
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Constructing Expertise: Surmounting Performance Plateaus by Tasks, by Tools, and by Techniques
Wayne D. Gray, Sounak Banerjee
Topics in Cognitive Science (2021) Vol. 13, Iss. 4, pp. 610-665
Open Access | Times Cited: 15
Wayne D. Gray, Sounak Banerjee
Topics in Cognitive Science (2021) Vol. 13, Iss. 4, pp. 610-665
Open Access | Times Cited: 15
Showing 15 citing articles:
Expertise Prediction of Tetris Players Using Eye Tracking Information
Stijn J. Rotman, Gianluca Guglielmo, Boris Čule, et al.
Lecture notes in computer science (2025), pp. 305-317
Closed Access
Stijn J. Rotman, Gianluca Guglielmo, Boris Čule, et al.
Lecture notes in computer science (2025), pp. 305-317
Closed Access
Reactive AI feedback Improves task performance over time
Jacquelyn H. Berry
Cognitive Systems Research (2025), pp. 101361-101361
Closed Access
Jacquelyn H. Berry
Cognitive Systems Research (2025), pp. 101361-101361
Closed Access
Decision making for safety and risk in healthcare and process systems
Mrunal Sontakke, Jacinta Okpanum, Lucky E. Yerimah, et al.
Chemical Engineering Science (2023) Vol. 277, pp. 118866-118866
Closed Access | Times Cited: 5
Mrunal Sontakke, Jacinta Okpanum, Lucky E. Yerimah, et al.
Chemical Engineering Science (2023) Vol. 277, pp. 118866-118866
Closed Access | Times Cited: 5
Reactive Ai Feedback Improves Task Performance Over Time
Jacquelyn Berry
(2024)
Closed Access | Times Cited: 1
Jacquelyn Berry
(2024)
Closed Access | Times Cited: 1
Face in the Game: Using Facial Action Units to Track Expertise in Competitive Video Game Play
Gianluca Guglielmo, Paris Mavromoustakos Blom, Michał Klincewicz, et al.
2021 IEEE Conference on Games (CoG) (2022), pp. 112-118
Open Access | Times Cited: 4
Gianluca Guglielmo, Paris Mavromoustakos Blom, Michał Klincewicz, et al.
2021 IEEE Conference on Games (CoG) (2022), pp. 112-118
Open Access | Times Cited: 4
Blink To Win
Gianluca Guglielmo, Paris Mavromoustakos Blom, Michał Klincewicz, et al.
(2022)
Open Access | Times Cited: 4
Gianluca Guglielmo, Paris Mavromoustakos Blom, Michał Klincewicz, et al.
(2022)
Open Access | Times Cited: 4
Engineering Operations-based Training
Célia Martinie, David Navarre, Philippe Palanque, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. EICS, pp. 1-25
Closed Access | Times Cited: 3
Célia Martinie, David Navarre, Philippe Palanque, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. EICS, pp. 1-25
Closed Access | Times Cited: 3
Zone In Not Out! The Key to Winning High-Level Tetris
Jacquelyn H. Berry
Perceptual and Motor Skills (2024)
Closed Access
Jacquelyn H. Berry
Perceptual and Motor Skills (2024)
Closed Access
Lock Operations Through the Operator’s Eyes: A Qualitative Exploration of Gaze Strategies
Rutger Stuut, Christian P. Janssen, Stefan Van der Stigchel, et al.
Journal of Cognitive Engineering and Decision Making (2024)
Closed Access
Rutger Stuut, Christian P. Janssen, Stefan Van der Stigchel, et al.
Journal of Cognitive Engineering and Decision Making (2024)
Closed Access
Allostasis Machines as Continuous Cognitive Modeling
Bradly Alicea
Studies in computational intelligence (2024), pp. 9-18
Closed Access
Bradly Alicea
Studies in computational intelligence (2024), pp. 9-18
Closed Access
Editors' Introduction to Tasks, Tools, and Techniques
Wayne D. Gray, François Osiurak, Richard Heersmink
Topics in Cognitive Science (2021) Vol. 13, Iss. 4, pp. 540-547
Open Access | Times Cited: 2
Wayne D. Gray, François Osiurak, Richard Heersmink
Topics in Cognitive Science (2021) Vol. 13, Iss. 4, pp. 540-547
Open Access | Times Cited: 2
Tracking Early Differences in Tetris Performance Using Eye Aspect Ratio Extracted Blinks
Gianluca Guglielmo, Michał Klincewicz, Elisabeth M.J. Huis in ’t Veld, et al.
IEEE Transactions on Games (2023) Vol. 16, Iss. 3, pp. 735-741
Open Access
Gianluca Guglielmo, Michał Klincewicz, Elisabeth M.J. Huis in ’t Veld, et al.
IEEE Transactions on Games (2023) Vol. 16, Iss. 3, pp. 735-741
Open Access
Decoding orthography vs. mastering strategy: an exploratory study finds better opposite-orientation task transfer for monoliterates than for biliterates
Jacquelyn H. Berry
Journal of Cultural Cognitive Science (2023) Vol. 7, Iss. 3, pp. 311-323
Closed Access
Jacquelyn H. Berry
Journal of Cultural Cognitive Science (2023) Vol. 7, Iss. 3, pp. 311-323
Closed Access