OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Massively multiplayer online game addiction: Instrument development and validation
Zach W. Y. Lee, Christy M.K. Cheung, Tommy K. H. Chan
Information & Management (2015) Vol. 52, Iss. 4, pp. 413-430
Open Access | Times Cited: 76

Showing 1-25 of 76 citing articles:

Measuring anxiety related to COVID-19: A Turkish validation study of the Coronavirus Anxiety Scale
Cüneyt Evren, Bilge Evren, Ercan Dalbudak, et al.
Death Studies (2020) Vol. 46, Iss. 5, pp. 1052-1058
Closed Access | Times Cited: 234

Measurement and Conceptualization of Gaming Disorder According to the World Health Organization Framework: the Development of the Gaming Disorder Test
Halley M. Pontes, Bruno Schivinski, Cornelia Sindermann, et al.
International Journal of Mental Health and Addiction (2019) Vol. 19, Iss. 2, pp. 508-528
Open Access | Times Cited: 225

How short-form video features influence addiction behavior? Empirical research from the opponent process theory perspective
Xiaoxu Tian, Xinhua Bi, Hao Chen
Information Technology and People (2022) Vol. 36, Iss. 1, pp. 387-408
Closed Access | Times Cited: 74

Understanding massively multiplayer online role‐playing game addiction: A hedonic management perspective
Zach W. Y. Lee, Christy M.K. Cheung, Tommy K. H. Chan
Information Systems Journal (2020) Vol. 31, Iss. 1, pp. 33-61
Open Access | Times Cited: 104

Why users purchase virtual products in MMORPG? An integrative perspective of social presence and user engagement
Wei Jin, Yongqiang Sun, Nan Wang, et al.
Internet Research (2017) Vol. 27, Iss. 2, pp. 408-427
Closed Access | Times Cited: 103

Tug of war between social self-regulation and habit: Explaining the experience of momentary social media addiction symptoms
Babajide Osatuyi, Ofir Turel
Computers in Human Behavior (2018) Vol. 85, pp. 95-105
Closed Access | Times Cited: 98

Impact of online gamers’ personality traits on interdependence, network convergence, and continuance intention: Perspective of social exchange theory
Han-Chung Huang, T.C.E. Cheng, Wei-Fan Huang, et al.
International Journal of Information Management (2017) Vol. 38, Iss. 1, pp. 232-242
Closed Access | Times Cited: 93

Alone or together? Exploring the role of desire for online group gaming in players’ social game addiction
Xiang Gong, Kem Z.K. Zhang, Christy M.K. Cheung, et al.
Information & Management (2019) Vol. 56, Iss. 6, pp. 103139-103139
Closed Access | Times Cited: 90

Are Online Mobile Gamers Really Happy? On the Suppressor Role of Online Game Addiction
Jun-Jie Hew, Voon‐Hsien Lee, Soo Ting T’ng, et al.
Information Systems Frontiers (2023) Vol. 26, Iss. 1, pp. 217-249
Closed Access | Times Cited: 23

The Ethics of Gamification in a Marketing Context
Andrea Thorpe, Stephen Roper
Journal of Business Ethics (2017) Vol. 155, Iss. 2, pp. 597-609
Open Access | Times Cited: 87

Model of online game addiction: The role of computer-mediated communication motives
Chuang‐Chun Liu, I‐Cheng Chang
Telematics and Informatics (2016) Vol. 33, Iss. 4, pp. 904-915
Closed Access | Times Cited: 82

Internet Gaming Disorder Behaviors in Emergent Adulthood: a Pilot Study Examining the Interplay Between Anxiety and Family Cohesion
Baxter L. M. Adams, Vasileios Stavropoulos, Tyrone L. Burleigh, et al.
International Journal of Mental Health and Addiction (2018) Vol. 17, Iss. 4, pp. 828-844
Open Access | Times Cited: 82

Dealing with social networking site addiction: a cognitive-affective model of discontinuance decisions
Isaac Vaghefi, Hamed Qahri‐Saremi, Ofir Turel
Internet Research (2020) Vol. 30, Iss. 5, pp. 1427-1453
Closed Access | Times Cited: 61

Exploring the effects of psychological ownership, gaming motivations, and primary/secondary control on online game addiction
Xunyi Wang, Mohamed Abdelhamid, G. Lawrence Sanders
Decision Support Systems (2021) Vol. 144, pp. 113512-113512
Closed Access | Times Cited: 55

The engagement–addiction dilemma: an empirical evaluation of mobile user interface and mobile game affordance
Qianwen Yang, Xiang Gong
Internet Research (2021) Vol. 31, Iss. 5, pp. 1745-1768
Closed Access | Times Cited: 49

Does Smartphone Addiction, Social Media Addiction, and/or Internet Game Addiction Affect Adolescents’ Interpersonal Interactions?
Shang‐Yu Yang, Yu‐Chi Wang, Ya‐Chen Lee, et al.
Healthcare (2022) Vol. 10, Iss. 5, pp. 963-963
Open Access | Times Cited: 35

Internet Gaming Disorder: the interplay between physical activity and user–avatar relationship
Lucas W. L. Liew, Vasileios Stavropoulos, Baxter L. M. Adams, et al.
Behaviour and Information Technology (2018) Vol. 37, Iss. 6, pp. 558-574
Open Access | Times Cited: 54

How avatars create identification and loyalty among online gamers
Ching‐I Teng
Internet Research (2019) Vol. 29, Iss. 6, pp. 1443-1468
Closed Access | Times Cited: 52

The development and psychometric evaluation of the Internet Disorder Scale (IDS-15)
Halley M. Pontes, Mark D. Griffiths
Addictive Behaviors (2015) Vol. 64, pp. 261-268
Open Access | Times Cited: 50

What drives problematic online gaming? The role of IT identity, maladaptive cognitions, and maladaptive emotions
Xiang Gong, Chongyang Chen, Matthew Lee
Computers in Human Behavior (2020) Vol. 110, pp. 106386-106386
Closed Access | Times Cited: 46

Antecedents and consequences of excessive online social gaming: a social learning perspective
Xiang Gong, Kem Z.K. Zhang, Chongyang Chen, et al.
Information Technology and People (2019) Vol. 33, Iss. 2, pp. 657-688
Closed Access | Times Cited: 45

Peer-to-peer accommodation platform affordance: Scale development and empirical investigation
Ruihe Yan, Xiang Gong
Journal of Business Research (2022) Vol. 144, pp. 922-938
Closed Access | Times Cited: 23

Digitalization of supply chains in Industry 4.0 environment of manufacturing organizations: conceptualization, scale development & validation
Ruchi Mishra, Rajesh Kumar Singh, Angappa Gunasekaran
Production Planning & Control (2023) Vol. 35, Iss. 11, pp. 1278-1297
Closed Access | Times Cited: 15

Identification of Avatar Mediates the Associations Between Motivations of Gaming and Internet Gaming Disorder Among the Malaysian Youth
Soo Ting T’ng, Pau Kee
International Journal of Mental Health and Addiction (2020) Vol. 19, Iss. 4, pp. 1346-1361
Closed Access | Times Cited: 38

Validation of the Fear of COVID-19 Scale in a Sample of Pakistan’s University Students and Future Directions
Zane Asher Green, Uzma Noor, Farooq Ahmed, et al.
Psychological Reports (2021) Vol. 125, Iss. 5, pp. 2709-2732
Open Access | Times Cited: 29

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