
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Story Immersion of Videogames for Youth Health Promotion: A Review of Literature
Amy Shirong Lu, Tom Baranowski, Debbe Thompson, et al.
Games for Health Journal (2012) Vol. 1, Iss. 3, pp. 199-204
Open Access | Times Cited: 151
Amy Shirong Lu, Tom Baranowski, Debbe Thompson, et al.
Games for Health Journal (2012) Vol. 1, Iss. 3, pp. 199-204
Open Access | Times Cited: 151
Showing 1-25 of 151 citing articles:
A meta-analysis of serious digital games for healthy lifestyle promotion
Ann DeSmet, Dimitri Van Ryckeghem, Sofie Compernolle, et al.
Preventive Medicine (2014) Vol. 69, pp. 95-107
Open Access | Times Cited: 382
Ann DeSmet, Dimitri Van Ryckeghem, Sofie Compernolle, et al.
Preventive Medicine (2014) Vol. 69, pp. 95-107
Open Access | Times Cited: 382
Games for Health for Children—Current Status and Needed Research
Tom Baranowski, Fran C. Blumberg, Richard Buday, et al.
Games for Health Journal (2015) Vol. 5, Iss. 1, pp. 1-12
Open Access | Times Cited: 242
Tom Baranowski, Fran C. Blumberg, Richard Buday, et al.
Games for Health Journal (2015) Vol. 5, Iss. 1, pp. 1-12
Open Access | Times Cited: 242
eHealth for improving quality of life in breast cancer patients: A systematic review
Stefano Triberti, Lucrezia Savioni, Valeria Sebri, et al.
Cancer Treatment Reviews (2019) Vol. 74, pp. 1-14
Closed Access | Times Cited: 167
Stefano Triberti, Lucrezia Savioni, Valeria Sebri, et al.
Cancer Treatment Reviews (2019) Vol. 74, pp. 1-14
Closed Access | Times Cited: 167
Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population
Federica Pallavicini, Ambra Ferrari, Fabrizia Mantovani
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 163
Federica Pallavicini, Ambra Ferrari, Fabrizia Mantovani
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 163
I PLAY AT WORK—ten principles for transforming work processes through gamification
Florin Oprescu, Christian Jones, Mary Katsikitis
Frontiers in Psychology (2014) Vol. 5
Open Access | Times Cited: 147
Florin Oprescu, Christian Jones, Mary Katsikitis
Frontiers in Psychology (2014) Vol. 5
Open Access | Times Cited: 147
A Systematic Review of Health Videogames on Childhood Obesity Prevention and Intervention
Amy Shirong Lu, Hadi Kharrazi, Fardad Gharghabi, et al.
Games for Health Journal (2013) Vol. 2, Iss. 3, pp. 131-141
Open Access | Times Cited: 134
Amy Shirong Lu, Hadi Kharrazi, Fardad Gharghabi, et al.
Games for Health Journal (2013) Vol. 2, Iss. 3, pp. 131-141
Open Access | Times Cited: 134
A Systematic Review and Meta-analysis of Interventions for Sexual Health Promotion Involving Serious Digital Games
Ann DeSmet, Ross Shegog, Dimitri Van Ryckeghem, et al.
Games for Health Journal (2014) Vol. 4, Iss. 2, pp. 78-90
Closed Access | Times Cited: 131
Ann DeSmet, Ross Shegog, Dimitri Van Ryckeghem, et al.
Games for Health Journal (2014) Vol. 4, Iss. 2, pp. 78-90
Closed Access | Times Cited: 131
A Breathtaking Journey. On the Design of an Empathy-Arousing Mixed-Reality Game
Martijn Kors, Gabriele Ferri, Erik D. van der Spek, et al.
(2016), pp. 91-104
Closed Access | Times Cited: 114
Martijn Kors, Gabriele Ferri, Erik D. van der Spek, et al.
(2016), pp. 91-104
Closed Access | Times Cited: 114
Understanding the Phenomenon of Binge-Watching—A Systematic Review
Jolanta Starosta, Bernadetta Izydorczyk
International Journal of Environmental Research and Public Health (2020) Vol. 17, Iss. 12, pp. 4469-4469
Open Access | Times Cited: 114
Jolanta Starosta, Bernadetta Izydorczyk
International Journal of Environmental Research and Public Health (2020) Vol. 17, Iss. 12, pp. 4469-4469
Open Access | Times Cited: 114
Developing Games for Health Behavior Change: Getting Started
Tom Baranowski, Richard Buday, Debbe Thompson, et al.
Games for Health Journal (2013) Vol. 2, Iss. 4, pp. 183-190
Open Access | Times Cited: 113
Tom Baranowski, Richard Buday, Debbe Thompson, et al.
Games for Health Journal (2013) Vol. 2, Iss. 4, pp. 183-190
Open Access | Times Cited: 113
Disentangling Fun and Enjoyment in Exergames Using an Expanded Design, Play, Experience Framework: A Narrative Review
Robin R. Mellecker, Elizabeth Lyons, Tom Baranowski
Games for Health Journal (2013) Vol. 2, Iss. 3, pp. 142-149
Open Access | Times Cited: 111
Robin R. Mellecker, Elizabeth Lyons, Tom Baranowski
Games for Health Journal (2013) Vol. 2, Iss. 3, pp. 142-149
Open Access | Times Cited: 111
The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: A cluster-randomized controlled trial
Ann DeSmet, Sara Bastiaensens, Katrien Van Cleemput, et al.
Computers in Human Behavior (2017) Vol. 78, pp. 336-347
Open Access | Times Cited: 103
Ann DeSmet, Sara Bastiaensens, Katrien Van Cleemput, et al.
