OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Virtual Reality Social Cognition Training for children with high functioning autism
Nyaz Didehbani, Tandra T. Allen, Michelle R. Kandalaft, et al.
Computers in Human Behavior (2016) Vol. 62, pp. 703-711
Open Access | Times Cited: 423

Showing 1-25 of 423 citing articles:

Effectiveness of Virtual Reality for Children and Adolescents with Autism Spectrum Disorder: An Evidence-Based Systematic Review
Patricia Mesa‐Gresa, Hermenegildo Gil-Gómez, José-Antonio Lozano-Quilis, et al.
Sensors (2018) Vol. 18, Iss. 8, pp. 2486-2486
Open Access | Times Cited: 331

Facilitating empathy through virtual reality
Nicola S. Schutte, Emma J. Stilinović
Motivation and Emotion (2017) Vol. 41, Iss. 6, pp. 708-712
Closed Access | Times Cited: 293

Virtual Reality Therapy in Mental Health
Paul M.G. Emmelkamp, Katharina Meyerbröker
Annual Review of Clinical Psychology (2021) Vol. 17, Iss. 1, pp. 495-519
Open Access | Times Cited: 235

Agency of Autistic Children in Technology Research—A Critical Literature Review
Katta Spiel, Christopher Frauenberger, Os Keyes, et al.
ACM Transactions on Computer-Human Interaction (2019) Vol. 26, Iss. 6, pp. 1-40
Open Access | Times Cited: 214

Virtual Reality Clinical Research: Promises and Challenges
Bernie Garrett, Tarnia Taverner, Diane Gromala, et al.
JMIR Serious Games (2018) Vol. 6, Iss. 4, pp. e10839-e10839
Open Access | Times Cited: 204

Virtual Reality Exercise for Anxiety and Depression: A Preliminary Review of Current Research in an Emerging Field
Nan Zeng, Zachary Pope, Jung Lee, et al.
Journal of Clinical Medicine (2018) Vol. 7, Iss. 3, pp. 42-42
Open Access | Times Cited: 195

Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing
Javier Marín‐Morales, Carmen Llinares, Jaime Guixeres, et al.
Sensors (2020) Vol. 20, Iss. 18, pp. 5163-5163
Open Access | Times Cited: 187

How Virtual Reality Technology Has Changed Our Lives: An Overview of the Current and Potential Applications and Limitations
Ayah Hamad, Bochen Jia
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 18, pp. 11278-11278
Open Access | Times Cited: 182

Virtual Reality for Supporting the Treatment of Depression and Anxiety: Scoping Review
Nilufar Baghaei, Vibhav Chitale, Andrej Hlasnik, et al.
JMIR Mental Health (2021) Vol. 8, Iss. 9, pp. e29681-e29681
Open Access | Times Cited: 140

Virtual Reality Technology as an Educational and Intervention Tool for Children with Autism Spectrum Disorder: Current Perspectives and Future Directions
Minyue Zhang, Hongwei Ding, Meri Naumceska, et al.
Behavioral Sciences (2022) Vol. 12, Iss. 5, pp. 138-138
Open Access | Times Cited: 122

Immersive virtual reality health games: a narrative review of game design
Gordon Tao, Bernie Garrett, Tarnia Taverner, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 121

An evaluation of the mental health impact of SARS-CoV-2 on patients, general public and healthcare professionals: A systematic review and meta-analysis
Peter Phiri, Rema Ramakrishnan, Shanaya Rathod, et al.
EClinicalMedicine (2021) Vol. 34, pp. 100806-100806
Open Access | Times Cited: 118

Children on the Autism Spectrum and the Use of Virtual Reality for Supporting Social Skills
Alessandro Frolli, Giulia Savarese, Francesca Di Carmine, et al.
Children (2022) Vol. 9, Iss. 2, pp. 181-181
Open Access | Times Cited: 79

Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse
John J. Dudley, Lulu Yin, Vanja Garaj, et al.
Virtual Reality (2023) Vol. 27, Iss. 4, pp. 2989-3020
Open Access | Times Cited: 70

The neurosociological paradigm of the metaverse
Olga Maslova, Natalia Shusharina, V. F. Pyatin
Frontiers in Psychology (2025) Vol. 15
Open Access | Times Cited: 2

Current virtual reality-based rehabilitation interventions in neuro-developmental disorders at developmental ages
Micaela Capobianco, Concetto Puzzo, Matteo Carandini, et al.
Frontiers in Behavioral Neuroscience (2025) Vol. 18
Open Access | Times Cited: 2

Embedding immersive virtual reality in classrooms: Ethical, organisational and educational lessons in bridging research and practice
Erica Southgate, Shamus P. Smith, Chris Cividino, et al.
International Journal of Child-Computer Interaction (2018) Vol. 19, pp. 19-29
Closed Access | Times Cited: 157

Acute Effect of Virtual Reality Exercise Bike Games on College Students' Physiological and Psychological Outcomes
Nan Zeng, Zachary Pope, Zan Gao
Cyberpsychology Behavior and Social Networking (2017) Vol. 20, Iss. 7, pp. 453-457
Closed Access | Times Cited: 151

Understanding the diffusion of virtual reality glasses: The role of media, fashion and technology
Marc Herz, Philipp A. Rauschnabel
Technological Forecasting and Social Change (2018) Vol. 138, pp. 228-242
Closed Access | Times Cited: 151

Virtual Reality–Based Social Skills Training for Children With Autism Spectrum Disorder
Fengfeng Ke, Jewoong Moon, Zlatko Sokolikj
Journal of Special Education Technology (2020) Vol. 37, Iss. 1, pp. 49-62
Closed Access | Times Cited: 121

Review of Virtual Reality Treatment in Psychiatry: Evidence Versus Current Diffusion and Use
Matthew C. Mishkind, Aaron M. Norr, Andrea C. Katz, et al.
Current Psychiatry Reports (2017) Vol. 19, Iss. 11
Closed Access | Times Cited: 120

Autism and virtual reality head-mounted displays: a state of the art systematic review
Ryan Bradley, Nigel Newbutt
Journal of Enabling Technologies (2018) Vol. 12, Iss. 3, pp. 101-113
Closed Access | Times Cited: 116

An immersive virtual reality educational intervention on people with autism spectrum disorders (ASD) for the development of communication skills and problem solving
Jorge Fernández-Herrero, Gonzalo Lorenzo
Education and Information Technologies (2019) Vol. 25, Iss. 3, pp. 1689-1722
Closed Access | Times Cited: 105

Virtual and Augmented Reality for Developing Emotional Intelligence Skills
Chara Papoutsi, Athanasios Drigas, Charalabos Skianis
International Journal of Recent Contributions from Engineering Science & IT (iJES) (2021) Vol. 9, Iss. 3, pp. 35-35
Open Access | Times Cited: 104

Page 1 - Next Page

Scroll to top