
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape
Sukran Karaosmanoglu, Sebastian Cmentowski, Lennart E. Nacke, et al.
(2024), pp. 1-28
Open Access | Times Cited: 16
Sukran Karaosmanoglu, Sebastian Cmentowski, Lennart E. Nacke, et al.
(2024), pp. 1-28
Open Access | Times Cited: 16
Showing 16 citing articles:
Personalized smart immersive XR environments: a systematic literature review
Nan Huang, Prashant Goswami, Veronica Sundstedt, et al.
The Visual Computer (2025)
Open Access
Nan Huang, Prashant Goswami, Veronica Sundstedt, et al.
The Visual Computer (2025)
Open Access
Purposeful XR: Affordances, Challenges, and Speculations for an Ethical Future
Elizabeth Childs, Samir Ghosh, Sebastian Cmentowski, et al.
(2025), pp. 1-6
Closed Access
Elizabeth Childs, Samir Ghosh, Sebastian Cmentowski, et al.
(2025), pp. 1-6
Closed Access
It's All Fun and Games, Until Someone Gets Hurt: How Game Pace and Player Movement Influence the User Experience in VR
Patrizia Ring, Annika Hemsing, Maic Masuch
(2025), pp. 1-7
Closed Access
Patrizia Ring, Annika Hemsing, Maic Masuch
(2025), pp. 1-7
Closed Access
The Impact of Bike-Based Controllers and Adaptive Feedback on Immersion and Enjoyment in a Virtual Reality Cycling Exergame
Jonas Keppel, Marvin Strauss, Songning Zhang, et al.
(2025), pp. 1-8
Closed Access
Jonas Keppel, Marvin Strauss, Songning Zhang, et al.
(2025), pp. 1-8
Closed Access
From Locked Rooms to Open Minds: Escape Room Best Practices to Enhance Reflection in Extended Reality Learning Environments
Erica Kleinman, Rana Jahani, Eileen McGivney, et al.
(2025), pp. 1-16
Closed Access
Erica Kleinman, Rana Jahani, Eileen McGivney, et al.
(2025), pp. 1-16
Closed Access
"Through the Looking Glass, and What We Found There": A Comprehensive Study of User Experiences with Pass-Through Devices in Everyday Activities
D.N. Kim, Yewon Min, Jae-Yeop Jeong, et al.
(2025), pp. 1-30
Closed Access
D.N. Kim, Yewon Min, Jae-Yeop Jeong, et al.
(2025), pp. 1-30
Closed Access
AlphaPIG: The Nicest Way to Prolong Interactive Gestures in Extended Reality
Yi Li, Florian Fischer, Tim Dwyer, et al.
(2025), pp. 1-14
Closed Access
Yi Li, Florian Fischer, Tim Dwyer, et al.
(2025), pp. 1-14
Closed Access
Snap, Sweat, and Sketch: Designing Home Exercise Experiences for Augmented Reality Head-mounted Displays
Michelle Adiwangsa, Penny Sweetser, Anne Ozdowska
(2025), pp. 1-20
Closed Access
Michelle Adiwangsa, Penny Sweetser, Anne Ozdowska
(2025), pp. 1-20
Closed Access
From Solo to Social: Exploring the Dynamics of Player Cooperation in a Co-located Cooperative Exergame
D. Wang, Sebastian Cmentowski, Reza Hadi Mogavi, et al.
(2025), pp. 1-16
Closed Access
D. Wang, Sebastian Cmentowski, Reza Hadi Mogavi, et al.
(2025), pp. 1-16
Closed Access
Can Augmented Reality Head-Mounted Display Exergames Support the Management of Multiple Sclerosis at Home? Workshop Discussions with Researchers and Experts with Lived Experience of MS
Michelle Adiwangsa, Hanna Suominen, Penny Sweetser
(2025), pp. 1-7
Closed Access
Michelle Adiwangsa, Hanna Suominen, Penny Sweetser
(2025), pp. 1-7
Closed Access
Augmented future: tracing the trajectory of location-based augmented reality gaming for the next ten years
Samuli Laato, Heinrich Söbke, Manuel F. Baer
i-com (2024) Vol. 23, Iss. 2, pp. 189-203
Open Access | Times Cited: 1
Samuli Laato, Heinrich Söbke, Manuel F. Baer
i-com (2024) Vol. 23, Iss. 2, pp. 189-203
Open Access | Times Cited: 1
The Jade Gateway to Exergaming: How Socio-Cultural Factors Shape Exergaming Among East Asian Older Adults
Reza Hadi Mogavi, Juhyung Son, S. C. Yang, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-34
Open Access | Times Cited: 1
Reza Hadi Mogavi, Juhyung Son, S. C. Yang, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-34
Open Access | Times Cited: 1
FitFest: Designing a Narrative-driven Exergame to Engage Active Seniors in Physical Activity
E.R.F.S. de Freitas, Hildegardo Noronha, Cíntia França, et al.
(2024), pp. 301-305
Closed Access
E.R.F.S. de Freitas, Hildegardo Noronha, Cíntia França, et al.
(2024), pp. 301-305
Closed Access
Flame and Fortune: The Connection Between Toxic Behavior and In-game Purchasing in Multiplayer Online Games
Bastian Kordyaka, Nicole A. Beres, Rachel Kowert, et al.
(2024), pp. 145-150
Closed Access
Bastian Kordyaka, Nicole A. Beres, Rachel Kowert, et al.
(2024), pp. 145-150
Closed Access
Gamification of walking in nature: A field experiment with Pokémon GO Routes
Samuli Laato, Sampsa Rauti, Bastian Kordyaka, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-25
Open Access
Samuli Laato, Sampsa Rauti, Bastian Kordyaka, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-25
Open Access
Move, React, Repeat! The Role of Continuous Cues in Immersive Exergames
Sukran Karaosmanoglu, Moritz Wegner, Sebastian Cmentowski, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-23
Open Access
Sukran Karaosmanoglu, Moritz Wegner, Sebastian Cmentowski, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-23
Open Access
Are stress and engagement in toxicity associated with sleep quality? A study with League of Legends players
Bastian Kordyaka, Samuli Laato, Sebastian Weber, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-17
Open Access
Bastian Kordyaka, Samuli Laato, Sebastian Weber, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-17
Open Access
From Novelty to Clinical Practice: Exploring VR Exergames with Physical Therapists
Maria Chiu, Elina Tochilnikova, Casper Harteveld
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-29
Open Access
Maria Chiu, Elina Tochilnikova, Casper Harteveld
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-29
Open Access