
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Developing English language learners’ oral production with a digital game-based mobile application
Zehua Wang, Feifei Han
PLoS ONE (2021) Vol. 16, Iss. 1, pp. e0232671-e0232671
Open Access | Times Cited: 35
Zehua Wang, Feifei Han
PLoS ONE (2021) Vol. 16, Iss. 1, pp. e0232671-e0232671
Open Access | Times Cited: 35
Showing 1-25 of 35 citing articles:
Preservice Teachers’ Knowledge and Attitudes toward Digital-Game-Based Language Learning
Jose Belda-Medina, José Ramón Calvo‐Ferrer
Education Sciences (2022) Vol. 12, Iss. 3, pp. 182-182
Open Access | Times Cited: 31
Jose Belda-Medina, José Ramón Calvo‐Ferrer
Education Sciences (2022) Vol. 12, Iss. 3, pp. 182-182
Open Access | Times Cited: 31
An Analysis of Game Design Elements Used in Digital Game-Based Language Learning
Terence Govender, Joan Arnedo-Moreno
Sustainability (2021) Vol. 13, Iss. 12, pp. 6679-6679
Open Access | Times Cited: 40
Terence Govender, Joan Arnedo-Moreno
Sustainability (2021) Vol. 13, Iss. 12, pp. 6679-6679
Open Access | Times Cited: 40
Integrating CALL and AIALL for an interactive pedagogical model of language learning
Akbar Bahari, Feifei Han, Artur Strzelecki
Education and Information Technologies (2025)
Open Access
Akbar Bahari, Feifei Han, Artur Strzelecki
Education and Information Technologies (2025)
Open Access
Technological acceptance of non-native speakers on language learning mobile application using augmented reality
Nur Asylah Suwadi, Meng Chun Lam, Nazatul Aini Abd Majid, et al.
Multimedia Tools and Applications (2025)
Closed Access
Nur Asylah Suwadi, Meng Chun Lam, Nazatul Aini Abd Majid, et al.
Multimedia Tools and Applications (2025)
Closed Access
Unboxing autonomous motivation, controlled motivation, and oral skills among EFL learners: Insights into gamification through the lens of broaden-and-build theory
Jiao Song, Ru Wang, X. Ben Wu, et al.
Learning and Motivation (2025) Vol. 90, pp. 102110-102110
Closed Access
Jiao Song, Ru Wang, X. Ben Wu, et al.
Learning and Motivation (2025) Vol. 90, pp. 102110-102110
Closed Access
Exploring Mobile Apps in English Learning
Xiaoyu Fan, Ketong Liu, Xiangwen Wang, et al.
Journal of Education Humanities and Social Sciences (2023) Vol. 8, pp. 2367-2374
Open Access | Times Cited: 8
Xiaoyu Fan, Ketong Liu, Xiangwen Wang, et al.
Journal of Education Humanities and Social Sciences (2023) Vol. 8, pp. 2367-2374
Open Access | Times Cited: 8
Computer Mediated Communication in Second Language Education
Hung Phu Bui, Anh Tram Dang Pham, Priyambada Purohit
Intelligent systems reference library (2022), pp. 45-60
Closed Access | Times Cited: 11
Hung Phu Bui, Anh Tram Dang Pham, Priyambada Purohit
Intelligent systems reference library (2022), pp. 45-60
Closed Access | Times Cited: 11
A Systematic Literature Review on the use of Mobile-assisted Language Learning (MALL) for Enhancing Speaking Skills in Chinese EFL context
Ziyi Languageacademy
International Journal of Frontiers in Sociology (2021) Vol. 3, Iss. 15
Open Access | Times Cited: 12
Ziyi Languageacademy
International Journal of Frontiers in Sociology (2021) Vol. 3, Iss. 15
Open Access | Times Cited: 12
Affective Support for Self-Regulation in Mobile-Assisted Language Learning
Olga Viberg, Agnes Kukulska‐Hulme, Ward Peeters
International Journal of Mobile and Blended Learning (2023) Vol. 15, Iss. 2, pp. 1-15
Open Access | Times Cited: 4
Olga Viberg, Agnes Kukulska‐Hulme, Ward Peeters
International Journal of Mobile and Blended Learning (2023) Vol. 15, Iss. 2, pp. 1-15
Open Access | Times Cited: 4
Heuristics and Think-aloud Method for Evaluating the Usability of Game-based Language Learning
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, et al.
International Journal of Advanced Computer Science and Applications (2021) Vol. 12, Iss. 11
Open Access | Times Cited: 10
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, et al.
International Journal of Advanced Computer Science and Applications (2021) Vol. 12, Iss. 11
Open Access | Times Cited: 10
Game-Based English Learning for Young Learners: A Systematic Review
Alfi Diotama Saputra, Livia Septiani, Rezki Adriani, et al.
JEdu Journal of English Education (2021) Vol. 1, Iss. 3, pp. 109-122
Open Access | Times Cited: 8
Alfi Diotama Saputra, Livia Septiani, Rezki Adriani, et al.
JEdu Journal of English Education (2021) Vol. 1, Iss. 3, pp. 109-122
Open Access | Times Cited: 8
The effects of mobile-assisted concept mapping on EFL learners’ writing fluency and motivation
Ardalan Kaveh, Ehsan Hadipourfard, Mohammad Bavali
The JALT CALL Journal (2023) Vol. 19, Iss. 2, pp. 171-196
Open Access | Times Cited: 2
Ardalan Kaveh, Ehsan Hadipourfard, Mohammad Bavali
The JALT CALL Journal (2023) Vol. 19, Iss. 2, pp. 171-196
Open Access | Times Cited: 2
Expert Review on Mobile Augmented Reality Applications for Language Learning
Nur Asylah Suwadi, Nazatul Aini Abd Majid, Meng Chun Lam, et al.
