
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration*
Theophilus Teo, Gun Lee, Mark Billinghurst, et al.
(2019)
Closed Access | Times Cited: 24
Theophilus Teo, Gun Lee, Mark Billinghurst, et al.
(2019)
Closed Access | Times Cited: 24
Showing 24 citing articles:
A critical analysis on remote collaboration mediated by Augmented Reality: Making a case for improved characterization and evaluation of the collaborative process
Bernardo Marques, António Teixeira, Samuel Silva, et al.
Computers & Graphics (2021) Vol. 102, pp. 619-633
Closed Access | Times Cited: 41
Bernardo Marques, António Teixeira, Samuel Silva, et al.
Computers & Graphics (2021) Vol. 102, pp. 619-633
Closed Access | Times Cited: 41
Crisis and extended realities: remote presence in the time of COVID-19
Benjamin Matthews, Zi Siang See, Jamin Day
Media International Australia (2020) Vol. 178, Iss. 1, pp. 198-209
Open Access | Times Cited: 46
Benjamin Matthews, Zi Siang See, Jamin Day
Media International Australia (2020) Vol. 178, Iss. 1, pp. 198-209
Open Access | Times Cited: 46
ChameleonControl: Teleoperating Real Human Surrogates through Mixed Reality Gestural Guidance for Remote Hands-on Classrooms
Mehrad Faridan, Bheesha Kumari, Ryo Suzuki
(2023), pp. 1-13
Open Access | Times Cited: 14
Mehrad Faridan, Bheesha Kumari, Ryo Suzuki
(2023), pp. 1-13
Open Access | Times Cited: 14
A vision for contextualized evaluation of remote collaboration supported by AR
Bernardo Marques, Samuel Silva, António Teixeira, et al.
Computers & Graphics (2021) Vol. 102, pp. 413-425
Closed Access | Times Cited: 30
Bernardo Marques, Samuel Silva, António Teixeira, et al.
Computers & Graphics (2021) Vol. 102, pp. 413-425
Closed Access | Times Cited: 30
Is social presence (alone) a general predictor for good remote collaboration? comparing video and augmented reality guidance in maintenance procedures
Bernardo Marques, Carlos Ferreira, Samuel Silva, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1783-1796
Open Access | Times Cited: 12
Bernardo Marques, Carlos Ferreira, Samuel Silva, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1783-1796
Open Access | Times Cited: 12
A Survey of Needs and Features for Augmented Reality Collaborations in Collocated Spaces
Iulian Radu, Tugce Joy, Yiran Bowman, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CSCW1, pp. 1-21
Closed Access | Times Cited: 26
Iulian Radu, Tugce Joy, Yiran Bowman, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CSCW1, pp. 1-21
Closed Access | Times Cited: 26
The Role of Social Presence for Cooperation in Augmented Reality on Head Mounted Devices
Niklas Osmers, Michael Prilla, Oliver Blunk, et al.
(2021), pp. 1-17
Closed Access | Times Cited: 23
Niklas Osmers, Michael Prilla, Oliver Blunk, et al.
(2021), pp. 1-17
Closed Access | Times Cited: 23
A Review on Methods and Systems for Remote Collaboration
Romina Druță, Cristian Druta, Paul Negȋrla, et al.
Applied Sciences (2021) Vol. 11, Iss. 21, pp. 10035-10035
Open Access | Times Cited: 22
Romina Druță, Cristian Druta, Paul Negȋrla, et al.
Applied Sciences (2021) Vol. 11, Iss. 21, pp. 10035-10035
Open Access | Times Cited: 22
Emerging Immersive Communication Systems: Overview, Taxonomy, and Good Practices for QoE Assessment
Pablo Pérez, Ester González-Sosa, Jesús Gutiérrez, et al.
Frontiers in Signal Processing (2022) Vol. 2
Open Access | Times Cited: 15
Pablo Pérez, Ester González-Sosa, Jesús Gutiérrez, et al.
Frontiers in Signal Processing (2022) Vol. 2
Open Access | Times Cited: 15
Evaluating Remote Virtual Hands Models on Social Presence in Hand-based 3D Remote Collaboration
Boram Yoon, Hyung-il Kim, Seo Young Oh, et al.
(2020), pp. 520-532
Closed Access | Times Cited: 16
Boram Yoon, Hyung-il Kim, Seo Young Oh, et al.
(2020), pp. 520-532
Closed Access | Times Cited: 16
What And How Together: A Taxonomy On 30 Years Of Collaborative Human-Centered XR Tasks
Ryan Ghamandi, Yahya Hmaiti, Tam T. Nguyen, et al.
(2023), pp. 322-335
Closed Access | Times Cited: 5
Ryan Ghamandi, Yahya Hmaiti, Tam T. Nguyen, et al.
(2023), pp. 322-335
Closed Access | Times Cited: 5
MRMAC: Mixed Reality Multi-user Asymmetric Collaboration
Faisal Zaman, Craig Anslow, Andrew Chalmers, et al.
