
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Prevention approaches to problem gaming: A large-scale qualitative investigation
Matthew Stevens, Paul Delfabbro, Daniel L. King
Computers in Human Behavior (2020) Vol. 115, pp. 106611-106611
Closed Access | Times Cited: 23
Matthew Stevens, Paul Delfabbro, Daniel L. King
Computers in Human Behavior (2020) Vol. 115, pp. 106611-106611
Closed Access | Times Cited: 23
Showing 23 citing articles:
Risk and protective factors for (internet) gaming disorder: A meta-analysis of pre-COVID studies
Ivan Ropovik, Marcel Martončik, Peter Babinčák, et al.
Addictive Behaviors (2022) Vol. 139, pp. 107590-107590
Open Access | Times Cited: 48
Ivan Ropovik, Marcel Martončik, Peter Babinčák, et al.
Addictive Behaviors (2022) Vol. 139, pp. 107590-107590
Open Access | Times Cited: 48
Internet gaming disorder and aggression: A meta-analysis of teenagers and young adults
Shunyu Li, Zhili Wu, Yuxuan Zhang, et al.
Frontiers in Public Health (2023) Vol. 11
Open Access | Times Cited: 18
Shunyu Li, Zhili Wu, Yuxuan Zhang, et al.
Frontiers in Public Health (2023) Vol. 11
Open Access | Times Cited: 18
Does adolescents’ social anxiety trigger problematic smartphone use, or vice versa? A comparison between problematic and unproblematic smartphone users
Xinyi Wei, Lei Ren, Huaibin Jiang, et al.
Computers in Human Behavior (2022) Vol. 140, pp. 107602-107602
Closed Access | Times Cited: 20
Xinyi Wei, Lei Ren, Huaibin Jiang, et al.
Computers in Human Behavior (2022) Vol. 140, pp. 107602-107602
Closed Access | Times Cited: 20
Levelling up the Study of Animal Gameplay
Fay E. Clark
Neuroscience & Biobehavioral Reviews (2025) Vol. 169, pp. 106016-106016
Open Access
Fay E. Clark
Neuroscience & Biobehavioral Reviews (2025) Vol. 169, pp. 106016-106016
Open Access
Online communities come with real-world consequences for individuals and societies
Atte Oksanen, Magdalena Celuch, Reetta Oksa, et al.
Communications Psychology (2024) Vol. 2, Iss. 1
Open Access | Times Cited: 3
Atte Oksanen, Magdalena Celuch, Reetta Oksa, et al.
Communications Psychology (2024) Vol. 2, Iss. 1
Open Access | Times Cited: 3
Winning isn't everything: The impact of optimally challenging smartphone games on flow, game preference and individuals gaming to escape aversive bored states
Chanel J. Larche, Mike J. Dixon
Computers in Human Behavior (2021) Vol. 123, pp. 106857-106857
Closed Access | Times Cited: 23
Chanel J. Larche, Mike J. Dixon
Computers in Human Behavior (2021) Vol. 123, pp. 106857-106857
Closed Access | Times Cited: 23
More than just a game: Understanding how internet games are used in times of stress
Lorelle Bowditch, Anjum Naweed, Tania Signal, et al.
Entertainment Computing (2023) Vol. 49, pp. 100617-100617
Open Access | Times Cited: 7
Lorelle Bowditch, Anjum Naweed, Tania Signal, et al.
Entertainment Computing (2023) Vol. 49, pp. 100617-100617
Open Access | Times Cited: 7
Prevention Strategies to Address Problematic Gaming: An Evaluation of Strategy Support Among Habitual and Problem Gamers
Matthew Stevens, Paul Delfabbro, Daniel L. King
The Journal of Primary Prevention (2021) Vol. 42, Iss. 2, pp. 183-201
Open Access | Times Cited: 17
Matthew Stevens, Paul Delfabbro, Daniel L. King
The Journal of Primary Prevention (2021) Vol. 42, Iss. 2, pp. 183-201
Open Access | Times Cited: 17
Gaming Disorder Symptom Questionnaire: The Development and Validation of a Screening Tool for ICD-11 Gaming Disorder in Adolescents
Lina Zhang, Tao Luo, Wei Hao, et al.
Frontiers in Psychiatry (2022) Vol. 13
Open Access | Times Cited: 10
Lina Zhang, Tao Luo, Wei Hao, et al.
Frontiers in Psychiatry (2022) Vol. 13
Open Access | Times Cited: 10
Current prevention strategies and future directions for problem Internet use
Jing Shi, Mark van der Maas, Lu Yu, et al.
Current Opinion in Behavioral Sciences (2022) Vol. 48, pp. 101231-101231
Open Access | Times Cited: 10
Jing Shi, Mark van der Maas, Lu Yu, et al.
