OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Young and old users prefer immersive virtual reality over a social robot for short-term cognitive training
Orit Cohavi, Shelly Levy‐Tzedek
International Journal of Human-Computer Studies (2022) Vol. 161, pp. 102775-102775
Open Access | Times Cited: 31

Showing 1-25 of 31 citing articles:

Effects of incorporating virtual reality training intervention into health care on cognitive function and wellbeing in older adults with cognitive impairment: A randomized controlled trial
Hui-Min Chiu, Mei‐Chi Hsu, Wen‐Chen Ouyang
International Journal of Human-Computer Studies (2022) Vol. 170, pp. 102957-102957
Closed Access | Times Cited: 23

The application of technology to improve cognition in older adults: A review and suggestions for future directions
Carole Leung, Kai Chun Wong, Winnie W. Y. So, et al.
PsyCh Journal (2022) Vol. 11, Iss. 4, pp. 583-599
Open Access | Times Cited: 21

Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly
Christos Goumopoulos, Emmanouil Drakakis, Dimitris Gklavakis
Computers (2023) Vol. 12, Iss. 3, pp. 52-52
Open Access | Times Cited: 12

Virtual Reality platform for Cartesian manipulation of digital twin in a UR3 robot
Iván D. Ortiz Velasco, Óscar Andrés Vivas Albán
Ingeniería y Competitividad (2025) Vol. 27, Iss. 1
Closed Access

How Are Researchers Evaluating the Effectiveness of Educational VR Applications and What Outcomes Are They Obtaining? A Systematic Literature Review
Mauricio Vásquez‐Carbonell, Juan Carlos Torres
Computer Animation and Virtual Worlds (2025) Vol. 36, Iss. 1
Closed Access

Exploiting personal memories in humanoid robot serious games for mild cognitive impaired older adults
Benedetta Catricalà, Marco Manca, Fabio Paternò, et al.
Behaviour and Information Technology (2025), pp. 1-26
Closed Access

Robotic technology for Parkinson's disease: Needs, attitudes and concerns of individuals with Parkinson's disease and their family members. A focus group study
Azriel Kaplan, Shirel Barkan-Slater, Yair Zlotnik, et al.
International Journal of Human-Computer Studies (2023) Vol. 181, pp. 103148-103148
Open Access | Times Cited: 10

The Metaverse in the Workplace: Possibilities and Implications for Human Resource Development
Doo Hun Lim, Jae Young Lee, Sunyoung Park
Human Resource Development Review (2023) Vol. 23, Iss. 2, pp. 164-198
Closed Access | Times Cited: 9

Effectiveness of Multisensory Technologies Interventions on Cognitive Flexibility in the Elderly Population: A Systematic Review
Chiara Pupillo, Luana Amadini Genovese, Stefano De Gaspari, et al.
Research Square (Research Square) (2025)
Closed Access

Immersive Horizons: Exploring the Transformative Power of Virtual Reality Across Economic Sectors
Abiodun Durojaye, Amin Koolahdoz, Abdullah Nawaz, et al.
EAI Endorsed Transactions on AI and Robotics (2023) Vol. 2, Iss. 1, pp. e6-e6
Open Access | Times Cited: 7

Interaction Matters: The Effect of Touching the Social Robot PARO on Pain and Stress is Stronger When Turned ON vs. OFF
Nirit Geva, Netta Hermoni, Shelly Levy‐Tzedek
Frontiers in Robotics and AI (2022) Vol. 9
Open Access | Times Cited: 11

Virtual reality in human-robot interaction: Challenges and benefits
Yu Lei, Zhi Su, Chao Cheng
Electronic Research Archive (2023) Vol. 31, Iss. 5, pp. 2374-2408
Open Access | Times Cited: 6

Incorporating the Co-Creation Method into Social Innovation Design to Promote Intergenerational Integration: A Case Study of a Public Square
Jianbin Wu, Linghao Zhang, Xiangfang Ren
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 19, pp. 12908-12908
Open Access | Times Cited: 9

A process perspective of immersive virtual reality user experiences: Transition dynamics and mechanisms during gameplay
Claire K. Wan, Cih-Hao Chiu
International Journal of Human-Computer Studies (2023) Vol. 176, pp. 103037-103037
Closed Access | Times Cited: 4

Socially Assistive Robots and Sensory Feedback for Engaging Older Adults in Cognitive Activities
Emilyann Nault, Lynne Baillie, Frank Broz
ACM Transactions on Human-Robot Interaction (2024)
Closed Access | Times Cited: 1

Effects of Immersion and Embodiment on Memory in Virtual Reality
Elpida Bampouni, A. A. Ahmad, Nannan Xi, et al.
(2024), pp. 58-67
Open Access | Times Cited: 1

Influence Amplified
Senka Borovac Zekan, Paula Odete Fernandes, Agata Borowska‐Pietrzak, et al.
Advances in marketing, customer relationship management, and e-services book series (2024), pp. 226-240
Open Access | Times Cited: 1

Socially Assistive Robots for Parkinson's Disease: Needs, Attitudes and Specific Applications as Identified by Healthcare Professionals
Inbal Bar-On, Gili Mayo, Shelly Levy‐Tzedek
ACM Transactions on Human-Robot Interaction (2022) Vol. 12, Iss. 1, pp. 1-25
Open Access | Times Cited: 6

Human-Robot Interaction: Mapping Literature Review and Network Analysis
Md Shahriar Kabir, Ilsang Ko
Proceedings of the ... Annual Hawaii International Conference on System Sciences/Proceedings of the Annual Hawaii International Conference on System Sciences (2024)
Open Access

Stretch with Stretch: Physical Therapy Exercise Games Led by a Mobile Manipulator
Matthew Lamsey, You Liang Tan, Meredith D. Wells, et al.
(2024), pp. 5569-5576
Open Access

Do we really need this robot? Technology requirements for vestibular rehabilitation: Input from patients and clinicians
Liran Kalderon, Azriel Kaplan, Amit Wolfovitz, et al.
International Journal of Human-Computer Studies (2024) Vol. 192, pp. 103356-103356
Open Access

Investigating the Effectiveness of a Virtual-Reality-Based Mindfulness Intervention on Internet Gaming Disorder
Selma Tvrtković, Pınar Ünal‐Aydın
Behavioral Sciences (2024) Vol. 14, Iss. 12, pp. 1137-1137
Open Access

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