OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Effectiveness of exergames for improving mobility and balance in older adults: a systematic review and meta-analysis
Thaiana Barbosa Ferreira Pacheco, Candice Simões Pimenta de Medeiros, Victor HB Oliveira, et al.
Systematic Reviews (2020) Vol. 9, Iss. 1
Open Access | Times Cited: 123

Showing 26-50 of 123 citing articles:

Effects of exergaming on functional outcomes in people with chronic stroke: A systematic review and meta‐analysis
Kendy Gui Fang Chan, Ying Jiang, Wen Ting Choo, et al.
Journal of Advanced Nursing (2021) Vol. 78, Iss. 4, pp. 929-946
Closed Access | Times Cited: 27

Effect of Wii Fit Exercise With Balance and Lower Limb Muscle Strength in Older Adults: A Meta-Analysis
Haoyan Liu, Yu Xing, Ying Wu
Frontiers in Medicine (2022) Vol. 9
Open Access | Times Cited: 18

VR-PEER: A Personalized Exer-Game Platform Based on Emotion Recognition
Yousra Izountar, Samir Benbelkacem, Samir Otmane, et al.
Electronics (2022) Vol. 11, Iss. 3, pp. 455-455
Open Access | Times Cited: 17

Effects of exergaming on cognitive functions and loneliness of older adults with cognitive frailty
Yu‐Zhen Zhu, Chiou‐Fen Lin, Hui‐Ling Yang, et al.
International Journal of Geriatric Psychiatry (2023) Vol. 38, Iss. 6
Closed Access | Times Cited: 10

The Effectiveness of a Virtual Reality-Based Exergame Protocol in Improving Postural Balance in Older Adults During the COVID-19 Pandemic
Valeska Gatica-Rojas, María Isabel Camoglino-Escobar, Hernán Carrillo-Bestagno, et al.
Multimodal Technologies and Interaction (2025) Vol. 9, Iss. 1, pp. 7-7
Open Access

Effects of Exergaming on Frailty: A Systematic Review and Meta‐Analysis
Lily Yuen Wah Ho, Jenny Tse, Wayne Chan, et al.
Journal of Clinical Nursing (2025)
Open Access

Non-Immersive Virtual Reality Exercise Can Increase Exercise in Older Adults Living in the Community and in Long-Term Care: A Randomized Controlled Trial
Lisa Sheehy, Lalita Bharadwaj, K. I. Nissen, et al.
Clinical Interventions in Aging (2025) Vol. Volume 20, pp. 109-124
Open Access

Exergaming-Based Rehabilitation for Lateral Trunk Flexion in Parkinson’s Disease: A Pilot Study
Laura Mazzari, Elena Zambon, Serena Tonzar, et al.
Applied Sciences (2025) Vol. 15, Iss. 4, pp. 1745-1745
Open Access

Exergames rehabilitation program for postoperative cancer patients undergoing abdominal surgery: A quasi-experimental study
Isabel Alves, Ana Paula Moreira, Teresa Sousa, et al.
Enfermería Clínica (2025), pp. 502212-502212
Open Access

Game on: Staff Insights into Gamified Exercise for Long-Term Care Residents Living with Dementia—A Pilot Study
Lillian Hung, Jamie Lam, Karen Lok Yi Wong, et al.
Journal of dementia and Alzheimer's disease (2025) Vol. 2, Iss. 2, pp. 7-7
Open Access

Exergames rehabilitation program for postoperative cancer patients undergoing abdominal surgery: A quasi-experimental study
Isabel Alves, Ana Paula Moreira, Teresa Sousa, et al.
Enfermería Clínica (English Edition) (2025), pp. 502212-502212
Open Access

The experience of immersive virtual reality in patients with heart failure during cardiac rehabilitation: a qualitative study
Valentina Micheluzzi, Gavino Casu, Francesco Burrai, et al.
Frontiers in Medicine (2025) Vol. 12
Open Access

Efficacy of Nintendo Switch Rehabilitation Program for Older Adults: A Quasi-Experimental Study
Andreia Lima, Maria Teresa Moreira, Maria Salomé Martins Ferreira, et al.
Games for Health Journal (2025)
Closed Access

Characteristics of Physical Exercise Programs for Older Adults in Latin America: A Systematic Review of Randomized Controlled Trials
Eduardo Vásquez-Araneda, Rodrigo Ignacio Solís-Vivanco, Sandra Matsudo, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 6, pp. 2812-2812
Open Access | Times Cited: 21

Feasibility of Cognitive-Motor Exergames in Geriatric Inpatient Rehabilitation: A Pilot Randomized Controlled Study
Patrizia Altorfer, Manuela Adcock, Eling D. de Bruin, et al.
Frontiers in Aging Neuroscience (2021) Vol. 13
Open Access | Times Cited: 21

Wii or Kinect? A Pilot Study of the Exergame Effects on Older Adults’ Physical Fitness and Psychological Perception
Jinhui Li, Long Li, Peng Huo, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 24, pp. 12939-12939
Open Access | Times Cited: 21

Community‐based postural control assessment in autistic individuals indicates a similar but delayed trajectory compared to neurotypical individuals
Nicholas E. Fears, Gabriela Sherrod, Tylan N. Templin, et al.
Autism Research (2023) Vol. 16, Iss. 3, pp. 543-557
Closed Access | Times Cited: 9

A Systematic Review and Meta-analysis of the Effect of Active Video Games on Postural Balance
Caio Victor Sousa, Kelly C. Lee, Dar Alon, et al.
Archives of Physical Medicine and Rehabilitation (2023) Vol. 104, Iss. 4, pp. 631-644
Open Access | Times Cited: 9

Scroll to top