OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills.
Benoit Bédiou, Deanne Adams, Richard E. Mayer, et al.
Psychological Bulletin (2017) Vol. 144, Iss. 1, pp. 77-110
Open Access | Times Cited: 624

Showing 1-25 of 624 citing articles:

Correcting for Bias in Psychology: A Comparison of Meta-Analytic Methods
Evan C. Carter, Felix D. Schönbrodt, Will M. Gervais, et al.
Advances in Methods and Practices in Psychological Science (2019) Vol. 2, Iss. 2, pp. 115-144
Open Access | Times Cited: 472

Handbook of Game-Based Learning.
Jan L. Plass, Richard E. Mayer, Bruce D. Homer
MIT Press eBooks (2020)
Closed Access | Times Cited: 292

Computer Games in Education
Richard E. Mayer
Annual Review of Psychology (2018) Vol. 70, Iss. 1, pp. 531-549
Open Access | Times Cited: 290

Cognitive Training Does Not Enhance General Cognition
Giovanni Sala, Fernand Gobet
Trends in Cognitive Sciences (2018) Vol. 23, Iss. 1, pp. 9-20
Open Access | Times Cited: 240

Annual Research Review: Educational neuroscience: progress and prospects
Michael S. C. Thomas, Daniel Ansari, Victoria C. P. Knowland
Journal of Child Psychology and Psychiatry (2018) Vol. 60, Iss. 4, pp. 477-492
Open Access | Times Cited: 214

Physical activity and subjective well-being in healthy individuals: a meta-analytic review
Susanne Buecker, Thomas Simacek, Britta Ingwersen, et al.
Health Psychology Review (2020) Vol. 15, Iss. 4, pp. 574-592
Closed Access | Times Cited: 214

Improving Methodological Standards in Behavioral Interventions for Cognitive Enhancement
C. Shawn Green, Daphné Bavelier, Arthur F. Kramer, et al.
Journal of Cognitive Enhancement (2019) Vol. 3, Iss. 1, pp. 2-29
Closed Access | Times Cited: 205

Near and Far Transfer in Cognitive Training: A Second-Order Meta-Analysis
Giovanni Sala, N. Deniz Aksaylı, K. Semir Tatlidil, et al.
Collabra Psychology (2019) Vol. 5, Iss. 1
Open Access | Times Cited: 193

Setting the scientific stage for esports psychology: a systematic review
Ismael Pedraza, Lisa Musculus, Markus Raab, et al.
International Review of Sport and Exercise Psychology (2020) Vol. 13, Iss. 1, pp. 319-352
Open Access | Times Cited: 188

Enhancing Attentional Control: Lessons from Action Video Games
Daphné Bavelier, C. Shawn Green
Neuron (2019) Vol. 104, Iss. 1, pp. 147-163
Open Access | Times Cited: 187

The Association Between Video Gaming and Psychological Functioning
Juliane M. von der Heiden, Beate Braun, Kai W. Müller, et al.
Frontiers in Psychology (2019) Vol. 10
Open Access | Times Cited: 181

Virtual Reality Exergames for Improving Older Adults’ Cognition and Depression: A Systematic Review and Meta-Analysis of Randomized Control Trials
Hsin‐Yen Yen, Huei‐Ling Chiu
Journal of the American Medical Directors Association (2021) Vol. 22, Iss. 5, pp. 995-1002
Closed Access | Times Cited: 173

The cognitive benefits of learning computer programming: A meta-analysis of transfer effects.
Ronny Scherer, Fazilat Siddiq, Bárbara Sánchez Viveros
Journal of Educational Psychology (2018) Vol. 111, Iss. 5, pp. 764-792
Open Access | Times Cited: 165

Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population
Federica Pallavicini, Ambra Ferrari, Fabrizia Mantovani
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 163

Is bilingualism related to a cognitive advantage in children? A systematic review and meta-analysis.
Hilde Lowell Gunnerud, Dieuwer ten Braak, Elin Reikerås, et al.
Psychological Bulletin (2020) Vol. 146, Iss. 12, pp. 1059-1083
Closed Access | Times Cited: 163

Cognitive Training: A Field in Search of a Phenomenon
Fernand Gobet, Giovanni Sala
Perspectives on Psychological Science (2022) Vol. 18, Iss. 1, pp. 125-141
Open Access | Times Cited: 85

Entertainment Video Games for Academic Learning: A Systematic Review
Léa Martinez, Manuel Gimenes, Éric Lambert
Journal of Educational Computing Research (2022) Vol. 60, Iss. 5, pp. 1083-1109
Open Access | Times Cited: 80

Mechanisms underlying training-induced cognitive change
Claudia C. von Bastian, Sylvie Belleville, Robert Udale, et al.
Nature Reviews Psychology (2022) Vol. 1, Iss. 1, pp. 30-41
Open Access | Times Cited: 76

Immediate and long-term efficacy of executive functions cognitive training in older adults: A systematic review and meta-analysis.
Lan Nguyen, Karen Murphy, Glenda Andrews
Psychological Bulletin (2019) Vol. 145, Iss. 7, pp. 698-733
Open Access | Times Cited: 137

Is there a bilingual advantage on interference-control tasks? A multiverse meta-analysis of global reaction time and interference cost
Seamus Donnelly, Patricia J. Brooks, Bruce D. Homer
Psychonomic Bulletin & Review (2019) Vol. 26, Iss. 4, pp. 1122-1147
Closed Access | Times Cited: 128

Therapeutic and Preventive Use of Video Games in Child and Adolescent Psychiatry: A Systematic Review
Darius Zayeni, Jean‐Philippe Raynaud, Alexis Revet
Frontiers in Psychiatry (2020) Vol. 11
Open Access | Times Cited: 109

Technology consumption and cognitive control: Contrasting action video game experience with media multitasking
Pedro Cardoso-Leite, Rachel Kludt, Gianluca Vignola, et al.
Attention Perception & Psychophysics (2015) Vol. 78, Iss. 1, pp. 218-241
Open Access | Times Cited: 102

Effects of an In-home Multicomponent Exergame Training on Physical Functions, Cognition, and Brain Volume of Older Adults: A Randomized Controlled Trial
Manuela Adcock, Mélanie Fankhauser, Jennifer C. Post, et al.
Frontiers in Medicine (2020) Vol. 6
Open Access | Times Cited: 102

eSports: A new window on neurocognitive expertise?
Mark J. Campbell, Adam J. Toth, Aidan Moran, et al.
Progress in brain research (2018), pp. 161-174
Closed Access | Times Cited: 97

Page 1 - Next Page

Scroll to top