OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Effects of perceived interactivity of augmented reality on consumer responses: A mental imagery perspective
Minjung Park, Jungmin Yoo
Journal of Retailing and Consumer Services (2019) Vol. 52, pp. 101912-101912
Closed Access | Times Cited: 275

Showing 1-25 of 275 citing articles:

What is XR? Towards a Framework for Augmented and Virtual Reality
Philipp A. Rauschnabel, Reto Felix, Chris Hinsch, et al.
Computers in Human Behavior (2022) Vol. 133, pp. 107289-107289
Open Access | Times Cited: 511

Marketing in the Metaverse: Conceptual understanding, framework, and research agenda
Kevin Giang Barrera, Denish Shah
Journal of Business Research (2022) Vol. 155, pp. 113420-113420
Closed Access | Times Cited: 444

The challenges of entering the metaverse: An experiment on the effect of extended reality on workload
Nannan Xi, Juan Chen, Filipe Gama, et al.
Information Systems Frontiers (2022)
Open Access | Times Cited: 307

Augmented reality in smart retailing: A (n) (A) Symmetric Approach to continuous intention to use retail brands’ mobile AR apps
Seyed Rajab Nikhashemi, Helena H. Knight, Khaldoon Nusair, et al.
Journal of Retailing and Consumer Services (2021) Vol. 60, pp. 102464-102464
Open Access | Times Cited: 211

Adoption of augmented reality in online retailing and consumers’ product attitude: A cognitive perspective
Xiaojun Fan, Zeli Chai, Nianqi Deng, et al.
Journal of Retailing and Consumer Services (2019) Vol. 53, pp. 101986-101986
Closed Access | Times Cited: 203

The playground effect: How augmented reality drives creative customer engagement
Alexander Jessen, Tim Hilken, Mathew Chylinski, et al.
Journal of Business Research (2020) Vol. 116, pp. 85-98
Open Access | Times Cited: 192

Interactivity, Inspiration, and Perceived Usefulness! How retailers’ AR-apps improve consumer engagement through flow
Vahideh Arghashi, Cenk Yüksel
Journal of Retailing and Consumer Services (2021) Vol. 64, pp. 102756-102756
Closed Access | Times Cited: 188

Intention to reuse AR-based apps: The combined role of the sense of immersion, product presence and perceived realism
Mohamed Daassi, Sana Debbabi
Information & Management (2021) Vol. 58, Iss. 4, pp. 103453-103453
Open Access | Times Cited: 146

How mobile augmented reality applications affect continuous use and purchase intentions: A cognition-affect-conation perspective
Qin Hong, Babajide Osatuyi, Lu Xu
Journal of Retailing and Consumer Services (2021) Vol. 63, pp. 102680-102680
Closed Access | Times Cited: 127

Augmented reality in online retailing: a systematic review and research agenda
Harish Kumar
International Journal of Retail & Distribution Management (2021) Vol. 50, Iss. 4, pp. 537-559
Closed Access | Times Cited: 127

Can augmented reality satisfy consumers' need for touch?
Shirin Gatter, Verena Hüttl‐Maack, Philipp A. Rauschnabel
Psychology and Marketing (2021) Vol. 39, Iss. 3, pp. 508-523
Open Access | Times Cited: 118

The role of digitalization in business and management: a systematic literature review
María Esther Calderón Monge, Domingo Ribeiro Soriano
Review of Managerial Science (2023) Vol. 18, Iss. 2, pp. 449-491
Open Access | Times Cited: 114

Using augmented reality for shopping: a framework for AR induced consumer behavior, literature review and future agenda
Marc Riar, Nannan Xi, Jakob J. Korbel, et al.
Internet Research (2022) Vol. 33, Iss. 1, pp. 242-279
Open Access | Times Cited: 102

Immersive interactive technologies and virtual shopping experiences: Differences in consumer perceptions between augmented reality (AR) and virtual reality (VR)
Jung-Hwan Kim, Minjeong Kim, Minjung Park, et al.
Telematics and Informatics (2022) Vol. 77, pp. 101936-101936
Closed Access | Times Cited: 93

Trust me, I'm an influencer! - Causal recipes for customer trust in artificial intelligence influencers in the retail industry
Hassan Alboqami
Journal of Retailing and Consumer Services (2022) Vol. 72, pp. 103242-103242
Closed Access | Times Cited: 89

Using augmented reality to reduce cognitive dissonance and increase purchase intention
Sergio Barta, Raquel Gurrea, Carlos Flavián
Computers in Human Behavior (2022) Vol. 140, pp. 107564-107564
Open Access | Times Cited: 82

How augmented reality (AR) experience affects purchase intention in sport E-commerce: Roles of perceived diagnosticity, psychological distance, and perceived risks
Jun-Phil Uhm, Sang-Hoon Kim, Chanwook Do, et al.
Journal of Retailing and Consumer Services (2022) Vol. 67, pp. 103027-103027
Closed Access | Times Cited: 79

Metaverse mingle: Discovering dating intentions in metaverse
Debarun Chakraborty, Smruti Patre, Devisha Arunadevi Tiwari
Journal of Retailing and Consumer Services (2023) Vol. 75, pp. 103509-103509
Closed Access | Times Cited: 43

Towards a theoretical framework for augmented reality marketing: A means-end chain perspective on retailing
Harish Kumar, Philipp A. Rauschnabel, Madhushree Nanda Agarwal, et al.
Information & Management (2023) Vol. 61, Iss. 2, pp. 103910-103910
Open Access | Times Cited: 43

ARvolution: Decoding consumer motivation and value dimensions in augmented reality
Carsten D. Schultz, Harish Kumar
Journal of Retailing and Consumer Services (2024) Vol. 78, pp. 103701-103701
Open Access | Times Cited: 41

Exploring the stimulating role of augmented reality features in E-commerce: A three-staged hybrid approach
Xiaoyu Xu, Qingdan Jia, Syed Muhammad Usman Tayyab
Journal of Retailing and Consumer Services (2024) Vol. 77, pp. 103682-103682
Closed Access | Times Cited: 31

Human-Centered Interaction in Virtual Worlds: A New Era of Generative Artificial Intelligence and Metaverse
Yuying Wang, Le Wang, Keng Siau
International Journal of Human-Computer Interaction (2024), pp. 1-43
Closed Access | Times Cited: 31

Examining the moderating effects of shopping orientation, product knowledge and involvement on the effectiveness of Virtual Reality (VR) retail environment
Yunen Zhang, Wei Shao, Sara Quach, et al.
Journal of Retailing and Consumer Services (2024) Vol. 78, pp. 103713-103713
Open Access | Times Cited: 21

Cyber Shopping Beyond Boundaries: The Metaverse Revolution in e‐Commerce and Consumer Behavior
Rana Muhammad Sohail Jafar, Manahil Jabeen, Safdar Hussain, et al.
Human Behavior and Emerging Technologies (2025) Vol. 2025, Iss. 1
Open Access | Times Cited: 3

“Nice to Meet You in Masks”: How Virtual Avatars Enhance User Experience on Random Video Chat Platforms
Chao Gu, Xin Sun, Wei Wei, et al.
Journal of theoretical and applied electronic commerce research (2025) Vol. 20, Iss. 1, pp. 14-14
Open Access | Times Cited: 2

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