OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

A comparative experimental study of visual brain event-related potentials to a working memory task: virtual reality head-mounted display versus a desktop computer screen
Murat Aksoy, Chiedu Ufodiama, Anthony D. Bateson, et al.
Experimental Brain Research (2021) Vol. 239, Iss. 10, pp. 3007-3022
Open Access | Times Cited: 21

Showing 21 citing articles:

“Are you feeling sick?” A systematic literature review of cybersickness in virtual reality
Nilotpal Biswas, Anamitra Mukherjee, Samit Bhattacharya
ACM Computing Surveys (2024) Vol. 56, Iss. 11, pp. 1-38
Open Access | Times Cited: 5

Combining VR with electroencephalography as a frontier of brain-computer interfaces
Hongbian Li, Hyonyoung Shin, Luis Sentis, et al.
Device (2024) Vol. 2, Iss. 6, pp. 100425-100425
Open Access | Times Cited: 5

Virtual Reality Sickness Reduces Attention During Immersive Experiences
Katherine J. Mimnaugh, Evan G. Center, Markku Suomalainen, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4394-4404
Closed Access | Times Cited: 10

Cognitive Assessment Based on Electroencephalography Analysis in Virtual and Augmented Reality Environments, Using Head Mounted Displays: A Systematic Review
Foteini Gramouseni, Katerina D. Tzimourta, Pantelis Angelidis, et al.
Big Data and Cognitive Computing (2023) Vol. 7, Iss. 4, pp. 163-163
Open Access | Times Cited: 9

Induced oscillatory brain responses under virtual reality conditions in the context of repetition priming
Joanna Kisker, Marike Johnsdorf, Merle Sagehorn, et al.
Experimental Brain Research (2024) Vol. 242, Iss. 3, pp. 525-541
Open Access | Times Cited: 3

Age-related hearing loss associated with differences in the neural correlates of feature binding in visual working memory
David G. Loughrey, Catherine Jordan, Agustín Ibáñez, et al.
Neurobiology of Aging (2023) Vol. 132, pp. 233-245
Open Access | Times Cited: 6

Assessment of mental workload across cognitive tasks using a passive brain-computer interface based on mean negative theta-band amplitudes
Guillermo Ayala, David Haslacher, Laurens R. Krol, et al.
Frontiers in Neuroergonomics (2023) Vol. 4
Open Access | Times Cited: 5

High-altitude exposure leads to increased modularity of brain functional network with the increased occupation of attention resources in early processing of visual working memory
Jing Zhou, Nian-Nian Wang, Xiaoyan Huang, et al.
Cognitive Neurodynamics (2024) Vol. 18, Iss. 5, pp. 1-20
Closed Access | Times Cited: 1

The ensemble multi-scale convolution neural network for visual target detection EEG-based brain-computer interfaces
Xiaotian Wang, Min Dang, Kunkuo Yang, et al.
Biomedical Signal Processing and Control (2024) Vol. 96, pp. 106583-106583
Closed Access | Times Cited: 1

Working memory training and evaluation based on brain-computer interface and virtual reality: our opinion
Dingna Duan, Zhonglin Wu, Yanhong Zhou, et al.
Frontiers in Human Neuroscience (2023) Vol. 17
Open Access | Times Cited: 2

3‐2: Invited Paper: Assessment of visual fatigue caused by 2D and 3D displays using EEG
Lixiu Jia
SID Symposium Digest of Technical Papers (2024) Vol. 55, Iss. S1, pp. 20-23
Closed Access

Examining the Effects of Embodiment on Working Memory Performance in VR
Linfeng Wu, Karen Chen
Proceedings of the Human Factors and Ergonomics Society Annual Meeting (2024)
Closed Access

Measuring Bound Attention During Complex Liver Surgery Planning: A Feasibility Study (Preprint)
Tim Schneider, Timur Cetin, Stefan Uppenkamp, et al.
JMIR Formative Research (2024) Vol. 9, pp. e62740-e62740
Open Access

Head-mounted display versus computer monitor for visual attention screening: A comparative study
Tanja Baertsch, Ying-Yin Huang, Marino Menozzi
Heliyon (2023) Vol. 9, Iss. 6, pp. e16610-e16610
Open Access | Times Cited: 1

The Immersion Advantage in Command & Control: from Desktop Monitors to VR Headsets
Alessandro Zocco, Salvatore Livatino, Phillip Gainley, et al.
2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) (2022) Vol. 60, pp. 449-453
Closed Access | Times Cited: 2

An investigation of architectural design process in physical medium and VR
Oğuz Orkun Doma, Sinan Mert Şener
A/Z ITU journal of Faculty of Architecture (2022) Vol. 19, Iss. 3, pp. 145-163
Open Access | Times Cited: 2

A Survey on the Application of Virtual Reality in Event-Related Potential Research
Vladimir Marochko, Richard B. Reilly, Rachel McDonnell, et al.
Lecture notes in computer science (2022), pp. 256-269
Closed Access | Times Cited: 1

Virtual Reality Sickness Reduces Attention During Immersive Experiences
Katherine J. Mimnaugh, Evan G. Center, Markku Suomalainen, et al.
arXiv (Cornell University) (2023)
Open Access

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