
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Serious games for the job training of persons with developmental disabilities
Jungmin Kwon, Youngsun Lee
Computers & Education (2016) Vol. 95, pp. 328-339
Closed Access | Times Cited: 54
Jungmin Kwon, Youngsun Lee
Computers & Education (2016) Vol. 95, pp. 328-339
Closed Access | Times Cited: 54
Showing 1-25 of 54 citing articles:
The Purpose of Play
Katta Spiel, Kathrin Gerling
ACM Transactions on Computer-Human Interaction (2021) Vol. 28, Iss. 2, pp. 1-40
Open Access | Times Cited: 131
Katta Spiel, Kathrin Gerling
ACM Transactions on Computer-Human Interaction (2021) Vol. 28, Iss. 2, pp. 1-40
Open Access | Times Cited: 131
A Systematic Review of Serious Games in the Era of Artificial Intelligence, Immersive Technologies, the Metaverse, and Neurotechnologies: Transformation Through Meta-Skills Training
Eleni Mitsea, Athanasios Drigas, Charalabos Skianis
Electronics (2025) Vol. 14, Iss. 4, pp. 649-649
Open Access | Times Cited: 2
Eleni Mitsea, Athanasios Drigas, Charalabos Skianis
Electronics (2025) Vol. 14, Iss. 4, pp. 649-649
Open Access | Times Cited: 2
Studying the effects of computer serious games on people with intellectual disabilities or autism spectrum disorder: A systematic literature review
Stavros Tsikinas, Stelios Xinogalos
Journal of Computer Assisted Learning (2018) Vol. 35, Iss. 1, pp. 61-73
Open Access | Times Cited: 92
Stavros Tsikinas, Stelios Xinogalos
Journal of Computer Assisted Learning (2018) Vol. 35, Iss. 1, pp. 61-73
Open Access | Times Cited: 92
Facilitating learning for students with special needs: a review of technology-supported special education studies
Shu Chen Cheng, Chiu‐Lin Lai
Journal of Computers in Education (2019) Vol. 7, Iss. 2, pp. 131-153
Closed Access | Times Cited: 83
Shu Chen Cheng, Chiu‐Lin Lai
Journal of Computers in Education (2019) Vol. 7, Iss. 2, pp. 131-153
Closed Access | Times Cited: 83
Lessons learned applying learning analytics to assess serious games
Cristina Alonso‐Fernández, Ana R. Cano, Antonio Calvo-Morata, et al.
Computers in Human Behavior (2019) Vol. 99, pp. 301-309
Closed Access | Times Cited: 80
Cristina Alonso‐Fernández, Ana R. Cano, Antonio Calvo-Morata, et al.
Computers in Human Behavior (2019) Vol. 99, pp. 301-309
Closed Access | Times Cited: 80
Serious games for learning prevention through design concepts: An experimental study
Zia Ud Din, G. Edward Gibson
Safety Science (2019) Vol. 115, pp. 176-187
Closed Access | Times Cited: 70
Zia Ud Din, G. Edward Gibson
Safety Science (2019) Vol. 115, pp. 176-187
Closed Access | Times Cited: 70
Games for enhancing basic reading and maths skills: A systematic review of educational game design in supporting learning by people with learning disabilities
Joni Lämsä, Raija Hämäläinen, Mikko Aro, et al.
British Journal of Educational Technology (2018) Vol. 49, Iss. 4, pp. 596-607
Closed Access | Times Cited: 66
Joni Lämsä, Raija Hämäläinen, Mikko Aro, et al.
