
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
The effect of audio on the experience in virtual reality: a scoping review
Isak de Villiers Bosman, Oğuz Buruk, Kristine Jørgensen, et al.
Behaviour and Information Technology (2023) Vol. 43, Iss. 1, pp. 165-199
Open Access | Times Cited: 32
Isak de Villiers Bosman, Oğuz Buruk, Kristine Jørgensen, et al.
Behaviour and Information Technology (2023) Vol. 43, Iss. 1, pp. 165-199
Open Access | Times Cited: 32
Showing 1-25 of 32 citing articles:
Metaverse
Siva Raja Sindiramutty, N. Z. Jhanjhi, Sayan Kumar Ray, et al.
Advances in medical technologies and clinical practice book series (2023), pp. 93-158
Closed Access | Times Cited: 14
Siva Raja Sindiramutty, N. Z. Jhanjhi, Sayan Kumar Ray, et al.
Advances in medical technologies and clinical practice book series (2023), pp. 93-158
Closed Access | Times Cited: 14
Metaverse Servicescape: Emotional Response to Virtual Retail Design
Clyde A. Warden, Judy F. Chen, Wan-Hsuan Yen
International Journal of Human-Computer Interaction (2024), pp. 1-14
Closed Access | Times Cited: 5
Clyde A. Warden, Judy F. Chen, Wan-Hsuan Yen
International Journal of Human-Computer Interaction (2024), pp. 1-14
Closed Access | Times Cited: 5
Stepping inside the whispers and tingles: multisensory virtual reality for enhanced relaxation and wellbeing
Ina Kaleva, Simon Riches
Frontiers in Digital Health (2023) Vol. 5
Open Access | Times Cited: 12
Ina Kaleva, Simon Riches
Frontiers in Digital Health (2023) Vol. 5
Open Access | Times Cited: 12
Enhancing Presence, Immersion, and Interaction in Multisensory Experiences Through Touch and Haptic Feedback
Yang Gao, Charles Spence
Virtual Worlds (2025) Vol. 4, Iss. 1, pp. 3-3
Open Access
Yang Gao, Charles Spence
Virtual Worlds (2025) Vol. 4, Iss. 1, pp. 3-3
Open Access
Marketing-Revolution: Enthüllung innovativer Ansätze der Branche
Fabrizio Palmas
Springer eBooks (2025), pp. 129-153
Closed Access
Fabrizio Palmas
Springer eBooks (2025), pp. 129-153
Closed Access
Embodiment in virtual reality: an experiment on how visual and aural First- and Third-person modes affect embodiment and mindfulness
Isak de Villiers Bosman, Mila Bujić, Laura Diana Cosio, et al.
Virtual Reality (2025) Vol. 29, Iss. 2
Open Access
Isak de Villiers Bosman, Mila Bujić, Laura Diana Cosio, et al.
Virtual Reality (2025) Vol. 29, Iss. 2
Open Access
User Audio Intelligibility, Recall and Immersion in Virtual Reality Environment
Enyao Chang, Xiaoping Che, Jianing Zhang, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-15
Closed Access
Enyao Chang, Xiaoping Che, Jianing Zhang, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-15
Closed Access
Virtual Reality Laboratory for Engineering and Material Science Immersive Learning
Beatrice Aruanno, Francesco Tamburrino, Paolo Neri, et al.
Computer Applications in Engineering Education (2025) Vol. 33, Iss. 3
Closed Access
Beatrice Aruanno, Francesco Tamburrino, Paolo Neri, et al.
Computer Applications in Engineering Education (2025) Vol. 33, Iss. 3
Closed Access
Digital Smell Technologies for the Built Environment: Evaluating Human Responses to Multisensory Stimuli in Immersive Virtual Reality
Muhammed Yıldırım, Anastasia Globa, Özgür Göçer, et al.
Building and Environment (2025), pp. 112608-112608
Open Access
Muhammed Yıldırım, Anastasia Globa, Özgür Göçer, et al.
Building and Environment (2025), pp. 112608-112608
Open Access
Audio technology for improving social interaction in extended reality
Joanna Luberadzka, Eduardo Muñoz, Umut Sayin, et al.
Frontiers in Virtual Reality (2025) Vol. 5
Open Access
Joanna Luberadzka, Eduardo Muñoz, Umut Sayin, et al.
Frontiers in Virtual Reality (2025) Vol. 5
Open Access
Who’s Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames
Zixuan Guo, Wenge Xu, Jialin Zhang, et al.
(2023), pp. 622-631
Open Access | Times Cited: 8
Zixuan Guo, Wenge Xu, Jialin Zhang, et al.
(2023), pp. 622-631
Open Access | Times Cited: 8
The Role of Audio in Immersive Storytelling: a Systematic Review in Cultural Heritage
Alessandro Giuseppe Privitera, Federico Fontana, Michele Geronazzo
Multimedia Tools and Applications (2024)
Open Access | Times Cited: 2
Alessandro Giuseppe Privitera, Federico Fontana, Michele Geronazzo
Multimedia Tools and Applications (2024)
Open Access | Times Cited: 2
eXtended Reality and Accessibility in Online and Distance Learning: Exploring the Opportunities and Challenges
Fridolin Wild, Tim Coughlan, Sarah Davies, et al.
