
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Walking with adaptive augmented reality workspaces
Wallace S. Lages, Doug A. Bowman
(2019)
Closed Access | Times Cited: 58
Wallace S. Lages, Doug A. Bowman
(2019)
Closed Access | Times Cited: 58
Showing 26-50 of 58 citing articles:
Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
Florian Müller, Martin Schmitz, Daniel Schmitt, et al.
(2020)
Closed Access | Times Cited: 20
Florian Müller, Martin Schmitz, Daniel Schmitt, et al.
(2020)
Closed Access | Times Cited: 20
Evaluating the effects of user motion and viewing mode on target selection in augmented reality
Yang Li, Juan Liu, Jin Huang, et al.
International Journal of Human-Computer Studies (2024) Vol. 191, pp. 103327-103327
Closed Access | Times Cited: 2
Yang Li, Juan Liu, Jin Huang, et al.
International Journal of Human-Computer Studies (2024) Vol. 191, pp. 103327-103327
Closed Access | Times Cited: 2
SituationAdapt: Contextual UI Optimization in Mixed Reality with Situation Awareness via LLM Reasoning
Zhipeng Li, Christoph Gebhardt, Yves Inglin, et al.
(2024) Vol. 31, pp. 1-13
Closed Access | Times Cited: 2
Zhipeng Li, Christoph Gebhardt, Yves Inglin, et al.
(2024) Vol. 31, pp. 1-13
Closed Access | Times Cited: 2
Exploring the SenseMaking Process through Interactions and fNIRS in Immersive Visualization
Alexia Galati, Riley Schoppa, Aidong Lu
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 27, Iss. 5, pp. 2714-2724
Closed Access | Times Cited: 16
Alexia Galati, Riley Schoppa, Aidong Lu
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 27, Iss. 5, pp. 2714-2724
Closed Access | Times Cited: 16
This is the Table I Want! Interactive Data Transformation on Desktop and in Virtual Reality
S.R. In, Tica Lin, Chris North, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 8, pp. 5635-5650
Open Access | Times Cited: 5
S.R. In, Tica Lin, Chris North, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 8, pp. 5635-5650
Open Access | Times Cited: 5
Scene Responsiveness for Visuotactile Illusions in Mixed Reality
Mohamed Kari, Reinhard Schütte, Raj S. Sodhi
(2023), pp. 1-15
Closed Access | Times Cited: 5
Mohamed Kari, Reinhard Schütte, Raj S. Sodhi
(2023), pp. 1-15
Closed Access | Times Cited: 5
Situated Visualization in Augmented Reality: Exploring Information Seeking Strategies
Giuseppe Caggianese, Valerio Colonnese, Luigi Gallo
(2019)
Closed Access | Times Cited: 13
Giuseppe Caggianese, Valerio Colonnese, Luigi Gallo
(2019)
Closed Access | Times Cited: 13
Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays
Austin Erickson, Kangsoo Kim, Gerd Bruder, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2020), pp. 434-442
Closed Access | Times Cited: 12
Austin Erickson, Kangsoo Kim, Gerd Bruder, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2020), pp. 434-442
Closed Access | Times Cited: 12
The Augmented Reality Internet of Things: Opportunities of Embodied Interactions in Transreality
Kangsoo Kim, Nahal Norouzi, Dongsik Jo, et al.
Springer handbooks (2023), pp. 797-829
Closed Access | Times Cited: 4
Kangsoo Kim, Nahal Norouzi, Dongsik Jo, et al.
Springer handbooks (2023), pp. 797-829
Closed Access | Times Cited: 4
Embodied mixed reality with passive haptics in STEM education: randomized control study with chemistry titration
Mina C. Johnson‐Glenberg, Christine S. P. Yu, Frank Liu, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 4
Mina C. Johnson‐Glenberg, Christine S. P. Yu, Frank Liu, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 4
Visual Transitions around Tabletops in Mixed Reality: Study on a Visual Acquisition Task between Vertical Virtual Displays and Horizontal Tabletops
Gary Perelman, Emmanuel Dubois, Alice Probst, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. ISS, pp. 660-679
Closed Access | Times Cited: 7
Gary Perelman, Emmanuel Dubois, Alice Probst, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. ISS, pp. 660-679
Closed Access | Times Cited: 7
Designing Virtual Work Environments for Knowledge Workers
Parisa Daeijavad, Nanjia Wang, Frank Maurer
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 656-658
Closed Access | Times Cited: 1
Parisa Daeijavad, Nanjia Wang, Frank Maurer
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 656-658
Closed Access | Times Cited: 1
Experience from Designing Augmented Reality Browsing Interfaces for Real-world Walking Scenarios
Yu-Cheng Chang, Y. J. Wang, Chiao-Ju Chang, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. MHCI, pp. 1-26
Closed Access | Times Cited: 1
Yu-Cheng Chang, Y. J. Wang, Chiao-Ju Chang, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. MHCI, pp. 1-26
Closed Access | Times Cited: 1
Occlusion Management Techniques for Everyday Glanceable AR Interfaces
Shakiba Davari, Feiyu Lu, Doug A. Bowman
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2020), pp. 324-330
Closed Access | Times Cited: 10
Shakiba Davari, Feiyu Lu, Doug A. Bowman
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2020), pp. 324-330
Closed Access | Times Cited: 10
Towards Augmented Reality-driven Human-City Interaction: Current Research and Future Challenges.
