OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Real moral problems in the use of virtual reality
Erick José Ramirez, Scott Labarge
Ethics and Information Technology (2018) Vol. 20, Iss. 4, pp. 249-263
Closed Access | Times Cited: 49

Showing 1-25 of 49 citing articles:

Virtual Reality and Empathy Enhancement: Ethical Aspects
Jon Rueda, Francisco Lara
Frontiers in Robotics and AI (2020) Vol. 7
Open Access | Times Cited: 66

Ethical Challenges of Using Virtual Environments in the Assessment and Treatment of Psychopathological Disorders
Thomas D. Parsons
Journal of Clinical Medicine (2021) Vol. 10, Iss. 3, pp. 378-378
Open Access | Times Cited: 41

Evaluating value mediation in patients with chronic low-back pain using virtual reality: contributions for empirical research in Value Sensitive Design
Merlijn Smits, Harry van Goor, Jan Willem Kallewaard, et al.
Health and Technology (2022) Vol. 12, Iss. 4, pp. 765-778
Open Access | Times Cited: 22

Virtual Reality of Nature Can Be as Effective as Actual Nature in Promoting Ecological Behavior
S. Anthony Deringer, Adam W. Hanley
Ecopsychology (2021) Vol. 13, Iss. 3, pp. 219-226
Closed Access | Times Cited: 27

Why a Virtual Assistant for Moral Enhancement When We Could have a Socrates?
Francisco Lara
Science and Engineering Ethics (2021) Vol. 27, Iss. 4
Open Access | Times Cited: 27

Ethical concerns in contemporary virtual reality and frameworks for pursuing responsible use
Urooj S. Raja, Reem Al-Baghli
Frontiers in Virtual Reality (2025) Vol. 6
Open Access

Virtual reality on perioperative anxiety in pediatric patients: A narrative review
Sabrina Soledad Domene, Daniela Fulginiti, Gabriela Briceño, et al.
Digital Health (2025) Vol. 11
Open Access

Human and Cobot Cooperation Ethics: The Process Management Concept of the Production Workplace
Felicita Chromjaková, Damien Trentesaux, Michael Adu Kwarteng
Journal of Competitiveness (2021) Vol. 13, Iss. 3, pp. 21-38
Open Access | Times Cited: 22

Ethical Challenges of Virtual Reality Technology Interventions for the Vulnerabilities of Patients With Chronic Pain: Exploration of Technician Responsibility
Siyu Zhou, Diane Gromala, Leyu Wang
Journal of Medical Internet Research (2023) Vol. 25, pp. e49237-e49237
Open Access | Times Cited: 9

How to (dis)solve the Gamer’s Dilemma
Erick José Ramirez
Ethical Theory and Moral Practice (2020) Vol. 23, Iss. 1, pp. 141-161
Closed Access | Times Cited: 22

Computer-aided process planning in immersive environments: A critical review
Jiwei Zhou, Jorge D. Camba
Computers in Industry (2021) Vol. 133, pp. 103547-103547
Closed Access | Times Cited: 19

From virtual to real healing: a critical overview of the therapeutic use of virtual reality to cope with mourning
Silvia Francesca Maria Pizzoli, Dario Monzani, Laura Vergani, et al.
Current Psychology (2021) Vol. 42, Iss. 11, pp. 8697-8704
Open Access | Times Cited: 18

Industry 4.0 - Current Status and Future Trends
Jesús Hamilton Ortiz, Núbia Gabriela, Pereira Carvalho, et al.
IntechOpen eBooks (2020)
Open Access | Times Cited: 20

Psychiatric Interventions in Virtual Reality: Why We Need an Ethical Framework
Maria Marloth, Jennifer A. Chandler, Kai Vogeley
Cambridge Quarterly of Healthcare Ethics (2020) Vol. 29, Iss. 4, pp. 574-584
Closed Access | Times Cited: 20

Morals, ethics, and the technology capabilities and limitations of automated and self-driving vehicles
Joshua Siegel, Γεώργιος Παππάς
AI & Society (2021) Vol. 38, Iss. 1, pp. 213-226
Closed Access | Times Cited: 17

Immersive Advertising—A Review and Research Agenda
Sean Sands, Carla Ferraro, Vlad Demsar, et al.
Journal of Advertising Research (2024) Vol. 64, Iss. 3, pp. 284-300
Closed Access | Times Cited: 2

Crossing the Fictional Line: Moral Graveness, the Gamer’s Dilemma, and the Paradox of Fictionally Going Too Far
Thomas Montefiore, Paul Formosa
Philosophy & Technology (2023) Vol. 36, Iss. 3
Open Access | Times Cited: 6

360 Video Trend on YouTube Before and During the COVID-19 Pandemic
Víctor Cerdán Martínez, Alberto Luis García García, Ignacio José Martín Moraleda
Journal of Creative Communications (2021) Vol. 17, Iss. 1, pp. 22-34
Open Access | Times Cited: 13

Ethics of Virtual Reality
Blanca Rodríguez López
˜The œInternational library of ethics, law and technology (2023), pp. 109-127
Closed Access | Times Cited: 5

Moral Equivalence in the Metaverse
Alexei Grinbaum, Laurynas Adomaitis
NanoEthics (2022) Vol. 16, Iss. 3, pp. 257-270
Closed Access | Times Cited: 9

Technogenic ideal in digital culture: building a research model
А. А. Khlap
Vestnik of Minin University (2022) Vol. 10, Iss. 1
Open Access | Times Cited: 8

Empathy training through virtual reality: moral enhancement with the freedom to fall?
Anda Zahiu, Emilian Mihailov, Brian D. Earp, et al.
Ethics and Information Technology (2023) Vol. 25, Iss. 4
Closed Access | Times Cited: 4

A place where “You can be who you've always wanted to be…” Examining the ethics of intelligent virtual environments
Danielle Shanley, Darian Meacham
Journal of Responsible Technology (2024) Vol. 18, pp. 100085-100085
Open Access | Times Cited: 1

The Ethics of Mixed Reality Games
David E. Millard, Heather S. Packer, James Jordan, et al.
Games Research and Practice (2024) Vol. 2, Iss. 3, pp. 1-26
Closed Access | Times Cited: 1

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