OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Loot boxes, problem gambling and problem video gaming: A systematic review and meta-synthesis
Stuart Gordon Spicer, Laura Louise Nicklin, Maria Uther, et al.
New Media & Society (2021) Vol. 24, Iss. 4, pp. 1001-1022
Open Access | Times Cited: 99

Showing 1-25 of 99 citing articles:

A taxonomy of technology design features that promote potentially addictive online behaviours
Maèva Flayelle, Damien Brevers, Daniel L. King, et al.
Nature Reviews Psychology (2023) Vol. 2, Iss. 3, pp. 136-150
Open Access | Times Cited: 80

The Lancet Public Health Commission on gambling
Heather Wardle, Louisa Degenhardt, Virve Marionneau, et al.
The Lancet Public Health (2024) Vol. 9, Iss. 11, pp. e950-e994
Open Access | Times Cited: 17

The role of microtransactions in Internet Gaming Disorder and Gambling Disorder: A preregistered systematic review
Phillip C. Raneri, Christian Montag, Dmitri Rozgonjuk, et al.
Addictive Behaviors Reports (2022) Vol. 15, pp. 100415-100415
Open Access | Times Cited: 40

Loot box purchases and their relationship with internet gaming disorder and online gambling disorder in adolescents: A prospective study
Joaquín González‐Cabrera, Aránzazu Basterra-González, Jéssica Ortega-Barón, et al.
Computers in Human Behavior (2023) Vol. 143, pp. 107685-107685
Open Access | Times Cited: 36

What are the odds? Poor compliance with UK loot box probability disclosure industry self-regulation
Leon Y. Xiao, Laura L. Henderson, Philip Newall
PLoS ONE (2023) Vol. 18, Iss. 9, pp. e0286681-e0286681
Open Access | Times Cited: 27

Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model
Alessandro Giardina, Adriano Schimmenti, Vladan Starčević, et al.
Computers in Human Behavior (2024) Vol. 155, pp. 108187-108187
Open Access | Times Cited: 12

Mapping out focus for circular economy business models (CEBMs) research in construction sector studies – a bibliometric approach
Kenneth Otasowie, Clinton Aigbavboa, Ayodeji Emmanuel Oke, et al.
Journal of Engineering Design and Technology (2024)
Open Access | Times Cited: 9

Loot boxes are more prevalent in United Kingdom video games than previously considered: updating Zendle et al. (2020)
Leon Y. Xiao, Laura L. Henderson, Philip Newall
Addiction (2022) Vol. 117, Iss. 9, pp. 2553-2555
Open Access | Times Cited: 35

The evolution of young gambling studies: digital convergence of gaming, gambling and cryptocurrency technologies
Paul Delfabbro, Daniel L. King
International Gambling Studies (2023) Vol. 23, Iss. 3, pp. 491-504
Closed Access | Times Cited: 21

Videogame player experiences with micro-transactions: An interpretative phenomenological analysis
Erin Gibson, Mark D. Griffiths, Filipa Calado, et al.
Computers in Human Behavior (2023) Vol. 145, pp. 107766-107766
Open Access | Times Cited: 19

Loot box engagement: relationships with educational attainment, employment status and earnings in a cohort of 16 000 United Kingdom gamers
James Close, Stuart Gordon Spicer, Laura Louise Nicklin, et al.
Addiction (2022) Vol. 117, Iss. 8, pp. 2338-2345
Open Access | Times Cited: 25

Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation
Nerilee Hing, Matthew Rockloff, Alex Russell, et al.
Journal of Behavioral Addictions (2022)
Open Access | Times Cited: 24

Impulsivity and loot box engagement
Eamon Patrick Garrett, Aaron Drummond, Emily Lowe-Calverley, et al.
Telematics and Informatics (2023) Vol. 78, pp. 101952-101952
Open Access | Times Cited: 15

Loot boxes, gambling-related risk factors, and mental health in Mainland China: A large-scale survey
Leon Y. Xiao, Tullia C. Fraser, Rune Kristian Lundedal Nielsen, et al.
Addictive Behaviors (2023) Vol. 148, pp. 107860-107860
Open Access | Times Cited: 15

A Critical Review of Maturity Model Development in the Digitisation Era
Samuel Adeniyi Adekunle, Clinton Aigbavboa, Obuks Ejohwomu, et al.
Buildings (2022) Vol. 12, Iss. 6, pp. 858-858
Open Access | Times Cited: 21

ESport programs in high school: what’s at play?
Antoine Lemay, Magali Dufour, Mathieu Goyette, et al.
Frontiers in Psychiatry (2024) Vol. 15
Open Access | Times Cited: 4

Video Game Structural Features Are Related to Internet Gaming Disorder and Motivations of Play: Design and Validation of the Video Game Structure Scale (VGSS)
Arnau Carmona, Xavier Carbonell, Iván Bonilla, et al.
International Journal of Mental Health and Addiction (2025)
Open Access

Scrutinizing the Gateway Relationship Between Gaming and Gambling Disorder: Scoping Review With a Focus on the Southeast Asian Region
Kristiana Siste, Daniel L. King, Enjeline Hanafi, et al.
JMIR Serious Games (2025) Vol. 13, pp. e59740-e59740
Open Access

"They're Scamming Me": How Children Experience and Conceptualize Harm in Game Monetization
Taylor Hardwick, Marcus Carter, Stephanie Harkin, et al.
(2025)
Closed Access

"They're Scamming Me": How Children Experience and Conceptualize Harm in Game Monetization
Taylor Hardwick, Marcus Carter, Stephanie Harkin, et al.
(2025), pp. 1-14
Closed Access

Brawl Stars Players’ Perceptions After the Removal of Loot Boxes
Francisco J. Sanmartín, Judith Velasco, Fátima Cuadrado, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-10
Closed Access

Opening Pandora’s Loot Box: Weak Links Between Gambling and Loot Box Expenditure in China, and Player Opinions on Probability Disclosures and Pity-Timers
Leon Y. Xiao, Tullia C. Fraser, Philip Newall
Journal of Gambling Studies (2022) Vol. 39, Iss. 2, pp. 645-668
Open Access | Times Cited: 18

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