British Journal of Educational Technology (2018) Vol. 49, Iss. 4, pp. 596-607
Closed Access | Times Cited: 66
SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder
Daniel Johnston, Hauke Egermann, Gavin Kearney
Applied Sciences (2020) Vol. 10, Iss. 9, pp. 2996-2996
Open Access | Times Cited: 55
Daniel Johnston, Hauke Egermann, Gavin Kearney
Applied Sciences (2020) Vol. 10, Iss. 9, pp. 2996-2996
Open Access | Times Cited: 55
Gamification for Recruitment and Job Training: Model, Taxonomy, and Challenges
Iqra Obaid, Muhammad Shoaib Farooq, Adnan Abid
IEEE Access (2020) Vol. 8, pp. 65164-65178
Open Access | Times Cited: 53
Iqra Obaid, Muhammad Shoaib Farooq, Adnan Abid
IEEE Access (2020) Vol. 8, pp. 65164-65178
Open Access | Times Cited: 53
The opportunities and challenges of serious games for people with an intellectual disability
Melody Terras, Elizabeth Boyle, Judith Ramsay, et al.
British Journal of Educational Technology (2018) Vol. 49, Iss. 4, pp. 690-700
Closed Access | Times Cited: 48
Melody Terras, Elizabeth Boyle, Judith Ramsay, et al.
British Journal of Educational Technology (2018) Vol. 49, Iss. 4, pp. 690-700
Closed Access | Times Cited: 48
Towards a serious games design framework for people with intellectual disability or autism spectrum disorder
Stavros Tsikinas, Stelios Xinogalos
Education and Information Technologies (2020) Vol. 25, Iss. 4, pp. 3405-3423
Closed Access | Times Cited: 47
Stavros Tsikinas, Stelios Xinogalos
Education and Information Technologies (2020) Vol. 25, Iss. 4, pp. 3405-3423
Closed Access | Times Cited: 47
Interventions for improving employment outcomes for persons with autism spectrum disorders: A systematic review update
Carlton J. Fong, Joshua P. Taylor, Aynura Berdyyeva, et al.
Campbell Systematic Reviews (2021) Vol. 17, Iss. 3
Open Access | Times Cited: 35
Carlton J. Fong, Joshua P. Taylor, Aynura Berdyyeva, et al.
Campbell Systematic Reviews (2021) Vol. 17, Iss. 3
Open Access | Times Cited: 35
Impact of Assistive Technologies to Inclusive Education and Independent Life of Down Syndrome Persons: A Systematic Literature Review and Research Agenda
Venera Krasniqi, Katerina Zdravkova, Fisnik Dalipi
Sustainability (2022) Vol. 14, Iss. 8, pp. 4630-4630
Open Access | Times Cited: 23
Venera Krasniqi, Katerina Zdravkova, Fisnik Dalipi
Sustainability (2022) Vol. 14, Iss. 8, pp. 4630-4630
Open Access | Times Cited: 23
Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities
Ana R. Cano, Baltasar Fernández‐Manjón, Álvaro J. García‐Tejedor
British Journal of Educational Technology (2018) Vol. 49, Iss. 4, pp. 659-672
Open Access | Times Cited: 41
Ana R. Cano, Baltasar Fernández‐Manjón, Álvaro J. García‐Tejedor
British Journal of Educational Technology (2018) Vol. 49, Iss. 4, pp. 659-672
Open Access | Times Cited: 41
Inclusive Learning through Immersive Virtual Reality and Semantic Embodied Conversational Agent: A case study in children with autism
Yoselie Alvarado, Roberto A. Guerrero, Francisco José Serón Arbeloa
Journal of Computer Science and Technology (2023) Vol. 23, Iss. 2, pp. e09-e09
Open Access | Times Cited: 9
Yoselie Alvarado, Roberto A. Guerrero, Francisco José Serón Arbeloa
Journal of Computer Science and Technology (2023) Vol. 23, Iss. 2, pp. e09-e09
Open Access | Times Cited: 9
Sensitive interfaces for blind people in virtual visits inside unknown spaces
Nancy E. Guerrón Paredes, Antonio Cobo, José Javier Serrano Olmedo, et al.
International Journal of Human-Computer Studies (2019) Vol. 133, pp. 13-25
Closed Access | Times Cited: 21
Nancy E. Guerrón Paredes, Antonio Cobo, José Javier Serrano Olmedo, et al.