(2023), pp. 591-600
Closed Access | Times Cited: 5
Faisal Zaman, Craig Anslow, Andrew Chalmers, et al.
(2023), pp. 591-600
Closed Access | Times Cited: 5
Understanding Multi-user, Handheld Mixed Reality for Group-based MR Games
Carlos Augusto Bautista Isaza, Daniel Enriquez, Hayoun Moon, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CSCW1, pp. 1-28
Open Access | Times Cited: 1
Carlos Augusto Bautista Isaza, Daniel Enriquez, Hayoun Moon, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CSCW1, pp. 1-28
Open Access | Times Cited: 1
Unlocking Understanding: An Investigation of Multimodal Communication in Virtual Reality Collaboration
Ryan Ghamandi, Ravi Kiran Kattoju, Yahya Hmaiti, et al.
(2024), pp. 1-16
Open Access | Times Cited: 1
Ryan Ghamandi, Ravi Kiran Kattoju, Yahya Hmaiti, et al.
(2024), pp. 1-16
Open Access | Times Cited: 1
OmniGlobeVR
Zhengqing Li, Theophilus Teo, Liwei Chan, et al.
(2020), pp. 615-625
Closed Access | Times Cited: 9
Zhengqing Li, Theophilus Teo, Liwei Chan, et al.
(2020), pp. 615-625
Closed Access | Times Cited: 9
Individual Experience and Engagement in Avatar-Mediated Environments: The Mediating Effect of Interpersonal Attraction
Fahad Alblehai
Journal of Educational Computing Research (2021) Vol. 60, Iss. 4, pp. 986-1007
Closed Access | Times Cited: 7
Fahad Alblehai
Journal of Educational Computing Research (2021) Vol. 60, Iss. 4, pp. 986-1007
Closed Access | Times Cited: 7
Effects of visual cue state and type on the mobile user interface of shopping apps with 360° panoramas
Chien‐Hsiung Chen, Weimin Zhai
Displays (2023) Vol. 80, pp. 102525-102525
Closed Access | Times Cited: 2
Chien‐Hsiung Chen, Weimin Zhai
Displays (2023) Vol. 80, pp. 102525-102525
Closed Access | Times Cited: 2
AR Presentation of Team Members’ Performance and Inner Status to Their Leader: A Comparative Study
Thomas Rinnert, James A. Walsh, Cédric Fleury, et al.
Applied Sciences (2023) Vol. 14, Iss. 1, pp. 123-123
Open Access | Times Cited: 2
Thomas Rinnert, James A. Walsh, Cédric Fleury, et al.
Applied Sciences (2023) Vol. 14, Iss. 1, pp. 123-123
Open Access | Times Cited: 2
Look at It This Way: A Comparison of Metaphors for Directing the User's Gaze in eXtended Reality Training Systems
Filippo Gabriele Pratticò, Federico De Lorenzis, Fabrizio Lamberti
2022 8th International Conference of the Immersive Learning Research Network (iLRN) (2021), pp. 1-8
Closed Access | Times Cited: 4
Filippo Gabriele Pratticò, Federico De Lorenzis, Fabrizio Lamberti
2022 8th International Conference of the Immersive Learning Research Network (iLRN) (2021), pp. 1-8
Closed Access | Times Cited: 4
Minerva Potenziale und Produktvision
Jan Christoph Gutzmann, Gian Luca Dossena, Verena Weber, et al.
HMD Praxis der Wirtschaftsinformatik (2024)
Open Access
Jan Christoph Gutzmann, Gian Luca Dossena, Verena Weber, et al.
HMD Praxis der Wirtschaftsinformatik (2024)
Open Access
Assessing Visual Cues for Improving Awareness in Collaborative Augmented Reality
Francesco Strada, Edoardo Battegazzorre, Enrico Ameglio, et al.
Lecture notes in computer science (2022), pp. 200-218
Closed Access | Times Cited: 2
Francesco Strada, Edoardo Battegazzorre, Enrico Ameglio, et al.
Lecture notes in computer science (2022), pp. 200-218
Closed Access | Times Cited: 2
Traces in Virtual Environments: A Framework and Exploration to Conceptualize the Design of Social Virtual Environments
Linda Hirsch, Ceenu George, Andreas Butz
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3874-3884
Closed Access | Times Cited: 1
Linda Hirsch, Ceenu George, Andreas Butz
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3874-3884
Closed Access | Times Cited: 1
MR System to Promote Social Participation of People Who Have Difficulty Going Out
Yanjiao Ao, Masayuki Kanbara, Yuichiro Fujimoto, et al.
Lecture notes in computer science (2021), pp. 383-402
Closed Access | Times Cited: 1
Yanjiao Ao, Masayuki Kanbara, Yuichiro Fujimoto, et al.
Lecture notes in computer science (2021), pp. 383-402
Closed Access | Times Cited: 1
WIM-Drone: Combining a World-In-Miniature and Micro-Gestures for Teleoperation in Augmented Reality
Charles Bailly, Julien Castet
(2023), pp. 1-11
Open Access
Charles Bailly, Julien Castet
(2023), pp. 1-11
Open Access