OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
Dominic Kao, Rabindra Ratan, Christos Mousas, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-27
Open Access | Times Cited: 23

Showing 23 citing articles:

Collaborating with my Doppelgänger
Siqi Guo, Minsoo Choi, Dominic Kao, et al.
Proceedings of the ACM on Computer Graphics and Interactive Techniques (2024) Vol. 7, Iss. 1, pp. 1-23
Open Access | Times Cited: 5

Beyond Avatar Coolness: Exploring the Effects of Avatar Attributes on Continuance Intention to Play Massively Multiplayer Online Role-Playing Games
Dongyan Nan, Seungjong Sun, Bernard J. Jansen, et al.
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 23, pp. 8219-8228
Closed Access | Times Cited: 13

Individualized Virtual Reality for Increasing Self-Compassion: Evaluation Study
Ilona Halim, Lehan Stemmet, Sylvia Hach, et al.
JMIR Mental Health (2023) Vol. 10, pp. e47617-e47617
Open Access | Times Cited: 12

VoiceForge: A Text-Driven Character Voice Generation System for Narrative Content Creation
Yunyi Ni, Qirui Sun, Yuan Chai, et al.
(2025), pp. 1-6
Closed Access

VTuber's Atelier: The Design Space, Challenges, and Opportunities for VTubing
Daye Kim, Sebin Lee, Y H Jun, et al.
(2025), pp. 1-23
Closed Access

“To be or Not to be Me?”: Exploration of Self-Similar Effects of Avatars on Social Virtual Reality Experiences
Hayeon Kim, Jinhyung Park, In‐Kwon Lee
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4794-4804
Closed Access | Times Cited: 9

Effects of Body Type and Voice Pitch on Perceived Audio-Visual Correspondence and Believability of Virtual Characters
Luchcha Lam, Minsoo Choi, Magzhan Mukanova, et al.
ACM Symposium on Applied Perception (2023), pp. 1-11
Open Access | Times Cited: 7

Towards Trustworthy Augmented Reality in The Metaverse Era: Probing Manipulative Designs in Virtual-Physical Commercial Platforms
Esmée De Haas, Yiming Huang, Carlos Bermejo, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2023)
Closed Access | Times Cited: 5

Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality
Cyan DeVeaux, Eugy Han, James A. Landay, et al.
Cyberpsychology Behavior and Social Networking (2023) Vol. 26, Iss. 11, pp. 835-842
Closed Access | Times Cited: 5

Beyond Looks: A Study on Agent Movement and Audiovisual Spatial Coherence in Augmented Reality
Stephanie Arévalo Arboleda, Christian Kunert, Jakob Hartbrich, et al.
(2024), pp. 502-512
Open Access | Times Cited: 1

Towards Trustworthy MetaShopping: Studying Manipulative Audiovisual Designs in Virtual-Physical Commercial Platforms
Esmée Henrieke Anne de Haas, Huang Yi-ming, Lik‐Hang Lee, et al.
(2024), pp. 68-77
Closed Access | Times Cited: 1

Interacting with Masculinities: A Scoping Review
Katie Seaborn
(2023), pp. 1-12
Open Access | Times Cited: 3

Towards Understanding Sense of Inclusion in Social VR Onboarding
Shitao Fang, Koji Yatani
(2023), pp. 1-8
Closed Access | Times Cited: 2

Measuring the influence of audio on immersive experience in extended reality and digital games: a systematic review
Jacob Hedges, Robert Sazdov, Andrew Johnston
2021 Immersive and 3D Audio: from Architecture to Automotive (I3DA) (2023), pp. 1-13
Closed Access | Times Cited: 2

“Hey Players, there is a problem…”: On Attribute Inference Attacks against Videogamers
Linus Eisele, Giovanni Apruzzese
2021 IEEE Conference on Games (CoG) (2024), pp. 1-8
Closed Access

Proposed Avatar Model for Sustainable Smart Tourism Growth: Systematic Literature Review
Siti Elda Hiererra, S.T. Mahardhika, Suhono Harso Supangkat, et al.
(2023), pp. 1-7
Closed Access | Times Cited: 1

Exploring the Appearance and Voice Mismatch of Virtual Characters
Minsoo Choi, Alexandros Koilias, Matias Volonte, et al.
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 555-560
Closed Access | Times Cited: 1

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