
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Serious games for the job training of persons with developmental disabilities
Jungmin Kwon, Youngsun Lee
Computers & Education (2016) Vol. 95, pp. 328-339
Closed Access | Times Cited: 54
Jungmin Kwon, Youngsun Lee
Computers & Education (2016) Vol. 95, pp. 328-339
Closed Access | Times Cited: 54
Showing 26-50 of 54 citing articles:
A Serious Game as an Educational Tool to Teach Physics to High Functioning Autism Students
Antoniοs Karavasilis, Charilaos Tsihouridis, Marianthi Batsila, et al.
Lecture notes in networks and systems (2023), pp. 865-876
Closed Access | Times Cited: 3
Antoniοs Karavasilis, Charilaos Tsihouridis, Marianthi Batsila, et al.
Lecture notes in networks and systems (2023), pp. 865-876
Closed Access | Times Cited: 3
Educational Serious Games as a Service: Challenges and Solutions
Juan Carlos Sandí Delgado, Patricia Bazán
Journal of Computer Science and Technology (2019) Vol. 19, Iss. 01, pp. e07-e07
Open Access | Times Cited: 8
Juan Carlos Sandí Delgado, Patricia Bazán
Journal of Computer Science and Technology (2019) Vol. 19, Iss. 01, pp. e07-e07
Open Access | Times Cited: 8
Accessibility Evaluation of Video Games for Users with Cognitive Disabilities
Luis Salvador-Ullauri, Patricia Acosta-Vargas, Sergio Luján‐Mora
Advances in intelligent systems and computing (2020), pp. 853-859
Closed Access | Times Cited: 8
Luis Salvador-Ullauri, Patricia Acosta-Vargas, Sergio Luján‐Mora
Advances in intelligent systems and computing (2020), pp. 853-859
Closed Access | Times Cited: 8
Desarrollo de competencias digitales en el profesorado a través de juegos serios: un estudio de caso aplicado en la Universidad de Costa Rica (UCR)
Juan Carlos Sandí Delgado
e-Ciencias de la Información (2020)
Open Access | Times Cited: 8
Juan Carlos Sandí Delgado
e-Ciencias de la Información (2020)
Open Access | Times Cited: 8
Juegos serios para la indagación de competencias tecnológicas que puedan integrarse en la práctica pedagógica del profesorado
Juan Carlos Sandí Delgado
(2018)
Open Access | Times Cited: 7
Juan Carlos Sandí Delgado
(2018)
Open Access | Times Cited: 7
Analyzing Visual Attention of People with Intellectual Disabilities during Virtual Reality-Based Job Training
Sungjin Hong, Heesook Shin, Youn-Hee Gil, et al.
Electronics (2021) Vol. 10, Iss. 14, pp. 1652-1652
Open Access | Times Cited: 7
Sungjin Hong, Heesook Shin, Youn-Hee Gil, et al.
Electronics (2021) Vol. 10, Iss. 14, pp. 1652-1652
Open Access | Times Cited: 7
Using Applied Behavior Analysis to Teach Adaptive Skills
Sarah G. Hansen, Christine Drew, Hannah Etchison, et al.
Autism and child psychopathology series (2022), pp. 845-873
Closed Access | Times Cited: 5
Sarah G. Hansen, Christine Drew, Hannah Etchison, et al.
Autism and child psychopathology series (2022), pp. 845-873
Closed Access | Times Cited: 5
Serious Game Attributes for the Construction of a Hazard Identification Framework
Norhazren Izatie Mohd, Kherun Nita Ali, Ahmad Faiz Azizi Ahmad Fauzi, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2018) Vol. 12, Iss. 7, pp. 60-60
Open Access | Times Cited: 6
Norhazren Izatie Mohd, Kherun Nita Ali, Ahmad Faiz Azizi Ahmad Fauzi, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2018) Vol. 12, Iss. 7, pp. 60-60
Open Access | Times Cited: 6
Intersection of Serious Games and Learning Motivation for Medical Education
Santa Dreimane, Reinis Upenieks
International Journal of Smart Education and Urban Society (2020) Vol. 11, Iss. 3, pp. 42-51
Closed Access | Times Cited: 6
Santa Dreimane, Reinis Upenieks
International Journal of Smart Education and Urban Society (2020) Vol. 11, Iss. 3, pp. 42-51
Closed Access | Times Cited: 6
Intersection of Serious Games and Learning Motivation for Medical Education
Santa Dreimane, Reinis Upenieks
IGI Global eBooks (2021), pp. 1938-1947
Closed Access | Times Cited: 6
Santa Dreimane, Reinis Upenieks
IGI Global eBooks (2021), pp. 1938-1947
Closed Access | Times Cited: 6
SoundFields: A Virtual Reality Home-Based Intervention for Auditory Hypersensitivity Experienced by Autistic Children
Sarah Parkinson, Sophie Schumann, Amelia Taylor, et al.
Applied Sciences (2023) Vol. 13, Iss. 11, pp. 6783-6783
Open Access | Times Cited: 2
Sarah Parkinson, Sophie Schumann, Amelia Taylor, et al.
