
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
How immersive virtual reality methods may meet the criteria of the National Academy of Neuropsychology and American Academy of Clinical Neuropsychology: A software review of the Virtual Reality Everyday Assessment Lab (VR-EAL)
Panagiotis Kourtesis, Sarah E. MacPherson
Computers in Human Behavior Reports (2021) Vol. 4, pp. 100151-100151
Open Access | Times Cited: 44
Panagiotis Kourtesis, Sarah E. MacPherson
Computers in Human Behavior Reports (2021) Vol. 4, pp. 100151-100151
Open Access | Times Cited: 44
Showing 1-25 of 44 citing articles:
Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ
Panagiotis Kourtesis, Josie Linnell, Rayaan Amir, et al.
Virtual Worlds (2023) Vol. 2, Iss. 1, pp. 16-35
Open Access | Times Cited: 64
Panagiotis Kourtesis, Josie Linnell, Rayaan Amir, et al.
Virtual Worlds (2023) Vol. 2, Iss. 1, pp. 16-35
Open Access | Times Cited: 64
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
Virtual Worlds (2024) Vol. 3, Iss. 1, pp. 62-93
Open Access | Times Cited: 22
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
Virtual Worlds (2024) Vol. 3, Iss. 1, pp. 62-93
Open Access | Times Cited: 22
Electrotactile Feedback Applications for Hand and Arm Interactions: A Systematic Review, Meta-Analysis, and Future Directions
Panagiotis Kourtesis, Ferran Argelaguet, Sebastian Vizcay, et al.
IEEE Transactions on Haptics (2022) Vol. 15, Iss. 3, pp. 479-496
Open Access | Times Cited: 62
Panagiotis Kourtesis, Ferran Argelaguet, Sebastian Vizcay, et al.
IEEE Transactions on Haptics (2022) Vol. 15, Iss. 3, pp. 479-496
Open Access | Times Cited: 62
Impact of Virtual Reality Cognitive and Motor Exercises on Brain Health
Beata Sokołowska
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 5, pp. 4150-4150
Open Access | Times Cited: 37
Beata Sokołowska
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 5, pp. 4150-4150
Open Access | Times Cited: 37
Cybersickness, Cognition, & Motor Skills: The Effects of Music, Gender, and Gaming Experience
Panagiotis Kourtesis, Rayaan Amir, Josie Linnell, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2326-2336
Open Access | Times Cited: 29
Panagiotis Kourtesis, Rayaan Amir, Josie Linnell, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2326-2336
Open Access | Times Cited: 29
Virtual Reality Training of Social Skills in Adults with Autism Spectrum Disorder: An Examination of Acceptability, Usability, User Experience, Social Skills, and Executive Functions
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
Behavioral Sciences (2023) Vol. 13, Iss. 4, pp. 336-336
Open Access | Times Cited: 26
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
Behavioral Sciences (2023) Vol. 13, Iss. 4, pp. 336-336
Open Access | Times Cited: 26
Enhance VR: A Multisensory Approach to Cognitive Training and Monitoring
Victòria Brugada-Ramentol, Amir Bozorgzadeh, Hossein Jalali
Frontiers in Digital Health (2022) Vol. 4
Open Access | Times Cited: 35
Victòria Brugada-Ramentol, Amir Bozorgzadeh, Hossein Jalali
Frontiers in Digital Health (2022) Vol. 4
Open Access | Times Cited: 35
The Neuropsychological Assessment of Unilateral Spatial Neglect Through Computerized and Virtual Reality Tools: A Scoping Review
Stefano Terruzzi, Federica Albini, Gemma Massetti, et al.
Neuropsychology Review (2023) Vol. 34, Iss. 2, pp. 363-401
Open Access | Times Cited: 19
Stefano Terruzzi, Federica Albini, Gemma Massetti, et al.
Neuropsychology Review (2023) Vol. 34, Iss. 2, pp. 363-401
Open Access | Times Cited: 19
A novel immersive virtual reality environment for the motor rehabilitation of stroke patients: A feasibility study
Giulia Fregna, Nicola Schincaglia, Andrea Baroni, et al.
Frontiers in Robotics and AI (2022) Vol. 9
Open Access | Times Cited: 28
Giulia Fregna, Nicola Schincaglia, Andrea Baroni, et al.
Frontiers in Robotics and AI (2022) Vol. 9
Open Access | Times Cited: 28
Action-Specific Perception & Performance on a Fitts's Law Task in Virtual Reality: The Role of Haptic Feedback
Panagiotis Kourtesis, Sebastian Vizcay, Maud Marchal, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3715-3726
Open Access | Times Cited: 23
Panagiotis Kourtesis, Sebastian Vizcay, Maud Marchal, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3715-3726
Open Access | Times Cited: 23
Ecologically valid virtual reality-based technologies for assessment and rehabilitation of acquired brain injury: a systematic review
Ana Lúcia Faria, J. Latorre, Mónica Silva Cameirão, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 16
Ana Lúcia Faria, J. Latorre, Mónica Silva Cameirão, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 16
A Comprehensive Review of Multimodal XR Applications, Risks, and Ethical Challenges in the Metaverse
Panagiotis Kourtesis
Multimodal Technologies and Interaction (2024) Vol. 8, Iss. 11, pp. 98-98
Open Access | Times Cited: 6
Panagiotis Kourtesis
Multimodal Technologies and Interaction (2024) Vol. 8, Iss. 11, pp. 98-98
Open Access | Times Cited: 6
Validation of the Gaming Skills Questionnaire in Adolescence: Effects of Gaming Skills on Cognitive and Affective Functioning
Triantafyllia Zioga, Chrysanthi Nega, Πέτρος Ρούσσος, et al.
