OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

The effect of justified video game violence on aggressive behavior and moderated immersion: An experimental approach
Shuai Chen, Bo Mao, Yanling Liu
Aggressive Behavior (2022) Vol. 49, Iss. 1, pp. 68-75
Closed Access | Times Cited: 9

Showing 9 citing articles:

Adolescent Aggression: A Narrative Review on the Potential Impact of Violent Video Games
Alejandro Borrego-Ruiz, Juan J. Borrego
Deleted Journal (2025) Vol. 7, Iss. 1, pp. 12-12
Open Access

<p>Dependencia a videojuegos como predictor de agresividad en adolescentes de Lima Este durante el confinamiento por la COVID-19</p>
Ines de Asís Domínguez Álvarez, Dilma Yañacc Pacuri, Segundo Salatiel Malca Peralta, et al.
Electronic Journal of Research in Educational Psychology (2024) Vol. 22, Iss. 62, pp. 195-212
Open Access | Times Cited: 1

Keep Playing or Restart? Questions about the Evaluation of Video Game Addiction from a Systematic Review in the Context of COVID-19
Jorge Oceja, Víctor José Villanueva‐Blasco, Andrea Vázquez‐Martínez, et al.
Sustainability (2023) Vol. 15, Iss. 2, pp. 1456-1456
Open Access | Times Cited: 2

Research into the Relationship between Personality and Behavior in Video Games, Based on Mining Association Rules
Mengyang Gao, Jun Wang, Jing Yang
Mathematics (2023) Vol. 11, Iss. 3, pp. 772-772
Open Access | Times Cited: 2

Aggressive Behavior in Older Preschoolers: Implications, Causes, and Prevention Strategies
Miaomiao Tang, Zhen Zeng, Qiang Lan
Journal of Social Science and Humanities (2024) Vol. 6, Iss. 9, pp. 40-46
Closed Access

Unveiling the essence of trash-talking: A phenomenological study of teenagers’ behavior in online games
Dicky Andika, Ali Salman, Ammar Redza, et al.
Journal of Human Behavior in the Social Environment (2024), pp. 1-13
Closed Access

Do computer games make people aggressive?
Jan Dieris-Hirche
Deleted Journal (2023) Vol. 68, Iss. 5, pp. 340-346
Closed Access

THE MODERATING EFFECTS OF VIOLENT GAMING UPON PSYCHOPATHIC PERSONALITY AND BULLYING BEHAVIOR IN PROBLEMATIC SMARTPHONE USERS
Arooj Miran, Faiqa Yaseen, Hira Jahangir
Journal of Social Research Development (2023) Vol. 4, Iss. 4, pp. 761-770
Open Access

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