
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
How gamification drives consumer citizenship behaviour: The role of perceived gamification affordances
Jiahong Xu, Helen S. Du, Kathy Ning Shen, et al.
International Journal of Information Management (2022) Vol. 64, pp. 102477-102477
Closed Access | Times Cited: 89
Jiahong Xu, Helen S. Du, Kathy Ning Shen, et al.
International Journal of Information Management (2022) Vol. 64, pp. 102477-102477
Closed Access | Times Cited: 89
Showing 1-25 of 89 citing articles:
How do corporate social responsibility and green innovation transform corporate green strategy into sustainable firm performance?
Thanh Tiep Le
Journal of Cleaner Production (2022) Vol. 362, pp. 132228-132228
Closed Access | Times Cited: 180
Thanh Tiep Le
Journal of Cleaner Production (2022) Vol. 362, pp. 132228-132228
Closed Access | Times Cited: 180
Unveiling the link between digital entrepreneurship education and intention among university students in an emerging economy
Phuong Ngoc-Duy Nguyen, Huan Hong Nguyen
Technological Forecasting and Social Change (2024) Vol. 203, pp. 123330-123330
Closed Access | Times Cited: 21
Phuong Ngoc-Duy Nguyen, Huan Hong Nguyen
Technological Forecasting and Social Change (2024) Vol. 203, pp. 123330-123330
Closed Access | Times Cited: 21
Elevating students’ lives through immersive learning experiences in a safe metaverse
Alexandru Căpăţînă, Nina Jane Patel, Kiril Mitrov, et al.
International Journal of Information Management (2023) Vol. 75, pp. 102723-102723
Closed Access | Times Cited: 32
Alexandru Căpăţînă, Nina Jane Patel, Kiril Mitrov, et al.
International Journal of Information Management (2023) Vol. 75, pp. 102723-102723
Closed Access | Times Cited: 32
Unpacking the effect of gamified virtual CSR cocreated on users’ pro-environmental behavior: A holistic view of gamification affordance
Fei Zhou, Youhai Lin, Jian Mou
Technology in Society (2023) Vol. 73, pp. 102228-102228
Closed Access | Times Cited: 26
Fei Zhou, Youhai Lin, Jian Mou
Technology in Society (2023) Vol. 73, pp. 102228-102228
Closed Access | Times Cited: 26
The effects of non-fungible token platform affordances on customer loyalty: A Buyer–Creator duality perspective
Crystal T. Lee, Yung‐Cheng Shen, Zimo Li, et al.
Computers in Human Behavior (2023) Vol. 151, pp. 108013-108013
Closed Access | Times Cited: 23
Crystal T. Lee, Yung‐Cheng Shen, Zimo Li, et al.
Computers in Human Behavior (2023) Vol. 151, pp. 108013-108013
Closed Access | Times Cited: 23
Understanding how customer social capital accumulation in brand communities: A gamification affordance perspective
Mingwei Li, Man Lu, Umair Akram, et al.
Journal of Retailing and Consumer Services (2024) Vol. 78, pp. 103761-103761
Closed Access | Times Cited: 10
Mingwei Li, Man Lu, Umair Akram, et al.
Journal of Retailing and Consumer Services (2024) Vol. 78, pp. 103761-103761
Closed Access | Times Cited: 10
Gamification of mobile money payment for generating customer value in emerging economies: The social impact theory perspective
Michael D. Dzandu, Charles Hanu, Hayford Amegbe
Technological Forecasting and Social Change (2022) Vol. 185, pp. 122049-122049
Open Access | Times Cited: 37
Michael D. Dzandu, Charles Hanu, Hayford Amegbe
Technological Forecasting and Social Change (2022) Vol. 185, pp. 122049-122049
Open Access | Times Cited: 37
Discovering the juxtaposed affordances in digitally transformed live streaming e-commerce: A mixed-methods study from a vicarious learning perspective
Ying Hua, Dongyi Wang, Xin Luo, et al.
