OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Developing Android Game-Based Learning Media “Go Accounting” in Accounting Learning
Agatha Saputri, Sukirno Sukirno, Heri Kurniawan, et al.
Indonesian Journal on Learning and Advanced Education (IJOLAE) (2020) Vol. 2, Iss. 2, pp. 91-99
Open Access | Times Cited: 24

Showing 24 citing articles:

Android-based learning media using smart apps creator on matrix materials to support high school student creativity
Rizka Qotrunnada, Muhamad Toyib, Vera Septi Sistiasih, et al.
AIP conference proceedings (2025) Vol. 3142, pp. 020007-020007
Closed Access

Pengenalan Game Edukasi sebagai Digital Learning Culture pada Pembelajaran Sekolah Dasar
Dwi Jayanti, Jelita Intan Septiani, Ika Candra Sayekti, et al.
Buletin KKN Pendidikan (2021) Vol. 3, Iss. 2, pp. 184-193
Open Access | Times Cited: 20

Developing Bilingual Learning Multimedia in Integral Application Learning Material For Vocational School
Abdul Rahim, Syukrul Hamdi, I Nyoman Arcana
Al-Jabar Jurnal Pendidikan Matematika (2020) Vol. 11, Iss. 2, pp. 201-210
Open Access | Times Cited: 13

Simulation-based interactive multimedia to improve vocational students' learning outcomes
Hilmawan Wibawanto, Roemintoyo Roemintoyo, Triana Rejekiningsih
World Journal on Educational Technology Current Issues (2022) Vol. 14, Iss. 6, pp. 1927-1942
Open Access | Times Cited: 9

Moodle-Based Virtual Class to Improve Students' Metacognition and Independence in Online Learning
Muh. Putra Pratama, Rigel Sampelolo, Perdy Karuru
Journal of Education Technology (2024) Vol. 8, Iss. 2, pp. 333-342
Open Access | Times Cited: 1

Studi Kelayakan dan Perancangan Arbook Indonesian History: Media Pembelajaran Sejarah Menggunakan Augmented Reality
Hardika Dwi Hermawan, Thaufik Probowasito, Agatha Saputri, et al.
EDUKATIF JURNAL ILMU PENDIDIKAN (2021) Vol. 3, Iss. 4, pp. 2359-2371
Open Access | Times Cited: 6

Students’ Statements on Utilization of Learning Media during Online Learning in the Covid-19 Pandemic in Indonesia
Novi Trisnawati, Triesninda Pahlevi, Brillian Rosy, et al.
SAR Journal - Science and Research (2021), pp. 128-132
Open Access | Times Cited: 6

DIGITAL COMPETENCIES IN ACCOUNTING EDUCATION: A REVIEW OF TURKISH ACCOUNTING CURRICULUM
İlknur Eskin, Özkan SARISOY
Pamukkale University Journal of Social Sciences Institute (2023)
Open Access | Times Cited: 2

Augmented Reality Development Opportunities in Geometry Learning for Elementary Students
Elika Yuana Fitrianingsih, Muhammad Akhyar, Agus Efendi
Jurnal Pendidikan dan Pengajaran (2023) Vol. 56, Iss. 1, pp. 114-125
Open Access | Times Cited: 2

DEVELOPING INSTAGRAM FILTER-BASED ACCOUNTING EDUCATIONAL GAME AS A FUN LEARNING MEDIA
Frandy Karundeng
Review of Behavioral Aspect in Organizations and Society (2020) Vol. 2, Iss. 2, pp. 113-130
Open Access | Times Cited: 5

Adobe Flash CS6 to Develop Mathematics Learning Media for Plane Geometry
Farida Farida, Farida Hanum, Abdul Rahim
Jurnal Didaktik Matematika (2021) Vol. 8, Iss. 2, pp. 175-189
Open Access | Times Cited: 4

Pengembangan mobile game untuk pembelajaran pada materi larutan penyangga
Sri Yosimayasari
Jurnal Inovasi Pendidikan IPA (2021) Vol. 7, Iss. 1
Open Access | Times Cited: 4

The Implementation of Educational Games as a Digital Learning Culture in Elementary School Learning
Faridahtul Jannah, Shofia Hattarina, Dyah Ariyanti
Jurnal Obsesi Jurnal Pendidikan Anak Usia Dini (2023) Vol. 7, Iss. 5, pp. 5523-5530
Open Access | Times Cited: 1

Development of Android-Based Learning Media for High School Students in Indonesia: A Systematic Review of Literature
Yohanis Ndapa Deda, Hermina Disnawati, Otaget Daniel, et al.
JURNAL IQRA (2023) Vol. 8, Iss. 1, pp. 402-417
Open Access | Times Cited: 1

Digitalization for family documents: Improving awareness of digital archives using Google Drive for facing industry 4.0
Febrika Yogie Hermanto, Meylia Elizabeth Ranu, Triesninda Pahlevi, et al.
Journal of Community Service and Empowerment (2024) Vol. 5, Iss. 2, pp. 364-375
Open Access

VALIDITAS MODUL PRAKTIK PERKANTORAN MENGGUNAKAN METODE PEMBELAJARAN ROLE-PLAYING BERBASIS KEBUTUHAN INDUSTRI
Febrika Yogie Hermanto, Siti Sri Wulandari, Jazi' Muyassaroh, et al.
Jurnal PROFIT Kajian Pendidikan Ekonomi dan Ilmu Ekonomi (2022) Vol. 9, Iss. 2, pp. 103-111
Open Access | Times Cited: 2

UPAYA MEMINIMALISIR MISKONSEPSI SISWA LEWAT MEDIA KOIN DAN GARIS BILANGAN DI SDN 1 BAGIK POLAK
Awal Nur Kholifatur Rosyidah, Ketut Sri Kusuma Wardani, Vivi Rachmatul Hidayati, et al.
Jurnal Pendidikan dan Pengabdian Masyarakat (2021) Vol. 4, Iss. 4
Open Access | Times Cited: 1

DEVELOPMENT OF MATHEMATICAL SNAKES AND LADDERS MEDIA TO IMPROVE ELEMENTARY STUDENTS' LEARNING OUTCOMES ON CIRCLE MATERIALS
Mohammad Archi Maulyda, Umar Umar, Vivi Rachmatul Hidayati
Symmetry Pasundan Journal of Research in Mathematics Learning and Education (2021), Iss. Volume 6
Open Access | Times Cited: 1

MACC: Inovasi Media Pembelajaran Accurate Online Berbasis Android
Sulastri Sulastri, Andryani Andryani
Jurnal Pendidikan Ekonomi (JUPE) (2023) Vol. 11, Iss. 1, pp. 39-49
Open Access

Pengembangan Penilaian Berbasis Berpikir Kritis Pada Pembelajaran Matematika Kelas V SD
Sukmawarti Rifa Agus Pratiwi
Invention Journal Research and Education Studies (2023), pp. 8-16
Open Access

Developing Ability to Collect Patterns Using Natural Material Media in Class IV Students
Mohammad Archi Maulyda, Muhammad Erfan
Jurnal Educatio FKIP UNMA (2022) Vol. 8, Iss. 1, pp. 367-373
Open Access

Developing instrument of affective factor of mathematics proving ability
Mohamad Waluyo, Tibor Vidákovich
AIP conference proceedings (2022) Vol. 2511, pp. 020011-020011
Open Access

Identification of the Need for PhET Simulation-based Interactive Media for Learning in Vocational High Schools
Iin Endrayani, Agus Efendi, Sri Yamtinah
Journal of Education Research and Evaluation (2022) Vol. 6, Iss. 4, pp. 667-677
Open Access

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