International Journal of Advanced Computer Science and Applications (2021) Vol. 12, Iss. 10
Open Access | Times Cited: 4
Nur Asylah Suwadi, Nazatul Aini Abd Majid, Meng Chun Lam, et al.
International Journal of Advanced Computer Science and Applications (2021) Vol. 12, Iss. 10
Open Access | Times Cited: 4
The Impact of Mobile Educational Games on Contemporary Users' Learning Behavior
Huang Jian, Gege Fang, Yang Liu, et al.
Journal of Global Information Management (2022) Vol. 30, Iss. 11, pp. 1-22
Open Access | Times Cited: 3
Huang Jian, Gege Fang, Yang Liu, et al.
Journal of Global Information Management (2022) Vol. 30, Iss. 11, pp. 1-22
Open Access | Times Cited: 3
Innovative Approach to Teaching EFL through a Game-based Speaking Mobile Application
Jarah Gertrudes M. Espiritu, Khajornsak Buaraphan
Research Square (Research Square) (2023)
Open Access | Times Cited: 1
Jarah Gertrudes M. Espiritu, Khajornsak Buaraphan
Research Square (Research Square) (2023)
Open Access | Times Cited: 1
Longitudinal Investigation: Impact of Production-Oriented Approach on Chinese University Students’ English Writing and Speaking Proficiency
Yanli Zhao, Nur Ainil Sulaiman, Wahiza Wahi
World Journal of English Language (2024) Vol. 14, Iss. 4, pp. 92-92
Open Access
Yanli Zhao, Nur Ainil Sulaiman, Wahiza Wahi
World Journal of English Language (2024) Vol. 14, Iss. 4, pp. 92-92
Open Access
The Effect of a Program Based on Electronic Educational Games in Developing the English Speaking Skill for Pupils of the First Cycle of Basic Education in Language Schools
انتصار عبد المنعم سليمان, مجدى مهدى على, شيماء سعيد سيد
Deleted Journal (2024) Vol. 262, Iss. 262, pp. 199-224
Open Access
انتصار عبد المنعم سليمان, مجدى مهدى على, شيماء سعيد سيد
Deleted Journal (2024) Vol. 262, Iss. 262, pp. 199-224
Open Access
Chinese Students’ Continued Intention to Use Liulishuo App to Learn English Speaking Skills in Non-mandatory Environment: A Case in a Chinese University
Kehan Du
International Journal of Information and Education Technology (2024) Vol. 14, Iss. 5, pp. 681-689
Open Access
Kehan Du
International Journal of Information and Education Technology (2024) Vol. 14, Iss. 5, pp. 681-689
Open Access
An Exploration of EFL Teachers’ Perceptions of Using Game-Based Learning Tools in Virtual Classes in a Saudi Primary School Context
Ghidaa Mohammad Al-Harbi, Abeer Ahmed Madini
Journal of Language Teaching and Research (2024) Vol. 15, Iss. 4, pp. 1156-1168
Open Access
Ghidaa Mohammad Al-Harbi, Abeer Ahmed Madini
Journal of Language Teaching and Research (2024) Vol. 15, Iss. 4, pp. 1156-1168
Open Access
Effectiveness of Mobile-assisted Language Learning in Developing Oral English in Higher Education: A Comparative Systematic Review
Meng-fei Zhao, Nooreen Noordin, Norhakimah Khaiessa Ahmad, et al.
World Journal of English Language (2024) Vol. 15, Iss. 1, pp. 56-56
Open Access
Meng-fei Zhao, Nooreen Noordin, Norhakimah Khaiessa Ahmad, et al.
World Journal of English Language (2024) Vol. 15, Iss. 1, pp. 56-56
Open Access
The effect of digital game-based group dynamic assessment on L2 pragmatic competence
Saba Bashiri, Saman Ebadi
Interactive Learning Environments (2024), pp. 1-15
Closed Access
Saba Bashiri, Saman Ebadi
Interactive Learning Environments (2024), pp. 1-15
Closed Access
Using Smartphones as Learning Media to Improve Vocabulary: A Focus on Senior High School Students
Chungwan Lim
Deleted Journal (2024) Vol. 3, Iss. 4, pp. 101-109
Closed Access
Chungwan Lim
Deleted Journal (2024) Vol. 3, Iss. 4, pp. 101-109
Closed Access
Heuristic And Think Aloud Method To Evaluate The Low Fidelity Prototype Of Game-Based Language Learning Application
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, et al.
2021 International Conference on Innovative Computing (ICIC) (2021), pp. 1-10
Closed Access | Times Cited: 3
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, et al.
2021 International Conference on Innovative Computing (ICIC) (2021), pp. 1-10
Closed Access | Times Cited: 3
On the Relationship between Speech Intelligibility and Fluency Indicators among English-Speaking Individuals with Parkinson’s Diseases
Chin-Ting Liu, Shiao-Wei Chu, Yuan-shan Chen
Behavioural Neurology (2022) Vol. 2022, pp. 1-8
Open Access | Times Cited: 2
Chin-Ting Liu, Shiao-Wei Chu, Yuan-shan Chen
Behavioural Neurology (2022) Vol. 2022, pp. 1-8
Open Access | Times Cited: 2
MOBILE TECHNOLOGIES AS A TOOL IN EFL TEACHING
G. S. Bimasheva, Sh. G. Iskakova, A. A. Shibintayeva
Bulletin of Kazakh National Women s Teacher Training University (2021), Iss. 2, pp. 158-168
Open Access | Times Cited: 1
G. S. Bimasheva, Sh. G. Iskakova, A. A. Shibintayeva
Bulletin of Kazakh National Women s Teacher Training University (2021), Iss. 2, pp. 158-168
Open Access | Times Cited: 1