
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Serious Game Design in Health Education: A Systematic Review
Allan Amaral Tori, Romero Tori, Fátima L. S. Nunes
IEEE Transactions on Learning Technologies (2022) Vol. 15, Iss. 6, pp. 827-846
Closed Access | Times Cited: 39
Allan Amaral Tori, Romero Tori, Fátima L. S. Nunes
IEEE Transactions on Learning Technologies (2022) Vol. 15, Iss. 6, pp. 827-846
Closed Access | Times Cited: 39
Showing 26-50 of 39 citing articles:
The CDC’s “Solve the Outbreak” game: a preliminary debriefing study with students enrolled in an undergraduate epidemiology course
Christopher M. Seitz, Jeffrey L. Lennon, Muhsin Michael Orsini, et al.
Discover Education (2024) Vol. 3, Iss. 1
Open Access
Christopher M. Seitz, Jeffrey L. Lennon, Muhsin Michael Orsini, et al.
Discover Education (2024) Vol. 3, Iss. 1
Open Access
An Educational Game to Teach Immune Evasion of the Schistosome and Validation of Its Impact
Junlong Dai, Daisy Abbott, Hannah Bialic
(2024), pp. 263-295
Closed Access
Junlong Dai, Daisy Abbott, Hannah Bialic
(2024), pp. 263-295
Closed Access
Gamification as a Tool for Personalized Learning in Inclusive Education
Dilaram Baumuratova, Tamara Zhukabayeva, Mira Rakhimzhanova
2021 6th International Conference on Computer Science and Engineering (UBMK) (2024), pp. 1024-1029
Closed Access
Dilaram Baumuratova, Tamara Zhukabayeva, Mira Rakhimzhanova
2021 6th International Conference on Computer Science and Engineering (UBMK) (2024), pp. 1024-1029
Closed Access
Interactive Force Control of Supernumerary Robotic Dexterous Hand for Rehabilitation and Assistance
Feng Zhang, Mingjie Dong, Shuwen Sun, et al.
Lecture notes in computer science (2024), pp. 101-111
Closed Access
Feng Zhang, Mingjie Dong, Shuwen Sun, et al.
Lecture notes in computer science (2024), pp. 101-111
Closed Access
Historicidade e ensino de ciências
Aruanã Antônio dos Passos, Liliam Cristina Angelo, Lucas Bartiko, et al.
Antíteses (2024) Vol. 17, Iss. 34, pp. 326-354
Open Access
Aruanã Antônio dos Passos, Liliam Cristina Angelo, Lucas Bartiko, et al.
Antíteses (2024) Vol. 17, Iss. 34, pp. 326-354
Open Access
Um jogo para auxiliar na aprendizagem de química orgânica
João Vitor de Souza Chagas, Gleber Tacio Texeira, Matheus Leal Ribeiro, et al.
(2022), pp. 1030-1038
Open Access | Times Cited: 1
João Vitor de Souza Chagas, Gleber Tacio Texeira, Matheus Leal Ribeiro, et al.
(2022), pp. 1030-1038
Open Access | Times Cited: 1
Engagement in Serious Games and Impact of Game Design Choices:Systematic Review (Preprint)
Jiahui Yao, Canqun He
(2023)
Closed Access
Jiahui Yao, Canqun He
(2023)
Closed Access
The Need for Culturally Competent and Responsive Cancer Education for Youth and African Immigrant Families Living in the United States: Viewpoint (Preprint)
Olufunmilola Abraham, Adeola Agoke, Kazeem Sanuth, et al.
(2023)
Open Access
Olufunmilola Abraham, Adeola Agoke, Kazeem Sanuth, et al.
(2023)
Open Access
Trigger Systems: Reusability and applicability in Serious Games
Mihai-Alexandru Grosu, Raul Brumar, Stelian Nicola, et al.
2022 26th International Conference on System Theory, Control and Computing (ICSTCC) (2023), pp. 106-110
Closed Access
Mihai-Alexandru Grosu, Raul Brumar, Stelian Nicola, et al.
2022 26th International Conference on System Theory, Control and Computing (ICSTCC) (2023), pp. 106-110
Closed Access
DPOC-VR: um VR-serious game para apoio ao ensino de doença pulmonar obstrutiva crônica
Diógenes Pereira Fernandes, Dalton Oberdan Adiers, Felipe Borges da Silva, et al.
(2023), pp. 1-4
Open Access
Diógenes Pereira Fernandes, Dalton Oberdan Adiers, Felipe Borges da Silva, et al.
(2023), pp. 1-4
Open Access
Um Game Design Canvas para Auxiliar na Concepção de Jogos para Saúde
Emmanuel Gomes Souza, Tadeu Moreira de Classe, Ronney Moreira de Castro
Estudos em Design (2023) Vol. 31, Iss. 3
Open Access
Emmanuel Gomes Souza, Tadeu Moreira de Classe, Ronney Moreira de Castro
Estudos em Design (2023) Vol. 31, Iss. 3
Open Access
The effect of digital serious games on cognitive ability, daily behavioral ability and mental health among older adults with cognitive impairment: A systematic review and meta-analysis (Preprint)
Xinyi Zuo, Yong Tang, yifang chen, et al.
(2023)
Open Access
Xinyi Zuo, Yong Tang, yifang chen, et al.
(2023)
Open Access
Enhancing Children's Health Awareness through Narrative Game-Based Learning using Digital Technology: A Framework and Methodology
Nithiyaa Muniandy, Amirrudin Kamsin, Mas Idayu Md Sabri
(2023), pp. 83-88
Closed Access
Nithiyaa Muniandy, Amirrudin Kamsin, Mas Idayu Md Sabri
(2023), pp. 83-88
Closed Access
CaSEJ: Game Design Canvas para Brainstorming de Jogos para Saúde
Emmanuel Gomes Souza, Tadeu Moreira de Classe, Ronney Moreira de Castro
(2023), pp. 1223-1234
Open Access
Emmanuel Gomes Souza, Tadeu Moreira de Classe, Ronney Moreira de Castro
(2023), pp. 1223-1234
Open Access