Lik‐Hang Lee, Tristan Braud, Simo Hosio, et al.
arXiv (Cornell University) (2020)
Closed Access | Times Cited: 4
Lik‐Hang Lee, Tristan Braud, Simo Hosio, et al.
arXiv (Cornell University) (2020)
Closed Access | Times Cited: 4
Evaluation of Interface Design for Video See-Through Head-Mounted Display: Focusing on Walking Users
Hyunjoo Shin, Hyunjoo Shin, Jaewan Park, et al.
Archives of Design Research (2024) Vol. 37, Iss. 1, pp. 181-191
Open Access
Hyunjoo Shin, Hyunjoo Shin, Jaewan Park, et al.
Archives of Design Research (2024) Vol. 37, Iss. 1, pp. 181-191
Open Access
Fast-Forward Reality: Authoring Error-Free Context-Aware Policies with Real-Time Unit Tests in Extended Reality
Xun Qian, Tianyi Wang, Xuhai Xu, et al.
(2024), pp. 1-17
Open Access
Xun Qian, Tianyi Wang, Xuhai Xu, et al.
(2024), pp. 1-17
Open Access
Effects of User Interface Orientation on Sense of Immersion in Augmented Reality
Xiangdong Li, Kailin Yin, Yifei Shan, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-15
Closed Access
Xiangdong Li, Kailin Yin, Yifei Shan, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-15
Closed Access
Selection in Stride: Comparing Button- and Head-Based Augmented Reality Interaction During Locomotion
Aaron L. Gardony, Kana Okano, Andrew B. Whitig, et al.
Communications in computer and information science (2024), pp. 22-32
Closed Access
Aaron L. Gardony, Kana Okano, Andrew B. Whitig, et al.
Communications in computer and information science (2024), pp. 22-32
Closed Access
Augmented Reality on the Move: A Systematic Literature Review for Vulnerable Road Users
Helen Stefanidi, Markus Tatzgern, Alexander Meschtscherjakov
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. MHCI, pp. 1-30
Closed Access
Helen Stefanidi, Markus Tatzgern, Alexander Meschtscherjakov
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. MHCI, pp. 1-30
Closed Access
Gait Gestures: Examining Stride and Foot Strike Variation as an Input Method While Walking
Ching-Yi Tsai, Ryan Yen, Daekun Kim, et al.
(2024) Vol. 100, pp. 1-16
Closed Access
Ching-Yi Tsai, Ryan Yen, Daekun Kim, et al.
(2024) Vol. 100, pp. 1-16
Closed Access
AR Digital Workspace: Extending the Workspace of a Mobile Device into Real Space
Yuki Kojima, Taishi Iriyama, Takashi Komuro
International Journal of Human-Computer Interaction (2024), pp. 1-12
Closed Access
Yuki Kojima, Taishi Iriyama, Takashi Komuro
International Journal of Human-Computer Interaction (2024), pp. 1-12
Closed Access
A Nugget-Based Concept for Creating Augmented Reality
Linda Rau, Robin Horst, Yu Liu, et al.
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2021), pp. 212-217
Closed Access | Times Cited: 3
Linda Rau, Robin Horst, Yu Liu, et al.
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2021), pp. 212-217
Closed Access | Times Cited: 3
[DC] Context-Aware Inference and Adaptation in Augmented Reality
Shakiba Davari
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2022)
Closed Access | Times Cited: 2
Shakiba Davari
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2022)
Closed Access | Times Cited: 2
An Adaptive Interface for Spatial Augmented Reality Workspaces
Wallace S. Lages, Doug A. Bowman
Symposium on Spatial User Interaction (2019), pp. 1-2
Open Access | Times Cited: 1
Wallace S. Lages, Doug A. Bowman
Symposium on Spatial User Interaction (2019), pp. 1-2
Open Access | Times Cited: 1