European Journal of Information Systems (2023) Vol. 33, Iss. 4, pp. 469-500
Closed Access | Times Cited: 19
Ying Hua, Dongyi Wang, Xin Luo, et al.
European Journal of Information Systems (2023) Vol. 33, Iss. 4, pp. 469-500
Closed Access | Times Cited: 19
Green purchase intention in omnichannel retailing: role of environmental knowledge and price sensitivity
Gunjan Malhotra, Harsh Srivastava
Journal of Strategic Marketing (2023) Vol. 32, Iss. 4, pp. 467-490
Closed Access | Times Cited: 18
Gunjan Malhotra, Harsh Srivastava
Journal of Strategic Marketing (2023) Vol. 32, Iss. 4, pp. 467-490
Closed Access | Times Cited: 18
Gamification and sustainable development: Role of gamified learning in sustainable purchasing
Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, et al.
Technological Forecasting and Social Change (2023) Vol. 198, pp. 122968-122968
Closed Access | Times Cited: 18
Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, et al.
Technological Forecasting and Social Change (2023) Vol. 198, pp. 122968-122968
Closed Access | Times Cited: 18
Effects of interactivity affordance on user stickiness in livestream shopping:identification and gratification as mediators
Yingying Ma
Heliyon (2023) Vol. 9, Iss. 1, pp. e12917-e12917
Open Access | Times Cited: 17
Yingying Ma
Heliyon (2023) Vol. 9, Iss. 1, pp. e12917-e12917
Open Access | Times Cited: 17
Investigating the effects of gamification affordances on users’ green intrinsic motivation: a cognitive evaluation perspective
Sihan Cheng, Cong Cao
Industrial Management & Data Systems (2024) Vol. 124, Iss. 4, pp. 1437-1462
Closed Access | Times Cited: 7
Sihan Cheng, Cong Cao
Industrial Management & Data Systems (2024) Vol. 124, Iss. 4, pp. 1437-1462
Closed Access | Times Cited: 7
Green and gamified! An investigation of consumer participation in green last-mile from a gamification affordance perspective
Xiaodi Liu, Zengze Zhou, Kum Fai Yuen, et al.
Journal of Retailing and Consumer Services (2024) Vol. 79, pp. 103808-103808
Closed Access | Times Cited: 7
Xiaodi Liu, Zengze Zhou, Kum Fai Yuen, et al.
Journal of Retailing and Consumer Services (2024) Vol. 79, pp. 103808-103808
Closed Access | Times Cited: 7
What makes metaverse users immersed in the flow state in an emerging market? An application of affordance theory and ISSM
Taewoo Roh, Shufeng Xiao, Byung Il Park
Journal of Retailing and Consumer Services (2024) Vol. 81, pp. 104012-104012
Closed Access | Times Cited: 7
Taewoo Roh, Shufeng Xiao, Byung Il Park
Journal of Retailing and Consumer Services (2024) Vol. 81, pp. 104012-104012
Closed Access | Times Cited: 7
Motivation crowding effects on the intention for continued use of gamified fitness apps: a mixed-methods approach
Jialiang Huang, Chen Jiang, Liyun Zhou
Frontiers in Psychology (2024) Vol. 14
Open Access | Times Cited: 6
Jialiang Huang, Chen Jiang, Liyun Zhou
Frontiers in Psychology (2024) Vol. 14
Open Access | Times Cited: 6
Examining the Role of Family in Shaping Digital Entrepreneurial Intentions in Emerging Markets
Phuong Ngoc-Duy Nguyen, Huan Hong Nguyen
SAGE Open (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 6
Phuong Ngoc-Duy Nguyen, Huan Hong Nguyen
SAGE Open (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 6
The art of gamifying digital gig workers: a theoretical assessment of evaluating engagement and motivation
Vijay Pereira, Abhishek Behl, Nirma Sadamali Jayawardena, et al.