(2024), pp. 153-163
Open Access | Times Cited: 1
Fridolin Wild, Tim Coughlan, Sarah Davies, et al.
(2024), pp. 153-163
Open Access | Times Cited: 1
Metaverse as Medium: Understanding the Revival of McLuhan's Notion 'Medium is the Message' in the Emergent Virtual Reality Landscape
Muhammad Rashid, Musa Khan
Journal of Communication and Cultural Trends (2024) Vol. 6, Iss. 1, pp. 87-108
Open Access | Times Cited: 1
Muhammad Rashid, Musa Khan
Journal of Communication and Cultural Trends (2024) Vol. 6, Iss. 1, pp. 87-108
Open Access | Times Cited: 1
Hearing the World: A Pilot Study Design on Spatial Audio for the Visually Impaired
Xinyan Zhao
(2024), pp. 244-248
Closed Access | Times Cited: 1
Xinyan Zhao
(2024), pp. 244-248
Closed Access | Times Cited: 1
Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in Games
Caio Nunes, Ticianne Darin
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-27
Open Access | Times Cited: 1
Caio Nunes, Ticianne Darin
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-27
Open Access | Times Cited: 1
Immersion and Presence in Virtual Reality Applications for Physical Therapy and Upper Limb Rehabilitation
M. Fatouh, Faisal Al-Madi, Meteb Almadi, et al.
Lecture notes in computer science (2023), pp. 217-227
Closed Access | Times Cited: 3
M. Fatouh, Faisal Al-Madi, Meteb Almadi, et al.
Lecture notes in computer science (2023), pp. 217-227
Closed Access | Times Cited: 3
Measuring the influence of audio on immersive experience in extended reality and digital games: a systematic review
Jacob Hedges, Robert Sazdov, Andrew Johnston
2021 Immersive and 3D Audio: from Architecture to Automotive (I3DA) (2023), pp. 1-13
Closed Access | Times Cited: 2
Jacob Hedges, Robert Sazdov, Andrew Johnston
2021 Immersive and 3D Audio: from Architecture to Automotive (I3DA) (2023), pp. 1-13
Closed Access | Times Cited: 2
A Conceptual Framework for Immersive Acoustic Auralisation: Investigating the Key Attributes
F N Khairul Anuar, Rossilawati Sulaiman, Nazli Bin Che Din, et al.
Journal of Physics Conference Series (2024) Vol. 2721, Iss. 1, pp. 012015-012015
Open Access
F N Khairul Anuar, Rossilawati Sulaiman, Nazli Bin Che Din, et al.
Journal of Physics Conference Series (2024) Vol. 2721, Iss. 1, pp. 012015-012015
Open Access
Virtual Realityにおける視野と頭部運動の同期および聴覚刺激の位置情報が交差-反発運動刺激の識別に与える影響
Leo Takahashi, Shigeki Nakauchi
Transactions of Japan Society of Kansei Engineering (2024) Vol. 23, Iss. 3, pp. 169-176
Open Access
Leo Takahashi, Shigeki Nakauchi
Transactions of Japan Society of Kansei Engineering (2024) Vol. 23, Iss. 3, pp. 169-176
Open Access
Shaping health behaviors beyond reality: A full body illusion to experience the consequences of unhealthy snacking
Nadine Elisa van der Waal, Loes Janssen, Marco Otte, et al.
Computers in Human Behavior (2024) Vol. 160, pp. 108376-108376
Open Access
Nadine Elisa van der Waal, Loes Janssen, Marco Otte, et al.
Computers in Human Behavior (2024) Vol. 160, pp. 108376-108376
Open Access
The Impact of Augmented Reality Tourism on Tourist Experience and Behavior —A Case Study of the Mogao Caves Cultural Heritage
J. Li, Komsit Kieanwatana
International Journal of Sociologies and Anthropologies Science Reviews (2024) Vol. 4, Iss. 5, pp. 103-122
Open Access
J. Li, Komsit Kieanwatana
International Journal of Sociologies and Anthropologies Science Reviews (2024) Vol. 4, Iss. 5, pp. 103-122
Open Access
Auditory Occlusion Based on the Human Body in the Direct Sound Path: Measured and Perceivable Effects
Steven McSeveney, Mónica Tamariz, Iain McGregor, et al.
(2024) Vol. 26, pp. 130-143
Closed Access
Steven McSeveney, Mónica Tamariz, Iain McGregor, et al.
(2024) Vol. 26, pp. 130-143
Closed Access
Clothing Sounds in Games: Generation Procedure and Impact on Player Experience
Andrey Krekhov, Katharina Emmerich, Laurent Demay, et al.
Nordic Conference on Human-Computer Interaction (2024), pp. 1-16
Closed Access
Andrey Krekhov, Katharina Emmerich, Laurent Demay, et al.
Nordic Conference on Human-Computer Interaction (2024), pp. 1-16
Closed Access
SoundTrek: A Virtual Reality Audio Perspective-Switching Game
Isak de Villiers Bosman, Ross Tordiffe, T.S. Huang, et al.
(2024), pp. 352-358
Closed Access
Isak de Villiers Bosman, Ross Tordiffe, T.S. Huang, et al.
(2024), pp. 352-358
Closed Access