OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Inclusion of Gaming Disorder in ICD has more advantages than disadvantages
Orsolya Király, Zsolt Demetrovics
Journal of Behavioral Addictions (2017) Vol. 6, Iss. 3, pp. 280-284
Open Access | Times Cited: 81

Showing 1-25 of 81 citing articles:

A weak scientific basis for gaming disorder: Let us err on the side of caution
Antonius J. van Rooij, Christopher J. Ferguson, Michelle Colder Carras, et al.
Journal of Behavioral Addictions (2018) Vol. 7, Iss. 1, pp. 1-9
Open Access | Times Cited: 300

Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective
Hans‐Jürgen Rumpf, Sophia Achab, Joël Billieux, et al.
Journal of Behavioral Addictions (2018) Vol. 7, Iss. 3, pp. 556-561
Open Access | Times Cited: 269

Prevalence of gaming disorder: A meta-analysis
Hee Sun Kim, Gaeun Son, Eun-Bin Roh, et al.
Addictive Behaviors (2021) Vol. 126, pp. 107183-107183
Closed Access | Times Cited: 176

Ten-Item Internet Gaming Disorder Test (IGDT-10): Measurement invariance and cross-cultural validation across seven language-based samples.
Orsolya Király, Beáta Bőthe, Jano Ramos‐Diaz, et al.
Psychology of Addictive Behaviors (2018) Vol. 33, Iss. 1, pp. 91-103
Open Access | Times Cited: 110

The Association Between Internet Gaming Disorder and Impulsivity: A Systematic Review of Literature
Şerife İnci Şalvarlı, Mark D. Griffiths
International Journal of Mental Health and Addiction (2019) Vol. 20, Iss. 1, pp. 92-118
Open Access | Times Cited: 98

Established risk factors for addiction fail to discriminate between healthy gamers and gamers endorsing DSM-5 Internet gaming disorder
Jory Deleuze, Filip Nuyens, Lucien Rochat, et al.
Journal of Behavioral Addictions (2017) Vol. 6, Iss. 4, pp. 516-524
Open Access | Times Cited: 88

Will esports result in a higher prevalence of problematic gaming? A review of the global situation
Thomas Chung, Simmy Sum, Monique Chan, et al.
Journal of Behavioral Addictions (2019) Vol. 8, Iss. 3, pp. 384-394
Open Access | Times Cited: 79

Co-occurrences of substance use and other potentially addictive behaviors: Epidemiological results from the Psychological and Genetic Factors of the Addictive Behaviors (PGA) Study
Eszter Kótyuk, Anna Mägi, Andrea Eisinger, et al.
Journal of Behavioral Addictions (2020) Vol. 9, Iss. 2, pp. 272-288
Open Access | Times Cited: 79

Risk and protective factors of Internet gaming disorder among Chinese people: A meta-analysis
Yinan Ji, Margaret Xi Can Yin, Anna Yan Zhang, et al.
Australian & New Zealand Journal of Psychiatry (2021) Vol. 56, Iss. 4, pp. 332-346
Closed Access | Times Cited: 76

Regulating Gambling-Like Video Game Loot Boxes: a Public Health Framework Comparing Industry Self-Regulation, Existing National Legal Approaches, and Other Potential Approaches
Leon Y. Xiao, Laura L. Henderson, Rune Kristian Lundedal Nielsen, et al.
Current Addiction Reports (2022) Vol. 9, Iss. 3, pp. 163-178
Open Access | Times Cited: 46

Gaming and social media use among adolescents in the midst of the COVID-19 pandemic
Anders Nilsson, Ingvar Rosendahl, Nitya Jayaram‐Lindström
Nordic Studies on Alcohol and Drugs (2022) Vol. 39, Iss. 4, pp. 347-361
Open Access | Times Cited: 45

Impacts of technology use on children
Francesca Gottschalk
OECD education working papers (2019)
Open Access | Times Cited: 75

The Role of Cognitive Emotion Regulation Strategies in Problem Gaming Among Adolescents: A Nationally Representative Survey Study
Gyöngyi Kökönyei, Natália Kocsel, Orsolya Király, et al.
Frontiers in Psychiatry (2019) Vol. 10
Open Access | Times Cited: 61

Investigating problematic social media and game use in a nationally representative sample of adolescents and younger adults
Felix Reer, Ruth Festl, Thorsten Quandt
Behaviour and Information Technology (2020) Vol. 40, Iss. 8, pp. 776-789
Closed Access | Times Cited: 52

Autism, Problematic Internet Use and Gaming Disorder: A Systematic Review
Alayna Murray, Beatrix Koronczai, Orsolya Király, et al.
Review Journal of Autism and Developmental Disorders (2021) Vol. 9, Iss. 1, pp. 120-140
Open Access | Times Cited: 49

The WHO International Classification of Diseases 11th Revision (ICD-11)
John-Joe Dawson-Squibb, Eugene Lee Davids, Marisa Viljoen, et al.
Autism and child psychopathology series (2023), pp. 53-78
Closed Access | Times Cited: 17

Impulsivity and compulsivity in Internet gaming disorder: A comparison with obsessive–compulsive disorder and alcohol use disorder
Yeon-Jin Kim, Jae-A Lim, Ji Yoon Lee, et al.
Journal of Behavioral Addictions (2017) Vol. 6, Iss. 4, pp. 545-553
Open Access | Times Cited: 53

A weak scientific basis for gaming disorder: Let us err on the side of caution
Antonius J. van Rooij, Christopher J. Ferguson, Michelle Colder Carras, et al.
(2018)
Open Access | Times Cited: 48

Problematic Online Buying-Shopping: Is it Time to Considering the Concept of an Online Subtype of Compulsive Buying-Shopping Disorder or a Specific Internet-Use Disorder?
Astrid Müller, Nora M. Laskowski, Elisa Wegmann, et al.
Current Addiction Reports (2021) Vol. 8, Iss. 4, pp. 494-499
Open Access | Times Cited: 39

Exploratory Study on Video Game Addiction of College Students in a Pandemic Scenario
J. Galán, Cristina Lázaro-Pérez, José Ángel Martínez López
Journal of New Approaches in Educational Research (2021) Vol. 10, Iss. 2, pp. 330-346
Open Access | Times Cited: 35

FOXN3 and GDNF Polymorphisms as Common Genetic Factors of Substance Use and Addictive Behaviors
Andrea Vereczkei, Csaba Barta, Anna Mägi, et al.
Journal of Personalized Medicine (2022) Vol. 12, Iss. 5, pp. 690-690
Open Access | Times Cited: 25

Comparing psychopathological symptoms, life satisfaction, and personality traits between the WHO and APA frameworks of gaming disorder symptoms: A psychometric investigation
Christian Bäcklund, Daniel Eriksson Sörman, Hanna Malmberg Gavelin, et al.
Scandinavian Journal of Psychology (2024) Vol. 65, Iss. 4, pp. 665-682
Open Access | Times Cited: 5

Wanting-liking dissociation and altered dopaminergic functioning: Similarities between internet gaming disorder and tobacco use disorder
Xuefeng Ma, Min Wang, Weiran Zhou, et al.
Journal of Behavioral Addictions (2024) Vol. 13, Iss. 2, pp. 596-609
Open Access | Times Cited: 5

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