Production Planning & Control (2022) Vol. 35, Iss. 13, pp. 1608-1624
Open Access | Times Cited: 28
Vijay Pereira, Abhishek Behl, Nirma Sadamali Jayawardena, et al.
Production Planning & Control (2022) Vol. 35, Iss. 13, pp. 1608-1624
Open Access | Times Cited: 28
From Virtual Trees to Real Forests: The Impact of Gamification Affordances on Green Consumption Behaviors in Ant Forest
Shuang Chen, Bin Li, Qi Zhou, et al.
Environmental Communication (2023) Vol. 18, Iss. 5, pp. 525-549
Closed Access | Times Cited: 16
Shuang Chen, Bin Li, Qi Zhou, et al.
Environmental Communication (2023) Vol. 18, Iss. 5, pp. 525-549
Closed Access | Times Cited: 16
Mapping Mindset about Gamification: Teaching Learning Perspective in UAE Education System and Indian Education System
Madhulika Bhatia, Preeti Manani, Anchal Garg, et al.
Revue d intelligence artificielle (2023) Vol. 37, Iss. 1, pp. 47-52
Open Access | Times Cited: 15
Madhulika Bhatia, Preeti Manani, Anchal Garg, et al.
Revue d intelligence artificielle (2023) Vol. 37, Iss. 1, pp. 47-52
Open Access | Times Cited: 15
Creatability, achievability, and immersibility: New game design elements that increase online game usage
Ching‐I Teng, Tzu-Ling Huang, Guanling Huang, et al.
International Journal of Information Management (2023) Vol. 75, pp. 102732-102732
Open Access | Times Cited: 15
Ching‐I Teng, Tzu-Ling Huang, Guanling Huang, et al.
International Journal of Information Management (2023) Vol. 75, pp. 102732-102732
Open Access | Times Cited: 15
Exploring the role of gamified information security education systems on information security awareness and protection behavioral intention
Hao Chen, Yan Zhang, Song Zhang, et al.
Education and Information Technologies (2023) Vol. 28, Iss. 12, pp. 15915-15948
Closed Access | Times Cited: 13
Hao Chen, Yan Zhang, Song Zhang, et al.
Education and Information Technologies (2023) Vol. 28, Iss. 12, pp. 15915-15948
Closed Access | Times Cited: 13
Does Competition in Online Games Foster Green Behaviour in Life? The Relationship Between Gamification Affordances and Engagement in Green Behaviours
Cong Cao, Sihan Cheng
International Journal of Human-Computer Interaction (2024), pp. 1-18
Closed Access | Times Cited: 5
Cong Cao, Sihan Cheng
International Journal of Human-Computer Interaction (2024), pp. 1-18
Closed Access | Times Cited: 5
How strategic, offensive, and defensive engagement impact gamers’ need satisfaction, loyalty, and game usage
Ching‐I Teng, Tzu‐Ling Huang, Zhuo-Han Yang, et al.
International Journal of Information Management (2022) Vol. 66, pp. 102515-102515
Closed Access | Times Cited: 19
Ching‐I Teng, Tzu‐Ling Huang, Zhuo-Han Yang, et al.
International Journal of Information Management (2022) Vol. 66, pp. 102515-102515
Closed Access | Times Cited: 19
Fake news land? Exploring the impact of social media affordances on user behavioral responses: A mixed-methods research
Qi Zhou, Bin Li, Christian Scheibenzuber, et al.
Computers in Human Behavior (2023) Vol. 148, pp. 107889-107889
Closed Access | Times Cited: 12
Qi Zhou, Bin Li, Christian Scheibenzuber, et al.
Computers in Human Behavior (2023) Vol. 148, pp. 107889-107889
Closed Access | Times Cited: 12
Disentangling e-commerce gamification affordances on recommendation acceptances from a perceived value perspective
Furong Jia, Jie Yu
Information Technology and People (2024)
Closed Access | Times Cited: 4
Furong Jia, Jie Yu
Information Technology and People (2024)
Closed Access | Times Cited: 4