European Journal of Investigation in Health Psychology and Education (2024) Vol. 14, Iss. 3, pp. 722-752
Open Access | Times Cited: 4
Triantafyllia Zioga, Chrysanthi Nega, Πέτρος Ρούσσος, et al.
European Journal of Investigation in Health Psychology and Education (2024) Vol. 14, Iss. 3, pp. 722-752
Open Access | Times Cited: 4
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
(2025)
Open Access
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
(2025)
Open Access
Cognitive Assessment and Training in Extended Reality: Multimodal Systems, Clinical Utility, and Current Challenges
Palmira Victoria González-Erena, Sara Fernández‐Guinea, Panagiotis Kourtesis
Encyclopedia (2025) Vol. 5, Iss. 1, pp. 8-8
Open Access
Palmira Victoria González-Erena, Sara Fernández‐Guinea, Panagiotis Kourtesis
Encyclopedia (2025) Vol. 5, Iss. 1, pp. 8-8
Open Access
The Trail Making Test in Virtual Reality (TMT-VR): Examination of the Ecological Validity, Usability, Acceptability, and User Experience in Adults with ADHD
Katerina Alkisti Gounari, Evgenia Giatzoglou, Ryan Kemm, et al.
Psychiatry International (2025) Vol. 6, Iss. 1, pp. 31-31
Open Access
Katerina Alkisti Gounari, Evgenia Giatzoglou, Ryan Kemm, et al.
Psychiatry International (2025) Vol. 6, Iss. 1, pp. 31-31
Open Access
Assessing goal-directed behavior in virtual reality with the neuropsychological task EPELI: children prefer head-mounted display but flat screen provides a viable performance measure for remote testing
Erik Seesjärvi, Matti Laine, Kaisla Kasteenpohja, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 9
Erik Seesjärvi, Matti Laine, Kaisla Kasteenpohja, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 9
Virtual Reality Training of Social Skills in Autism Spectrum Disorder: An Examination of Acceptability, Usability, User Experience, Social Skills, and Executive Functions.
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
(2023)
Open Access | Times Cited: 8
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
(2023)
Open Access | Times Cited: 8
EPELI: a novel virtual reality task for the assessment of goal-directed behavior in real-life contexts
Erik Seesjärvi, Jasmin Puhakka, Eeva T. Aronen, et al.
Psychological Research (2022) Vol. 87, Iss. 6, pp. 1899-1916
Open Access | Times Cited: 13
Erik Seesjärvi, Jasmin Puhakka, Eeva T. Aronen, et al.
Psychological Research (2022) Vol. 87, Iss. 6, pp. 1899-1916
Open Access | Times Cited: 13
Virtual Reality Training of Social Skills in Autism Spectrum Disorder: An Examination of Acceptability, Usability, User Experience, Social Skills, and Executive Functions.
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
(2023)
Open Access | Times Cited: 5
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
(2023)
Open Access | Times Cited: 5
Examination of Cybersickness in Virtual Reality: The Role of Individual Differences, Effects on Cognitive Functions & Motor Skills, and Intensity Differences During and After Immersion
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
(2024)
Open Access | Times Cited: 1
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
(2024)
Open Access | Times Cited: 1
Development of an Immersive Virtual Reality System during Robot Assisted Gait Training for Individuals with Neurological Diseases: Feasibility and Proof of Concept Study
Daniele Munari, Angela Vonwartburg, Veronica G. Garcia-Marti, et al.
(2024)
Open Access | Times Cited: 1
Daniele Munari, Angela Vonwartburg, Veronica G. Garcia-Marti, et al.
(2024)
Open Access | Times Cited: 1
Effects of video game immersion and task interference on cognitive performance: a study on immediate and delayed recall and recognition accuracy
Stefania Mancone, Beatrice Tosti, Stefano Corrado, et al.
PeerJ (2024) Vol. 12, pp. e18195-e18195
Open Access | Times Cited: 1
Stefania Mancone, Beatrice Tosti, Stefano Corrado, et al.
PeerJ (2024) Vol. 12, pp. e18195-e18195
Open Access | Times Cited: 1
Mitigating Cybersickness in Virtual Reality: Impact of Eye–Hand Coordination Tasks, Immersion, and Gaming Skills
Sokratis Papaefthymiou, Anastasios Giannakopoulos, Πέτρος Ρούσσος, et al.
Virtual Worlds (2024) Vol. 3, Iss. 4, pp. 506-535
Open Access | Times Cited: 1
Sokratis Papaefthymiou, Anastasios Giannakopoulos, Πέτρος Ρούσσος, et al.
Virtual Worlds (2024) Vol. 3, Iss. 4, pp. 506-535
Open Access | Times Cited: 1
Virtual Reality Training of Social Skills in Adults with Autism Spectrum Disorder: An Examination of Acceptability, Usability, User Experience, Social Skills, and Executive Functions
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
(2023)
Open Access | Times Cited: 1
Panagiotis Kourtesis, Evangelia-Chrysanthi Kouklari, Πέτρος Ρούσσος, et al.
(2023)
Open Access | Times Cited: 1