
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Gamifying science education: How board games enhances engagement, motivate and develop social interaction, and learning
Mohd Kamal Othman, Sim Kah Ching
Education and Information Technologies (2024)
Closed Access | Times Cited: 6
Mohd Kamal Othman, Sim Kah Ching
Education and Information Technologies (2024)
Closed Access | Times Cited: 6
Showing 6 citing articles:
Developing and Validating a Board Games Attitude Scale for Primary School Teachers
Yueh-er Kuo, Sandy I Ching Wang, Eric Zhi Feng Liu
International Journal of Online Pedagogy and Course Design (2025) Vol. 15, Iss. 1, pp. 1-15
Open Access
Yueh-er Kuo, Sandy I Ching Wang, Eric Zhi Feng Liu
International Journal of Online Pedagogy and Course Design (2025) Vol. 15, Iss. 1, pp. 1-15
Open Access
Primary Reactions Race: Exploring Basic Chemical Reactions in a Didactic Board Game for Future Educators
Covadonga Huidobro, Antonio Torralba‐Burrial, José Manuel Montejo Bernardo
Journal of Chemical Education (2025)
Closed Access
Covadonga Huidobro, Antonio Torralba‐Burrial, José Manuel Montejo Bernardo
Journal of Chemical Education (2025)
Closed Access
Digital literacy through gaming: A comparative study of knowledge acquisition, social presence, and emotional reactions in digital and non-digital board games
Pakinee Ariya, Natchaya Wongwan, Kannikar Intawong, et al.
Social Sciences & Humanities Open (2025) Vol. 11, pp. 101387-101387
Open Access
Pakinee Ariya, Natchaya Wongwan, Kannikar Intawong, et al.
Social Sciences & Humanities Open (2025) Vol. 11, pp. 101387-101387
Open Access
Enhancing Learning Engagement: A Study on Gamification’s Influence on Motivation and Cognitive Load
C.A. Baah, Irene Govender, Prabhakar Rontala Subramaniam
Education Sciences (2024) Vol. 14, Iss. 10, pp. 1115-1115
Open Access | Times Cited: 3
C.A. Baah, Irene Govender, Prabhakar Rontala Subramaniam
Education Sciences (2024) Vol. 14, Iss. 10, pp. 1115-1115
Open Access | Times Cited: 3
Converging Extended Reality and Machine Learning to Improve the Lecturing of Geometry in Basic Education
Carlos R. Cunha, André Moreira, Samuel Rossi Coelho, et al.
Journal of Engineering Research (2024)
Open Access
Carlos R. Cunha, André Moreira, Samuel Rossi Coelho, et al.
Journal of Engineering Research (2024)
Open Access
The Role of Minecraft in STEM Education: A Study on the Development of Motivation and Spatial Abilities
Mustafa Gök, Burcu Özen
Research Square (Research Square) (2024)
Open Access
Mustafa Gök, Burcu Özen
Research Square (Research Square) (2024)
Open Access