
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Walking with adaptive augmented reality workspaces
Wallace S. Lages, Doug A. Bowman
(2019)
Closed Access | Times Cited: 58
Wallace S. Lages, Doug A. Bowman
(2019)
Closed Access | Times Cited: 58
Showing 1-25 of 58 citing articles:
Collaborative Work in Augmented Reality: A Survey
Mickaël Sereno, Xiyao Wang, Lonni Besançon, et al.
IEEE Transactions on Visualization and Computer Graphics (2020), pp. 1-1
Open Access | Times Cited: 152
Mickaël Sereno, Xiyao Wang, Lonni Besançon, et al.
IEEE Transactions on Visualization and Computer Graphics (2020), pp. 1-1
Open Access | Times Cited: 152
Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence
Jacky Cao, Kit Yung Lam, Lik‐Hang Lee, et al.
ACM Computing Surveys (2022) Vol. 55, Iss. 9, pp. 1-36
Open Access | Times Cited: 83
Jacky Cao, Kit Yung Lam, Lik‐Hang Lee, et al.
ACM Computing Surveys (2022) Vol. 55, Iss. 9, pp. 1-36
Open Access | Times Cited: 83
ARtention: A design space for gaze-adaptive user interfaces in augmented reality
Ken Pfeuffer, Yasmeen Abdrabou, Augusto Esteves, et al.
Computers & Graphics (2021) Vol. 95, pp. 1-12
Closed Access | Times Cited: 80
Ken Pfeuffer, Yasmeen Abdrabou, Augusto Esteves, et al.
Computers & Graphics (2021) Vol. 95, pp. 1-12
Closed Access | Times Cited: 80
A Review of Interaction Techniques for Immersive Environments
Becky Spittle, Maite Frutos-Pascual, Chris Creed, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 29, Iss. 9, pp. 3900-3921
Open Access | Times Cited: 49
Becky Spittle, Maite Frutos-Pascual, Chris Creed, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 29, Iss. 9, pp. 3900-3921
Open Access | Times Cited: 49
Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented Reality
Florian Kern, Florian Niebling, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2658-2669
Open Access | Times Cited: 31
Florian Kern, Florian Niebling, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2658-2669
Open Access | Times Cited: 31
AdapTutAR: An Adaptive Tutoring System for Machine Tasks in Augmented Reality
Gaoping Huang, Xun Qian, Tianyi Wang, et al.
(2021), pp. 1-15
Closed Access | Times Cited: 54
Gaoping Huang, Xun Qian, Tianyi Wang, et al.
(2021), pp. 1-15
Closed Access | Times Cited: 54
Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges
Lik‐Hang Lee, Tristan Braud, Simo Hosio, et al.
ACM Computing Surveys (2021) Vol. 54, Iss. 8, pp. 1-38
Open Access | Times Cited: 45
Lik‐Hang Lee, Tristan Braud, Simo Hosio, et al.
ACM Computing Surveys (2021) Vol. 54, Iss. 8, pp. 1-38
Open Access | Times Cited: 45
UI Mobility Control in XR: Switching UI Positionings between Static, Dynamic, and Self Entities
Siyou Pei, David Kim, Alex Olwal, et al.
(2024), pp. 1-12
Open Access | Times Cited: 8
Siyou Pei, David Kim, Alex Olwal, et al.
(2024), pp. 1-12
Open Access | Times Cited: 8
iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems
Xueshi Lu, Difeng Yu, Hai‐Ning Liang, et al.
(2021), pp. 815-825
Closed Access | Times Cited: 36
Xueshi Lu, Difeng Yu, Hai‐Ning Liang, et al.
(2021), pp. 815-825
Closed Access | Times Cited: 36
BlendMR: A Computational Method to Create Ambient Mixed Reality Interfaces
Violet Yinuo Han, Hyunsung Cho, Kiyosu Maeda, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 217-241
Open Access | Times Cited: 16
Violet Yinuo Han, Hyunsung Cho, Kiyosu Maeda, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 217-241
Open Access | Times Cited: 16
User-Driven Constraints for Layout Optimisation in Augmented Reality
Aziz Niyazov, Barrett Ens, Kadek Ananta Satriadi, et al.
(2023), pp. 1-16
Open Access | Times Cited: 15
Aziz Niyazov, Barrett Ens, Kadek Ananta Satriadi, et al.