Applied Sciences (2023) Vol. 13, Iss. 11, pp. 6783-6783
Open Access | Times Cited: 2
Hand Rehabilitation with Virtual Reality: preliminary learning results
Margarida F. Pereira, Eva Oliveira, Nuno F. Rodrigues, et al.
(2021)
Closed Access | Times Cited: 5
Margarida F. Pereira, Eva Oliveira, Nuno F. Rodrigues, et al.
(2021)
Closed Access | Times Cited: 5
International Symposium on Occupational Safety and Hygiene: Proceedings Book of the SHO2017
(2017)
Open Access | Times Cited: 4
(2017)
Open Access | Times Cited: 4
Prospective special education teachers metaphorical perceptions on the concept of special education teacher
Levent Deniz
Educational Research and Reviews (2016) Vol. 11, Iss. 24, pp. 2155-2166
Open Access | Times Cited: 2
Levent Deniz
Educational Research and Reviews (2016) Vol. 11, Iss. 24, pp. 2155-2166
Open Access | Times Cited: 2
Pembangunan dan Keberkesanan Modul Berasaskan Permainan Dengan Penerapan Pemikiran Komputasi
Kasthuri Devi Angamuthu
Malaysian Journal of Social Sciences and Humanities (MJSSH) (2024) Vol. 9, Iss. 4, pp. e002712-e002712
Open Access
Kasthuri Devi Angamuthu
Malaysian Journal of Social Sciences and Humanities (MJSSH) (2024) Vol. 9, Iss. 4, pp. e002712-e002712
Open Access
Gamification Attributes to Enhance Socio-Vocational Readiness Among People with Autism Spectrum Disorder and Intellectual Developmental Disabilities: A Conceptual Paper
Sharon Zlotnik, Patrice L. Weiss, Yfat Ben Refael, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-13
Open Access
Sharon Zlotnik, Patrice L. Weiss, Yfat Ben Refael, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-13
Open Access
Managing With the “Diverse”
Andrea Caccialanza, Barbara Barabaschi
Advances in business information systems and analytics book series (2024), pp. 51-76
Closed Access
Andrea Caccialanza, Barbara Barabaschi
Advances in business information systems and analytics book series (2024), pp. 51-76
Closed Access
Validating the ID-GAMING e-Training Toolkit for People with Intellectual Disabilities in Greece
Niki Pandria
Global Clinical Engineering Journal (2024) Vol. 6, Iss. SI6, pp. 25-44
Closed Access
Niki Pandria
Global Clinical Engineering Journal (2024) Vol. 6, Iss. SI6, pp. 25-44
Closed Access
Educating moral sensitivity in business: An experimental study to evaluate the effectiveness of a serious moral game
Carmen Tanner, David Schmocker, Johannes Katsarov, et al.
SSRN Electronic Journal (2021)
Open Access | Times Cited: 3
Carmen Tanner, David Schmocker, Johannes Katsarov, et al.
SSRN Electronic Journal (2021)
Open Access | Times Cited: 3
Serious Games in Neurorehabilitation for People with Intellectual and Cognitive Impairments: A Systematic Study
Felipe Roque Martins, Flávia Gonçalves Fernandes, Eduardo Lázaro Martins Naves
IFMBE proceedings (2019), pp. 359-364
Closed Access | Times Cited: 2
Felipe Roque Martins, Flávia Gonçalves Fernandes, Eduardo Lázaro Martins Naves
IFMBE proceedings (2019), pp. 359-364
Closed Access | Times Cited: 2
PRACTICAL EDUCATION OF ADULTS WITH INTELLECTUAL DISABILITIES USING A WEB COURSE
Petr Benda, Ján Pavlík, Jan Masner
Problems of Education in the 21st Century (2019) Vol. 77, Iss. 4, pp. 463-477
Open Access | Times Cited: 2
Petr Benda, Ján Pavlík, Jan Masner
Problems of Education in the 21st Century (2019) Vol. 77, Iss. 4, pp. 463-477
Open Access | Times Cited: 2
Let's Play!
Corrie L. Jackson, G. Tanner Jackson
Advances in early childhood and K-12 education (2020), pp. 294-314
Closed Access | Times Cited: 1
Corrie L. Jackson, G. Tanner Jackson
Advances in early childhood and K-12 education (2020), pp. 294-314
Closed Access | Times Cited: 1
Understanding Stakeholders’ Perspectives Towards Serious Games for Vocational Training for People with Intellectual Disabilities in Macau
Choi On Lei, Jorge C. S. Cardoso
Lecture notes in computer science (2022), pp. 320-330
Closed Access | Times Cited: 1
Choi On Lei, Jorge C. S. Cardoso
Lecture notes in computer science (2022), pp. 320-330
Closed Access | Times Cited: 1
Leadership Learning through Virtual Play
Geraldine Torrisi‐Steele
IGI Global eBooks (2016), pp. 361-370
Closed Access
Geraldine Torrisi‐Steele
IGI Global eBooks (2016), pp. 361-370
Closed Access