OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Computational imaging during video game playing shows dynamic synchronization of cortical and subcortical networks of emotions
Joana Leitão, Ben Meuleman, Dimitri Van De Ville, et al.
PLoS Biology (2020) Vol. 18, Iss. 11, pp. e3000900-e3000900
Open Access | Times Cited: 26

Showing 1-25 of 26 citing articles:

Virtual Reality for Emotion Elicitation – A Review
Rukshani Somarathna, Tomasz Bednarz, Gelareh Mohammadi
IEEE Transactions on Affective Computing (2022) Vol. 14, Iss. 4, pp. 2626-2645
Open Access | Times Cited: 85

Theory convergence in emotion science is timely and realistic
Klaus R. Scherer
Cognition & Emotion (2022) Vol. 36, Iss. 2, pp. 154-170
Open Access | Times Cited: 30

Emo-FilM: A multimodal dataset for affective neuroscience using naturalistic stimuli
Elenor Morgenroth, Stefano Moia, Laura Vilaclara, et al.
Scientific Data (2025) Vol. 12, Iss. 1
Open Access

Dynamic functional brain networks underlying the temporal inertia of negative emotions
Julian Gaviria, Gwladys Rey, Thomas A. W. Bolton, et al.
NeuroImage (2021) Vol. 240, pp. 118377-118377
Open Access | Times Cited: 18

Emo-FilM: A multimodal dataset for affective neuroscience using naturalistic stimuli
Elenor Morgenroth, Stefano Moia, Laura Vilaclara, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2024)
Open Access | Times Cited: 2

Multisensed Emotions as Adaptation Controllers in Human-to-Serious NeuroGames Communication
Sofia B. Dias, Herbert F. Jelinek, Leontios J. Hadjileontiadis
IEEE Communications Magazine (2023) Vol. 61, Iss. 10, pp. 38-44
Open Access | Times Cited: 5

Exploring User Engagement in Immersive Virtual Reality Games through Multimodal Body Movements
Rukshani Somarathna, Don Samitha Elvitigala, Yijun Yan, et al.
(2023) Vol. 20, pp. 1-8
Closed Access | Times Cited: 5

Probing neurodynamics of experienced emotions—a Hitchhiker’s guide to film fMRI
Elenor Morgenroth, Laura Vilaclara, Michał Muszyński, et al.
Social Cognitive and Affective Neuroscience (2023) Vol. 18, Iss. 1
Open Access | Times Cited: 5

Video gaming, but not reliance on GPS, is associated with spatial navigation performance
Emre Yavuz, Chuanxiuyue He, Sarah Goodroe, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2023)
Open Access | Times Cited: 5

Emotion Recognition in a Multi-Componential Framework: The Role of Physiology
Maëlan Q. Menétrey, Gelareh Mohammadi, Joana Leitão, et al.
Frontiers in Computer Science (2022) Vol. 4
Open Access | Times Cited: 8

Amygdala in Action: Functional Connectivity during Approach and Avoidance Behaviors
Joana Leitão, Maya Burckhardt, Patrik Vuilleumier
Journal of Cognitive Neuroscience (2021) Vol. 34, Iss. 5, pp. 729-747
Open Access | Times Cited: 6

Probing Neurodynamics of Experienced Emotions - A Hitchhiker's Guide to Film fMRI
Elenor Morgenroth, Laura Vilaclara, Michał Muszyński, et al.
(2022)
Open Access | Times Cited: 3

EmoStim: A Database of Emotional Film Clips With Discrete and Componential Assessment
Rukshani Somarathna, Patrik Vuilleumier, Gelareh Mohammadi
IEEE Transactions on Affective Computing (2023) Vol. 15, Iss. 3, pp. 1202-1212
Open Access | Times Cited: 1

If it changes, it must be an emotion process: Micro or macro
Klaus R. Scherer
Elsevier eBooks (2024), pp. 23-48
Closed Access

On the role of behavioural modes during temporally extended decision-making and their neural substrates
Nils Kolling, Jacqueline Scholl
Current Opinion in Behavioral Sciences (2024) Vol. 58, pp. 101404-101404
Open Access

Inteligencia Artificial para análisis de sentimientos en los videojuegos
Uriel García Regalado, Yenori Carballo Valverde
TECHNO REVIEW International Technology Science and Society Review /Revista Internacional de Tecnología Ciencia y Sociedad (2022) Vol. 11, Iss. 2, pp. 185-198
Open Access | Times Cited: 2

Emotion Recognition in a Multi-Componential Framework: The Role of Physiology
Maëlan Q. Menétrey, Gelareh Mohammadi, Joana Leitão, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2021)
Open Access | Times Cited: 2

Dynamic functional brain networks underlying the temporal inertia of negative emotions
Julian Gaviria, Gwladys Rey, Thomas A. W. Bolton, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2021)
Open Access | Times Cited: 2

Rôle du cervelet dans les émotions
Marine Thomasson, Julie Péron
Revue de neuropsychologie (2023) Vol. 15, Iss. 1, pp. 7-16
Open Access

EmoStim: A Database of Emotional Film Clips with Discrete and Componential Assessment
Rukshani Somarathna, Patrik Vuilleumier, Gelareh Mohammadi
arXiv (Cornell University) (2023)
Open Access

Multidimensional Brain-Brain and Brain-Computer Interfaces
Philip P. Foster, Aladin M. Boriek, Raj S. Chhikara, et al.
(2023)
Closed Access

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