International Journal of Human-Computer Studies (2019) Vol. 133, pp. 13-25
Closed Access | Times Cited: 21
Using a game engine for simulation in ergonomics analysis, design and education: An exploratory study
Esdras Paravizo, Daniel Braatz
Applied Ergonomics (2019) Vol. 77, pp. 22-28
Closed Access | Times Cited: 20
Esdras Paravizo, Daniel Braatz
Applied Ergonomics (2019) Vol. 77, pp. 22-28
Closed Access | Times Cited: 20
“Little Professors’” Cognitive Transformation Through Activity Triangles on Mechanics
Charilaos Tsihouridis, Antoniοs Karavasilis, Marianthi Batsila, et al.
Lecture notes in networks and systems (2024), pp. 47-56
Closed Access | Times Cited: 2
Charilaos Tsihouridis, Antoniοs Karavasilis, Marianthi Batsila, et al.
Lecture notes in networks and systems (2024), pp. 47-56
Closed Access | Times Cited: 2
Assistive Technology Uses and Barriers in the Home and Workplace for Adults With Intellectual and Developmental Disabilities
Kristina N. Randall, Hannah Drew, Elizabeth Gilman, et al.
Journal of Applied Research in Intellectual Disabilities (2024) Vol. 38, Iss. 1
Open Access | Times Cited: 2
Kristina N. Randall, Hannah Drew, Elizabeth Gilman, et al.
Journal of Applied Research in Intellectual Disabilities (2024) Vol. 38, Iss. 1
Open Access | Times Cited: 2
MEDIUS: A Serious Game for Autistic Children Based on Decision System
Kinane Daouadji Amina, Fátima Bendella
Simulation & Gaming (2018) Vol. 49, Iss. 4, pp. 423-440
Closed Access | Times Cited: 19
Kinane Daouadji Amina, Fátima Bendella
Simulation & Gaming (2018) Vol. 49, Iss. 4, pp. 423-440
Closed Access | Times Cited: 19
Educating moral sensitivity in business: An experimental study to evaluate the effectiveness of a serious moral game
Carmen Tanner, David Schmocker, Johannes Katsarov, et al.
Computers & Education (2021) Vol. 178, pp. 104381-104381
Open Access | Times Cited: 15
Carmen Tanner, David Schmocker, Johannes Katsarov, et al.
Computers & Education (2021) Vol. 178, pp. 104381-104381
Open Access | Times Cited: 15
Design Guidelines for Serious Games Targeted to People with Autism
Stavros Tsikinas, Stelios Xinogalos
Smart innovation, systems and technologies (2019), pp. 489-499
Closed Access | Times Cited: 15
Stavros Tsikinas, Stelios Xinogalos
Smart innovation, systems and technologies (2019), pp. 489-499
Closed Access | Times Cited: 15
New Technologies to Support People with Neurodevelopmental Disorders: A Selective Review
Donatella Ciarmoli, Fabrizio Stasolla
OBM Neurobiology (2023) Vol. 07, Iss. 01, pp. 1-32
Open Access | Times Cited: 4
Donatella Ciarmoli, Fabrizio Stasolla
OBM Neurobiology (2023) Vol. 07, Iss. 01, pp. 1-32
Open Access | Times Cited: 4
Serious Game to Enhance and Promote Youth Entrepreneurship
Rachid Lamrani, El Hassan Abdelwahed, Souad Chraibi, et al.
Advances in intelligent systems and computing (2016), pp. 77-85
Closed Access | Times Cited: 10
Rachid Lamrani, El Hassan Abdelwahed, Souad Chraibi, et al.
Advances in intelligent systems and computing (2016), pp. 77-85
Closed Access | Times Cited: 10
Diseño de juegos serios: Análisis de metodologías
Juan Carlos Sandí Delgado, Patricia Bazán
e-Ciencias de la Información (2021)
Open Access | Times Cited: 8
Juan Carlos Sandí Delgado, Patricia Bazán
e-Ciencias de la Información (2021)
Open Access | Times Cited: 8