OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Time Spent Gaming and Social Competence in Children: Reciprocal Effects Across Childhood
Beate Wold Hygen, Jay Belsky, Frode Stenseng, et al.
Child Development (2019) Vol. 91, Iss. 3, pp. 861-875
Open Access | Times Cited: 56

Showing 1-25 of 56 citing articles:

Effects of games in STEM education: a meta-analysis on the moderating role of student background characteristics
Michaela Arztmann, Lisette Hornstra, Johan Jeuring, et al.
Studies in Science Education (2022) Vol. 59, Iss. 1, pp. 109-145
Open Access | Times Cited: 44

Risk factors of internet gaming disorder symptoms in Spanish adolescents
Ascensión Fumero, Rosario J. Marrero, Juan Manuel Bethencourt Pérez, et al.
Computers in Human Behavior (2020) Vol. 111, pp. 106416-106416
Closed Access | Times Cited: 68

The co‐occurrence between symptoms of internet gaming disorder and psychiatric disorders in childhood and adolescence: prospective relations or common causes?
Beate Wold Hygen, Věra Skalická, Frode Stenseng, et al.
Journal of Child Psychology and Psychiatry (2020) Vol. 61, Iss. 8, pp. 890-898
Open Access | Times Cited: 54

Operationalizing Urie Bronfenbrenner’s Process-Person-Context-Time Model
Mu Xia, Xueliu Li, Jonathan Tudge
Human Development (2020) Vol. 64, Iss. 1, pp. 10-20
Closed Access | Times Cited: 48

How gaming motives affect the reciprocal relationships between video game use and quality of life: A prospective study using objective playtime indicators
Maxime Larrieu, Yoann Fombouchet, Joël Billieux, et al.
Computers in Human Behavior (2023) Vol. 147, pp. 107824-107824
Open Access | Times Cited: 11

Draconian policy measures are unlikely to prevent disordered gaming
Michelle Colder Carras, Vasileios Stavropoulos, Frosso Motti‐Stefanidi, et al.
Journal of Behavioral Addictions (2021) Vol. 10, Iss. 4, pp. 849-853
Open Access | Times Cited: 23

Boys’ gaming identities and opportunities for learning
Laura Scholes, Kathy A. Mills, Elizabeth Wallace
Learning Media and Technology (2021) Vol. 47, Iss. 2, pp. 163-178
Open Access | Times Cited: 20

Longitudinal relations between gaming, physical activity, and athletic self-esteem
Beate Wold Hygen, Jay Belsky, Frode Stenseng, et al.
Computers in Human Behavior (2022) Vol. 132, pp. 107252-107252
Open Access | Times Cited: 14

Does Screen Media Hurt Young Children’s Social Development? Longitudinal Associations Between Parental Engagement, Children’s Screen Time, and Their Social Competence
Shaocong Ma, Jingchen Li, Eva E. Chen
Early Education and Development (2022) Vol. 35, Iss. 1, pp. 10-25
Closed Access | Times Cited: 14

Adolescents' problematic internet and smartphone use in (cyber)bullying experiences: A network analysis
Lukáš Blinka, Andrea Stašek, Nika Šablatúrová, et al.
Child and Adolescent Mental Health (2022) Vol. 28, Iss. 1, pp. 60-66
Closed Access | Times Cited: 14

Norwegian Adolescents in the Initial Stages of COVID-19 Restrictions
Beate Wold Hygen, Věra Skalická, Robert J. Coplan, et al.
Journal of Media Psychology Theories Methods and Applications (2024) Vol. 36, Iss. 5, pp. 317-329
Closed Access | Times Cited: 2

RETRACTED ARTICLE: Impact of digital game-based learning on the social competence and behavior of preschoolers
Menglin Fang, Olga Tapalova, Nadezhda Zhiyenbayeva, et al.
Education and Information Technologies (2021) Vol. 27, Iss. 3, pp. 3065-3078
Closed Access | Times Cited: 15

Individual and Interpersonal Factors Associated with the Incidence, Persistence, and Remission of Internet Gaming Disorders Symptoms in an Adolescents Sample
Rosario J. Marrero, Ascensión Fumero, Dolores Voltes, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 21, pp. 11638-11638
Open Access | Times Cited: 14

Pemanfaatan Game Edukatif dalam Pembelajaran Matematika : Bagaimana Persepsi Siswa?
Rhomiy Handican, Siti Riva Darwata, I Made Arnawa, et al.
RANGE Jurnal Pendidikan Matematika (2023) Vol. 5, Iss. 1, pp. 77-92
Open Access | Times Cited: 5

Innovative sport and leisure approaches to quality of life in the smart city
Anne Tjønndal, Maja Nilssen
World Leisure Journal (2019) Vol. 61, Iss. 3, pp. 228-240
Closed Access | Times Cited: 15

Distinct Modalities of Electronic Communication and School Adjustment
David Schwartz, Annemarie Kelleghan, Sarah T. Malamut, et al.
Journal of Youth and Adolescence (2019) Vol. 48, Iss. 8, pp. 1452-1468
Closed Access | Times Cited: 14

Electronic Games, Television, and Psychological Wellbeing of Adolescents: Mediating Role of Sleep and Physical Activity
Asaduzzaman Khan, Nicola W. Burton
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 16, pp. 8877-8877
Open Access | Times Cited: 11

Linking Gaming Disorder Tendencies in Children to Their Personality and Parental Gaming Behavior
Jennifer Wernicke, Christian Montag
Frontiers in Psychiatry (2022) Vol. 12
Open Access | Times Cited: 7

The role of an adult in a child’s digital use
N.S. Denisenkova, P.I. Taruntaev
Journal of Modern Foreign Psychology (2022) Vol. 11, Iss. 2, pp. 59-67
Open Access | Times Cited: 7

Prevalence and correlates of overweight and obesity among under-five children in Egypt
Emmanuel Osei Bonsu, Isaac Yeboah Addo
Frontiers in Public Health (2022) Vol. 10
Open Access | Times Cited: 7

DIGITAL PLAY ADDICTION TENDENCIES IN EARLY CHILDHOOD: EFFECTS OF CHILD AND PARENT CHARACTERISTICS
Kadriye Selin Budak, Nesrin Işıkoğlu Erdoğan
Mehmet Akif Ersoy üniversitesi eğitim fakültesi dergisi. (2023), Iss. 66, pp. 1-25
Open Access | Times Cited: 4

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