
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Learning Soccer Juggling Skills with Layer-wise Mixture-of-Experts
Zhaoming Xie, Sebastian Starke, Hung Yu Ling, et al.
(2022), pp. 1-9
Closed Access | Times Cited: 9
Zhaoming Xie, Sebastian Starke, Hung Yu Ling, et al.
(2022), pp. 1-9
Closed Access | Times Cited: 9
Showing 9 citing articles:
QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars
Alexander Winkler, Jungdam Won, Yuting Ye
(2022), pp. 1-8
Open Access | Times Cited: 82
Alexander Winkler, Jungdam Won, Yuting Ye
(2022), pp. 1-8
Open Access | Times Cited: 82
Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models
Simon Alexanderson, Rajmund Nagy, Jonas Beskow, et al.
ACM Transactions on Graphics (2023) Vol. 42, Iss. 4, pp. 1-20
Open Access | Times Cited: 81
Simon Alexanderson, Rajmund Nagy, Jonas Beskow, et al.
ACM Transactions on Graphics (2023) Vol. 42, Iss. 4, pp. 1-20
Open Access | Times Cited: 81
InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion
Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2023), pp. 14882-14894
Open Access | Times Cited: 31
Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2023), pp. 14882-14894
Open Access | Times Cited: 31
MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations
Heyuan Yao, Zhenhua Song, Yuyang Zhou, et al.
ACM Transactions on Graphics (2024) Vol. 43, Iss. 4, pp. 1-21
Open Access | Times Cited: 6
Heyuan Yao, Zhenhua Song, Yuyang Zhou, et al.
ACM Transactions on Graphics (2024) Vol. 43, Iss. 4, pp. 1-21
Open Access | Times Cited: 6
DribbleBot: Dynamic Legged Manipulation in the Wild
Yandong Ji, Gabriel B. Margolis, Pulkit Agrawal
(2023)
Open Access | Times Cited: 15
Yandong Ji, Gabriel B. Margolis, Pulkit Agrawal
(2023)
Open Access | Times Cited: 15
Motion Planning for a Legged Robot with Dynamic Characteristics
Xu Liu, Limin Yang, Zhijun Chen, et al.
Sensors (2024) Vol. 24, Iss. 18, pp. 6070-6070
Open Access | Times Cited: 2
Xu Liu, Limin Yang, Zhijun Chen, et al.
Sensors (2024) Vol. 24, Iss. 18, pp. 6070-6070
Open Access | Times Cited: 2
A language‐directed virtual human motion generation approach based on musculoskeletal models
Libo Sun, Y. G. Wang, Wenhu Qin
Computer Animation and Virtual Worlds (2024) Vol. 35, Iss. 3
Closed Access
Libo Sun, Y. G. Wang, Wenhu Qin
Computer Animation and Virtual Worlds (2024) Vol. 35, Iss. 3
Closed Access
Learning to Play Guitar with Robotic Hands
Chaoyi Luo, Pengbin Tang, Yuqi Ma, et al.
Computer Graphics Forum (2024) Vol. 43, Iss. 8
Closed Access
Chaoyi Luo, Pengbin Tang, Yuqi Ma, et al.
Computer Graphics Forum (2024) Vol. 43, Iss. 8
Closed Access
DAFNet: Generating Diverse Actions for Furniture Interaction by Learning Conditional Pose Distribution
Taeil Jin, Sung‐Hee Lee
Computer Graphics Forum (2023) Vol. 42, Iss. 7
Open Access
Taeil Jin, Sung‐Hee Lee
Computer Graphics Forum (2023) Vol. 42, Iss. 7
Open Access