OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Architectural design game: A serious game approach to promote teaching and learning using multimodal interfaces
Amir Goli, Fatemeh Teymournia, Maedeh Naemabadi, et al.
Education and Information Technologies (2022) Vol. 27, Iss. 8, pp. 11467-11498
Open Access | Times Cited: 24

Showing 24 citing articles:

Fostering Creativity, Collaboration, and Problem-Solving in Architecture Students Through Digital Educational Escape Rooms
Silvia Albano, Lan Luo, Yinyin Zhou, et al.
Lecture notes in civil engineering (2025), pp. 247-254
Closed Access

The Digital Decathlon
Gisella Calcagno, Marco O. Bertelli, Gregor Grunwald
Journal of Mediterranean Cities (2024) Vol. 4, Iss. 1
Open Access | Times Cited: 1

Multimodal teaching analytics: the application of SCORM courseware technology integrating 360-degree panoramic VR in historical courses
YanXiang Zhang, Ya Wang, Guimin Fan, et al.
Scientific Reports (2023) Vol. 13, Iss. 1
Open Access | Times Cited: 3

“Dijital Oyun” ile İlgili Çalışmaların İncelenmesi: Bir Bibliyometrik Analiz
Büşra ERGİN, Esra ERGİN
TRT Akademi (2022) Vol. 7, Iss. 16, pp. 824-851
Open Access | Times Cited: 5

Gamification of design studio in the context of a user-centered design workshop
Derya Karadağ
Deleted Journal (2023), Iss. 56, pp. 115-129
Open Access | Times Cited: 2

Intelligent 3D Printing Technology in Architectural Design
Jing Zhang, Bin Ding
(2023), pp. 1-6
Closed Access | Times Cited: 1

Multimodal Collaborative Design in an Immersive Virtual Environment: Opera Staging and Performance Design Using iModel
Michael J. Ostwald, Susanne Thurow, Dennis Del Favero, et al.
(2024), pp. 113-133
Closed Access

The effectiveness of children’s English enlightenment network teaching based on multi-modal teaching model
Lan Zhang
Service Oriented Computing and Applications (2024)
Closed Access

InfecBlock: Investigating the Effects of a Tower-Defense Serious Game for Increasing Epidemic-Related Health Literacy
Xiaoqing Sun, Tianyi Li, Kexin Miao, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-16
Open Access

Towards an integrative model of blended design studios: a multiple case study across architecture, design and planning education
Sedef Süner-Pla-Cerdà, Elif Öztürk, Canan Emine Ünlü
Education and Information Technologies (2024)
Open Access

Digital game-based learning in architecture education: Consolidating visual design principles in freshmen
Aslı Çekmiş, Mert Karakaya
Journal of Design for Resilience in Architecture and Planning (2024)
Open Access

A Systematic Literature Review of Serious Games in Higher Arts Education
Yue Shi, Yun Yi Tan, Hanben Yao
Advances in educational technologies and instructional design book series (2024), pp. 59-78
Closed Access

Interactive Design of Serious Game Based on Gesture for Transmission of Traditional Handicraft
Wa Gao, Shiyu Li, Yuan Tian, et al.
Lecture notes in computer science (2024), pp. 345-354
Closed Access

A Systematic Literature Review on Educational Game Design Research: Based on Bibliometric and Content Analysis (2013–2023)
Xiaoqian Wang, Fan Zou
Lecture notes in computer science (2024), pp. 175-194
Closed Access

Construction of 3D Architectural Design Model Based on Computer CAD-3D
Yuxuan Li
Sustainable civil infrastructures (2024), pp. 367-376
Closed Access

Review of Research on Gamification Model to Engage and Motivate Students in the Design Studio
Neha Bhardwaj, Mohammad Saquib
Design science and innovation (2024), pp. 255-271
Closed Access

Influences of intelligent dance robots using the internet of things and human-computer interaction interfaces combined with psychological space construction on dance creativity
Kun Xie, Peng Zhang
Journal of Computational Methods in Sciences and Engineering (2024) Vol. 25, Iss. 2, pp. 1477-1488
Closed Access

Comparación de estrategias multimodales para mejorar el reconocimiento de los hitos del desarrollo infantil entre los proveedores de servicios de guardería durante una conferencia virtual o presencial
José Livia Segovia, Blanca Lidia Márquez Miramontes, Rosalvina Campos Pérez, et al.
Investigación en Enfermería Imagen y Desarrollo (2023) Vol. 25
Open Access

Construction and Practice of “CAD/CAM Foundation” Course Based on Learning Outcome
Ming Chang, Wei Feng, Zhenhua Yao, et al.
Lecture notes on data engineering and communications technologies (2023), pp. 1006-1015
Closed Access

Observación y crítica: sobre un punto de partida en el aprendizaje de Proyectos
Marina López Sánchez, Rebeca Merino del Río, Cristina Vicente Gilabert
(2022)
Open Access



Scholarly Notes of Transbaikal State University Series Pedagogical Sciences (2022) Vol. 17, Iss. 4
Open Access

The Problems of the Interactive Approach in the Actual Theory and Practice of Teaching
Evgeniya Vladislavovna Korotaeva, Andryunina Anna S.
Scholarly Notes of Transbaikal State University Series Pedagogical Sciences (2022) Vol. 17, Iss. 4, pp. 131-139
Open Access

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