OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

The Eye in Extended Reality: A Survey on Gaze Interaction and Eye Tracking in Head-worn Extended Reality
Alexander Plopski, Teresa Hirzle, Nahal Norouzi, et al.
ACM Computing Surveys (2022) Vol. 55, Iss. 3, pp. 1-39
Closed Access | Times Cited: 99

Showing 1-25 of 99 citing articles:

A Fitts’ Law Study of Gaze-Hand Alignment for Selection in 3D User Interfaces
Uta Wagner, Mathias N. Lystbæk, Pavel Manakhov, et al.
(2023), pp. 1-15
Open Access | Times Cited: 46

Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape
Sukran Karaosmanoglu, Sebastian Cmentowski, Lennart E. Nacke, et al.
(2024), pp. 1-28
Open Access | Times Cited: 16

Eye tracking in virtual reality: Vive pro eye spatial accuracy, precision, and calibration reliability
Immo Schuetz, Katja Fiehler
Journal of Eye Movement Research (2022) Vol. 15, Iss. 3
Open Access | Times Cited: 46

Gaze Inputs for Targeting: The Eyes Have It, Not With a Cursor
Ajoy S. Fernandes, Immo Schütz, T. Scott Murdison, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-19
Open Access | Times Cited: 1

Gaze-enabled activity recognition for augmented reality feedback
Kenan Bektaş, Jannis Strecker, Simon Mayer, et al.
Computers & Graphics (2024) Vol. 119, pp. 103909-103909
Open Access | Times Cited: 8

Eye-tracking on virtual reality: a survey
Jesús Moreno-Arjonilla, Alfonso López, J. Roberto Jiménez-Perez, et al.
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access | Times Cited: 7

A Large-Scale Study of Proxemics and Gaze in Groups
Mark Roman Miller, Cyan DeVeaux, Eugy Han, et al.
(2023)
Closed Access | Times Cited: 12

Gaze analysis: A survey on its applications
Carmen Bisogni, Michele Nappi, Genoveffa Tortora, et al.
Image and Vision Computing (2024) Vol. 144, pp. 104961-104961
Open Access | Times Cited: 4

A review of machine learning in scanpath analysis for passive gaze-based interaction
Abdulrahman Mohamed Selim, Michael Barz, Omair Shahzad Bhatti, et al.
Frontiers in Artificial Intelligence (2024) Vol. 7
Open Access | Times Cited: 4

Gaze, Wall, and Racket: Combining Gaze and Hand-Controlled Plane for 3D Selection in Virtual Reality
Uta Wagner, Mathias N. Lystbæk, Andreas Asferg Jacobsen, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. ISS, pp. 189-213
Open Access | Times Cited: 4

OLED-on-silicon (OLEDoS) microdisplays: Technology challenges, design considerations, and adaptation in eXtended Reality (XR) ecosystem – Review
Rifat Kaçar, Ramis Berkay Seri̇n, Esin Uçar, et al.
Next Nanotechnology (2025) Vol. 7, pp. 100132-100132
Open Access

Avatar-mediated communication in collaborative Virtual Environments: A study on users’ attention allocation and perception of social interactions
Chen Li, Yixin Dai, G. Chen, et al.
Computers in Human Behavior (2025), pp. 108598-108598
Closed Access

Physicochemical and Sensory Evaluation of Sustainable Plant-Based Homopolymers as an Alternative to Traditional Emollients in Topical Emulsions
Talita Ganem Meneguello, Nathalia Kopke Palma, Yasmin Rosa Santos, et al.
Pharmaceutics (2025) Vol. 17, Iss. 2, pp. 265-265
Open Access

An experimental study of gaze-controlled telepresence robots
Guangtao Zhang, John Paulin Hansen, Katsumi Minakata
Behaviour and Information Technology (2025), pp. 1-19
Closed Access

Deep Neural Network-Based Modeling of Multimodal Human–Computer Interaction in Aircraft Cockpits
Li Wang, Heming Zhang, Changyuan Wang
Future Internet (2025) Vol. 17, Iss. 3, pp. 127-127
Open Access

Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes
Junlong Chen, Jens Grubert, Per Ola Kristensson
(2025), pp. 206-216
Closed Access

KDE-RF: Optimization in UUVs Eye Movement Control
Bingkun Jiang, Yana Ma, Meng Guo, et al.
Lecture notes in electrical engineering (2025), pp. 297-307
Closed Access

The interplay of user preference and precision in different gaze-based interaction methods in virtual environments
Björn Severitt, Yannick Sauer, Alexander Neugebauer, et al.
Frontiers in Virtual Reality (2025) Vol. 6
Open Access

Purposeful XR: Affordances, Challenges, and Speculations for an Ethical Future
Elizabeth Childs, Samir Ghosh, Sebastian Cmentowski, et al.
(2025), pp. 1-6
Closed Access

Walkie-Talkie: Exploring Longitudinal Natural Gaze, LLMs, and VLMs for Query Disambiguation in XR
Jaewook Lee, Tianyi Wang, Jacqui Fashimpaur, et al.
(2025), pp. 1-9
Closed Access

GazeClass: Towards Gaze-Adaptive Cross-Device Learning Support for Virtual Classrooms
Shi Liu, Alexander Maedche, Martin Feick
(2025), pp. 1-12
Closed Access

Estimating Detection Thresholds of Being Looked at in Virtual Reality for Avatar Redirection
Ephraim Schott, Irene López García, Lauren August Semple, et al.
(2025), pp. 1-14
Closed Access

Augmenting Realistic Charts with Virtual Overlays
Yingkun Shi, Boyan Li, Yuyu Luo, et al.
(2025), pp. 1-23
Closed Access

Page 1 - Next Page

Scroll to top