
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
The Virtual Production Studio Concept – An Emerging Game Changer in Filmmaking
Manolya Kavakli, Cinzia Cremona
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2022)
Closed Access | Times Cited: 13
Manolya Kavakli, Cinzia Cremona
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2022)
Closed Access | Times Cited: 13
Showing 13 citing articles:
Intelligent Cinematography: a review of AI research for cinematographic production
Adrian Azzarelli, Nantheera Anantrasirichai, David Bull
Artificial Intelligence Review (2025) Vol. 58, Iss. 4
Open Access | Times Cited: 1
Adrian Azzarelli, Nantheera Anantrasirichai, David Bull
Artificial Intelligence Review (2025) Vol. 58, Iss. 4
Open Access | Times Cited: 1
The emergence of virtual production – a research agenda
Jon Swords, Nina Willment
Convergence The International Journal of Research into New Media Technologies (2024) Vol. 30, Iss. 5, pp. 1557-1574
Open Access | Times Cited: 5
Jon Swords, Nina Willment
Convergence The International Journal of Research into New Media Technologies (2024) Vol. 30, Iss. 5, pp. 1557-1574
Open Access | Times Cited: 5
Virtual Production: Real-Time Rendering Pipelines for Indie Studios and the Potential in Different Scenarios
Daniel Silva Jasaui, Ana Martí Testón, Adolfo Muñoz, et al.
Applied Sciences (2024) Vol. 14, Iss. 6, pp. 2530-2530
Open Access | Times Cited: 2
Daniel Silva Jasaui, Ana Martí Testón, Adolfo Muñoz, et al.
Applied Sciences (2024) Vol. 14, Iss. 6, pp. 2530-2530
Open Access | Times Cited: 2
Graphics Processing in Virtual Production
Tony Oakden, Manolya Kavakli
(2022)
Closed Access | Times Cited: 9
Tony Oakden, Manolya Kavakli
(2022)
Closed Access | Times Cited: 9
Toward the Consolidation of Filming Simulators: A Systematic Literature Review of Virtual Environments for Audiovisual Learning and Practice
Andrés Forero-Serna
International Journal of Human-Computer Interaction (2024), pp. 1-14
Closed Access | Times Cited: 1
Andrés Forero-Serna
International Journal of Human-Computer Interaction (2024), pp. 1-14
Closed Access | Times Cited: 1
The Evolution of the Virtual Production Studio as a Game Changer in Filmmaking
Cinzia Cremona, Manolya Kavakli
Intelligent systems reference library (2023), pp. 403-429
Closed Access | Times Cited: 2
Cinzia Cremona, Manolya Kavakli
Intelligent systems reference library (2023), pp. 403-429
Closed Access | Times Cited: 2
Percepción de los usuarios de YouTube sobre la narrativa virtual de RTVC durante la erupción del Cumbre Vieja
Jorge Miranda Galbe, Sergio Mena Muñoz
European Public & Social Innovation Review (2024) Vol. 9, pp. 1-17
Open Access
Jorge Miranda Galbe, Sergio Mena Muñoz
European Public & Social Innovation Review (2024) Vol. 9, pp. 1-17
Open Access
Integrating Head Mounted Displays into Live Broadcasting Workflows: Implications and Possibilities from an Industry Perspective
Bryan Dunphy, Gareth W. Young, Grace Dinan, et al.
(2024), pp. 131-136
Open Access
Bryan Dunphy, Gareth W. Young, Grace Dinan, et al.
(2024), pp. 131-136
Open Access
AI-Native Multi-Access Future Networks - The REASON Architecture
Konstantinos Katsaros, Ioannis Mavromatis, Κωνσταντίνος Αντωνάκογλου, et al.
IEEE Access (2024) Vol. 12, pp. 178586-178622
Open Access
Konstantinos Katsaros, Ioannis Mavromatis, Κωνσταντίνος Αντωνάκογλου, et al.
IEEE Access (2024) Vol. 12, pp. 178586-178622
Open Access
Immersive Experience Design of (e)sports Events
George Margetis, Eirini Sykianaki, Ioannis Chatzakis, et al.
Communications in computer and information science (2024), pp. 239-248
Closed Access
George Margetis, Eirini Sykianaki, Ioannis Chatzakis, et al.
Communications in computer and information science (2024), pp. 239-248
Closed Access
How to Reduce Input Lag in a Virtual Production Studio
Manolya Kavakli
Communications in computer and information science (2022), pp. 58-65
Closed Access | Times Cited: 2
Manolya Kavakli
Communications in computer and information science (2022), pp. 58-65
Closed Access | Times Cited: 2
Development of Virtual Production Camera Control System based on Arduino
Penghui Li, Ki-Hong Kim, David-Junesok Lee, et al.
Asia-pacific Journal of Convergent Research Interchange (2023) Vol. 9, Iss. 2, pp. 457-466
Closed Access
Penghui Li, Ki-Hong Kim, David-Junesok Lee, et al.
Asia-pacific Journal of Convergent Research Interchange (2023) Vol. 9, Iss. 2, pp. 457-466
Closed Access
A Virtual Reality Volumetric Music Video: Featuring New Pagans
Gareth W. Young
Lecture notes in computer science (2023), pp. 234-240
Closed Access
Gareth W. Young
Lecture notes in computer science (2023), pp. 234-240
Closed Access