Current Opinion in Behavioral Sciences (2022) Vol. 48, pp. 101231-101231
Open Access | Times Cited: 10
Effectiveness of a Brief Group Intervention Program for Young Adults with Gaming-Related Problems
Niko Männikkö, Terhi Mustonen, Niina Tanner, et al.
International Journal of Mental Health and Addiction (2021) Vol. 20, Iss. 5, pp. 2956-2972
Open Access | Times Cited: 8
Niko Männikkö, Terhi Mustonen, Niina Tanner, et al.
International Journal of Mental Health and Addiction (2021) Vol. 20, Iss. 5, pp. 2956-2972
Open Access | Times Cited: 8
What game we are playing: the psychosocial context of problem gambling, problem gaming and poor well-being among Italian high school students
Tiziana Marinaci, Claudia Venuleo, Lucrezia Ferrante, et al.
Heliyon (2021) Vol. 7, Iss. 8, pp. e07872-e07872
Open Access | Times Cited: 8
Tiziana Marinaci, Claudia Venuleo, Lucrezia Ferrante, et al.
Heliyon (2021) Vol. 7, Iss. 8, pp. e07872-e07872
Open Access | Times Cited: 8
Clinical interventions for technology-based problems
Daniel L. King, Joël Billieux, Kai Mueller, et al.
Elsevier eBooks (2021), pp. 435-457
Closed Access | Times Cited: 6
Daniel L. King, Joël Billieux, Kai Mueller, et al.
Elsevier eBooks (2021), pp. 435-457
Closed Access | Times Cited: 6
Digital Game Addiction and Children
Mustafa Ersoy, Ahmet Şahbaz
Advances in human and social aspects of technology book series (2023), pp. 298-317
Closed Access | Times Cited: 2
Mustafa Ersoy, Ahmet Şahbaz
Advances in human and social aspects of technology book series (2023), pp. 298-317
Closed Access | Times Cited: 2
The Impact of Perceived Escapism on Visitor Experience and Engagement in Digital Exhibitions: Empirical Research Evidence from Sanxingdui
Jia Xu, Hu Meng, Luming Yang
Leisure Sciences (2024), pp. 1-20
Closed Access
Jia Xu, Hu Meng, Luming Yang
Leisure Sciences (2024), pp. 1-20
Closed Access
Loot box gambling addiction risk versus responsible computing: a systematic review
Luiz Felipe Carvalho Duarte, Edison Ishikawa
Journal on Interactive Systems (2023) Vol. 14, Iss. 1, pp. 106-118
Open Access | Times Cited: 1
Luiz Felipe Carvalho Duarte, Edison Ishikawa
Journal on Interactive Systems (2023) Vol. 14, Iss. 1, pp. 106-118
Open Access | Times Cited: 1
Risk and protective factors for (internet) gaming disorder: A meta-analysis
Ivan Ropovik, Marcel Martončik, Peter Babinčák, et al.
(2022)
Open Access | Times Cited: 2
Ivan Ropovik, Marcel Martončik, Peter Babinčák, et al.
(2022)
Open Access | Times Cited: 2
The effects of an early intervention on adults’ gaming-related problems – a pilot study
Niko Männikkö, Paula Ojala, Krista Hylkilä, et al.
Journal of Addictive Diseases (2022) Vol. 40, Iss. 4, pp. 501-513
Closed Access | Times Cited: 2
Niko Männikkö, Paula Ojala, Krista Hylkilä, et al.
Journal of Addictive Diseases (2022) Vol. 40, Iss. 4, pp. 501-513
Closed Access | Times Cited: 2
Optimizing Attitude Change: The Inverted U-Shaped Relationship between Effort in Counter-Attitudinal Tasks and Attitude Change Toward Favorite Video Games
Jingmin Lin, Ru‐De Liu, Yi Ding, et al.
(2023)
Closed Access
Jingmin Lin, Ru‐De Liu, Yi Ding, et al.
(2023)
Closed Access
Implementation of the Game as a Service Research Model: Microperspective
Zorana Kostić, Nenad Tomić
Economic Themes (2022) Vol. 60, Iss. 1, pp. 57-75
Open Access
Zorana Kostić, Nenad Tomić
Economic Themes (2022) Vol. 60, Iss. 1, pp. 57-75
Open Access
“What Game are We Playing?”: the Psychosocial Context of Problem Gambling and Gaming Among Italian High School Students
Tiziana Marinaci, Claudia Venuleo, Lucrezia Ferrante, et al.
SSRN Electronic Journal (2021)
Closed Access
Tiziana Marinaci, Claudia Venuleo, Lucrezia Ferrante, et al.
SSRN Electronic Journal (2021)
Closed Access