Computers in Human Behavior (2017) Vol. 78, pp. 336-347
Open Access | Times Cited: 103
Tug of war between social self-regulation and habit: Explaining the experience of momentary social media addiction symptoms
Babajide Osatuyi, Ofir Turel
Computers in Human Behavior (2018) Vol. 85, pp. 95-105
Closed Access | Times Cited: 99
Babajide Osatuyi, Ofir Turel
Computers in Human Behavior (2018) Vol. 85, pp. 95-105
Closed Access | Times Cited: 99
Board Games for Health: A Systematic Literature Review and Meta-Analysis
A. Gauthier, Pamela M. Kato, Kim Bul, et al.
Games for Health Journal (2018) Vol. 8, Iss. 2, pp. 85-100
Open Access | Times Cited: 99
A. Gauthier, Pamela M. Kato, Kim Bul, et al.
Games for Health Journal (2018) Vol. 8, Iss. 2, pp. 85-100
Open Access | Times Cited: 99
Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review
Catarina Vieira, Carla Pais-Vieira, João Novais, et al.
JMIR Serious Games (2021) Vol. 9, Iss. 3, pp. e20066-e20066
Open Access | Times Cited: 57
Catarina Vieira, Carla Pais-Vieira, João Novais, et al.
JMIR Serious Games (2021) Vol. 9, Iss. 3, pp. e20066-e20066
Open Access | Times Cited: 57
Smartphone apps to improve fitness and increase physical activity among young people: protocol of the Apps for IMproving FITness (AIMFIT) randomized controlled trial
Artur Direito, Yannan Jiang, Robyn Whittaker, et al.
BMC Public Health (2015) Vol. 15, Iss. 1
Open Access | Times Cited: 66
Artur Direito, Yannan Jiang, Robyn Whittaker, et al.
BMC Public Health (2015) Vol. 15, Iss. 1
Open Access | Times Cited: 66
The Privilege of Immersion
Cale J. Passmore, Max V. Birk, Regan L. Mandryk
(2018), pp. 1-19
Closed Access | Times Cited: 60
Cale J. Passmore, Max V. Birk, Regan L. Mandryk
(2018), pp. 1-19
Closed Access | Times Cited: 60
Design Features Associated with User Engagement in Digital Games for Healthy Lifestyle Promotion in Youth: A Systematic Review of Qualitative and Quantitative Studies
Ayla Schwarz, Francisco Javier Huertas‐Delgado, Greet Cardon, et al.
Games for Health Journal (2020) Vol. 9, Iss. 3, pp. 150-163
Open Access | Times Cited: 54
Ayla Schwarz, Francisco Javier Huertas‐Delgado, Greet Cardon, et al.
Games for Health Journal (2020) Vol. 9, Iss. 3, pp. 150-163
Open Access | Times Cited: 54
Telling the tale: the role of narratives in helping people respond to crises
Brooke Fisher Liu, Lucinda Austin, Yen-I Lee, et al.
Journal of Applied Communication Research (2020) Vol. 48, Iss. 3, pp. 328-349
Closed Access | Times Cited: 54
Brooke Fisher Liu, Lucinda Austin, Yen-I Lee, et al.
Journal of Applied Communication Research (2020) Vol. 48, Iss. 3, pp. 328-349
Closed Access | Times Cited: 54
How Effective are Serious Games for Promoting Mental Health and Health Behavioral Change in Children and Adolescents? A Systematic Review and Meta-analysis
Daniel David, Cristina Costescu, Roxana Cardoș, et al.
Child & Youth Care Forum (2020) Vol. 49, Iss. 6, pp. 817-838
Closed Access | Times Cited: 53
Daniel David, Cristina Costescu, Roxana Cardoș, et al.
Child & Youth Care Forum (2020) Vol. 49, Iss. 6, pp. 817-838
Closed Access | Times Cited: 53
Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Elizabeth L. Murnane, Xin Jiang, Anna Kong, et al.
(2020), pp. 1-14
Open Access | Times Cited: 52
Elizabeth L. Murnane, Xin Jiang, Anna Kong, et al.
(2020), pp. 1-14
Open Access | Times Cited: 52
The effect of narrative element incorporation on physical activity and game experience in active and sedentary virtual reality games
Amy Shirong Lu, Victoria Pelarski, Dar Alon, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1607-1622
Open Access | Times Cited: 19
Amy Shirong Lu, Victoria Pelarski, Dar Alon, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1607-1622
Open Access | Times Cited: 19
Implications of exergaming for the physical education curriculum in the 21st century
Catherine D. Ennis
Journal of sport and health science/Journal of Sport and Health Science (2013) Vol. 2, Iss. 3, pp. 152-157
Open Access | Times Cited: 58
Catherine D. Ennis
Journal of sport and health science/Journal of Sport and Health Science (2013) Vol. 2, Iss. 3, pp. 152-157
Open Access | Times Cited: 58
Exergaming: Hope for future physical activity? or blight on mankind?
Tom Baranowski
Journal of sport and health science/Journal of Sport and Health Science (2016) Vol. 6, Iss. 1, pp. 44-46
Open Access | Times Cited: 56
Tom Baranowski
Journal of sport and health science/Journal of Sport and Health Science (2016) Vol. 6, Iss. 1, pp. 44-46
Open Access | Times Cited: 56
Nutrition Education and Dietary Behavior Change Games: A Scoping Review
Tom Baranowski, Courtney Ryan, Andrés Hoyos-Cespedes, et al.
Games for Health Journal (2018) Vol. 8, Iss. 3, pp. 153-176
Open Access | Times Cited: 56
Tom Baranowski, Courtney Ryan, Andrés Hoyos-Cespedes, et al.
Games for Health Journal (2018) Vol. 8, Iss. 3, pp. 153-176
Open Access | Times Cited: 56