(2023), pp. 1-16
Open Access | Times Cited: 15
InteractionAdapt: Interaction-driven Workspace Adaptation for Situated Virtual Reality Environments
Yi Fei Cheng, Christoph Gebhardt, Christian Holz
(2023), pp. 1-14
Open Access | Times Cited: 15
Yi Fei Cheng, Christoph Gebhardt, Christian Holz
(2023), pp. 1-14
Open Access | Times Cited: 15
Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays
Austin Erickson, Kangsoo Kim, Gerd Bruder, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2020), pp. 434-442
Closed Access | Times Cited: 34
Austin Erickson, Kangsoo Kim, Gerd Bruder, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2020), pp. 434-442
Closed Access | Times Cited: 34
MineXR: Mining Personalized Extended Reality Interfaces
Hyunsung Cho, Yukang Yan, Kashyap Todi, et al.
(2024), pp. 1-17
Open Access | Times Cited: 4
Hyunsung Cho, Yukang Yan, Kashyap Todi, et al.
(2024), pp. 1-17
Open Access | Times Cited: 4
On the Go with AR: Attention to Virtual and Physical Targets while Varying Augmentation Density
You-Jin Kim, Radha Kumaran, Jingjing Luo, et al.
(2025), pp. 1-16
Closed Access
You-Jin Kim, Radha Kumaran, Jingjing Luo, et al.
(2025), pp. 1-16
Closed Access
Documents in Your Hands: Exploring Interaction Techniques for Spatial Arrangement of Augmented Reality Documents
Weizhou Luo, Mats Ole Ellenberg, Marc Satkowski, et al.
(2025), pp. 1-22
Closed Access
Weizhou Luo, Mats Ole Ellenberg, Marc Satkowski, et al.
(2025), pp. 1-22
Closed Access
Effects of View Layout On Situated Analytics for Multiple-View Representations in Immersive Visualization
Zhen Wen, Wei Zeng, Luoxuan Weng, et al.
IEEE Transactions on Visualization and Computer Graphics (2022), pp. 1-11
Closed Access | Times Cited: 19
Zhen Wen, Wei Zeng, Luoxuan Weng, et al.
IEEE Transactions on Visualization and Computer Graphics (2022), pp. 1-11
Closed Access | Times Cited: 19
Validating the Benefits of Glanceable and Context-Aware Augmented Reality for Everyday Information Access Tasks
Shakiba Davari, Feiyu Lu, Doug A. Bowman
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2022)
Closed Access | Times Cited: 18
Shakiba Davari, Feiyu Lu, Doug A. Bowman
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2022)
Closed Access | Times Cited: 18
Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers
Kazuyuki Fujita, Kazuki Takashima, Yuichi Itoh, et al.
Quality and User Experience (2023) Vol. 8, Iss. 1
Open Access | Times Cited: 10
Kazuyuki Fujita, Kazuki Takashima, Yuichi Itoh, et al.
Quality and User Experience (2023) Vol. 8, Iss. 1
Open Access | Times Cited: 10
Immersive Analytics for Understanding Ecosystem Services Data
Benjamin Powley, Craig Anslow, Mairéad de Róiste, et al.
(2025), pp. 559-568
Closed Access
Benjamin Powley, Craig Anslow, Mairéad de Róiste, et al.
(2025), pp. 559-568
Closed Access
AR You on Track? Investigating Effects of Augmented Reality Anchoring on Dual-Task Performance While Walking
Julian Rasch, Matthias Wilhalm, Florian Müller, et al.
(2025), pp. 1-21
Closed Access
Julian Rasch, Matthias Wilhalm, Florian Müller, et al.
(2025), pp. 1-21
Closed Access
HAI-AR: Exploring Hand-Anchored Interfaces in Augmented Reality while Walking
Marium-E- Jannat, Nam Thi Phuong Phan, Anmol Chadha, et al.
(2025), pp. 1-18
Closed Access
Marium-E- Jannat, Nam Thi Phuong Phan, Anmol Chadha, et al.
(2025), pp. 1-18
Closed Access
Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality
Feiyu Lu, Shakiba Davari, Doug A. Bowman
Symposium on Spatial User Interaction (2021), pp. 1-11
Open Access | Times Cited: 22
Feiyu Lu, Shakiba Davari, Doug A. Bowman
Symposium on Spatial User Interaction (2021), pp. 1-11
Open Access | Times Cited: 22
Handwriting for Text Input and the Impact of XR Displays, Surface Alignments, and Sentence Complexities
Florian Kern, Jonathan Tschanter, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2357-2367
Open Access | Times Cited: 3
Florian Kern, Jonathan Tschanter, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2357-2367
Open Access | Times Cited: 3
Investigating the Design of Augmented Narrative Spaces Through Virtual-Real Connections: A Systematic Literature Review
Jae‐Eun Shin, Hayun Kim, Hyerim Park, et al.
(2024), pp. 1-18
Open Access | Times Cited: 3
Jae‐Eun Shin, Hayun Kim, Hyerim Park, et al.
(2024), pp. 1-18
Open Access | Times Cited: 3