OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Culture 4 all: accessibility-enabled cultural experiences through immersive VR360 content
Mario Montagud, Pilar Orero, Anna Matamala
Personal and Ubiquitous Computing (2020) Vol. 24, Iss. 6, pp. 887-905
Open Access | Times Cited: 45

Showing 26-50 of 45 citing articles:

Immersive Captioning: Developing a framework for evaluating user needs
Chris Hughes, Marta B. Zapata, Matthew S. Johnston, et al.
(2020), pp. 313-318
Open Access | Times Cited: 6

Capítulo 7. Realidad virtual social y comunicaciones holográficas en 3D: oportunidades y retos pendientes en el sector de la educación
Mario Montagud, Gianluca Cernigliaro, Miguel Arevalillo‐Herráez, et al.
Espejo de Monografías de Comunicación Social (2023), Iss. 15, pp. 121-141
Open Access | Times Cited: 2

VR 360º subtitles
Marta Brescia-Zapata, Krzysztof Krejtz, Pilar Orero, et al.
Journal of Audiovisual Translation (2022) Vol. 5, Iss. 2
Open Access | Times Cited: 4

Impact of Alignment Edits on the Quality of Experience of 360° Videos
Lucas dos Santos Althoff, Mylène C. Q. Farias, Alessandro Rodrigues e Silva, et al.
IEEE Access (2023) Vol. 11, pp. 108475-108492
Open Access | Times Cited: 2

Subtitling 3D VR Content with Limited 6DoF: Presentation Modes and Guiding Methods
Mario Montagud, Cristian Hurtado, Juan Antonio De Rus Arance, et al.
Applied Sciences (2021) Vol. 11, Iss. 16, pp. 7472-7472
Open Access | Times Cited: 4

Evaluating 360o Video's Learning Effectiveness and Experiences
Sofia Mourtou, Emmanuel Fokides
International Journal of Smart Education and Urban Society (2022) Vol. 13, Iss. 1, pp. 1-20
Closed Access | Times Cited: 3

Conclusion: Virtual Reality Narratives as Embodied Encounters in Space
Kath Dooley
Springer eBooks (2024), pp. 213-237
Closed Access

Enabling and Understanding Interactive Social VR360 Video Viewing
Miguel Fernández-Dasí, Mario Montagud, Isaac Fraile, et al.
(2023), pp. 329-334
Open Access | Times Cited: 1

Subtitles in VR 360° video. Results from an eye-tracking experiment
Marta Brescia-Zapata, Krzysztof Krejtz, Andrew T. Duchowski, et al.
Perspectives (2023), pp. 1-23
Open Access | Times Cited: 1

Universal access: user needs for immersive captioning
Chris Hughes
Universal Access in the Information Society (2021) Vol. 21, Iss. 2, pp. 393-403
Open Access | Times Cited: 3

Socio - Technical Perspective for Better Design Thinking Process in User Interaction Design Using Light-Weight Why Because Analysis (LWBA)
Astie Darmayantie
International Journal of Scientific and Research Publications (2020) Vol. 10, Iss. 7, pp. 423-427
Closed Access | Times Cited: 1

Cinematic Storytelling with Virtual Reality for Cultural Heritage Marketing and Accessibility
Alessandra Marasco, L. Nicolais, Guido Acampa, et al.
Advances in hospitality, tourism and the services industry (AHTSI) book series (2022), pp. 193-214
Closed Access | Times Cited: 1

Accessible interactive systems for deaf users in museums: systematic mapping review
Roberto Alejandro Hernández Enríquez, José Rafael Rojano Cáceres, Teresita de Jesús Álvarez Robles
(2022), pp. 1-5
Closed Access | Times Cited: 1

Subtitling 3D VR Content with Limited 6DoF: Presentation Modes and Guiding Methods
Mario Montagud, Cristian Hurtado, Juan Antonio De Rus Arance, et al.
(2021)
Open Access | Times Cited: 1

Accessibility in 360-degree video players.
Chris Hughes, Mario Montagud
arXiv (Cornell University) (2020)
Closed Access

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