OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Effects of Enactment in Episodic Memory: A Pilot Virtual Reality Study with Young and Elderly Adults
Najate Jebara, Éric Orriols, Mohamed Zaoui, et al.
Frontiers in Aging Neuroscience (2014) Vol. 6
Open Access | Times Cited: 86

Showing 1-25 of 86 citing articles:

The Multidisciplinary Approach to Alzheimer's Disease and Dementia. A Narrative Review of Non-Pharmacological Treatment
Chiara Zucchella, Elena Sinforiani, Stefano Tamburin, et al.
Frontiers in Neurology (2018) Vol. 9
Open Access | Times Cited: 249

A Succinct Overview of Virtual Reality Technology Use in Alzheimer’s Disease
Rebeca I. García-Betances, María Teresa Arredondo, Giuseppe Fico, et al.
Frontiers in Aging Neuroscience (2015) Vol. 7
Open Access | Times Cited: 157

Virtual reality in episodic memory research: A review
Stephanie A. Smith
Psychonomic Bulletin & Review (2019) Vol. 26, Iss. 4, pp. 1213-1237
Open Access | Times Cited: 128

The potential of virtual reality for spatial navigation research across the adult lifespan
Nadine Diersch, Thomas Wolbers
Journal of Experimental Biology (2019) Vol. 222, Iss. Suppl_1
Open Access | Times Cited: 112

Use of immersive virtual reality to assess episodic memory: A validation study in older adults
Nick Corriveau Lecavalier, Émilie Ouellet, Benjamin Boller, et al.
Neuropsychological Rehabilitation (2018) Vol. 30, Iss. 3, pp. 462-480
Open Access | Times Cited: 108

Virtual reality: A new method to investigate cognitive load during navigation
Allan Armougum, Éric Orriols, Alexandre Gaston‐Bellegarde, et al.
Journal of Environmental Psychology (2019) Vol. 65, pp. 101338-101338
Open Access | Times Cited: 105

Trends on the application of serious games to neuropsychological evaluation: A scoping review
Sonia Valladares‐Rodríguez, Roberto Pérez‐Rodríguez, Luis Anido, et al.
Journal of Biomedical Informatics (2016) Vol. 64, pp. 296-319
Closed Access | Times Cited: 104

“Being there” and remembering it: Presence improves memory encoding
Dominique Makowski, Marco Sperduti, Serge Nicolas, et al.
Consciousness and Cognition (2017) Vol. 53, pp. 194-202
Open Access | Times Cited: 94

The Virtual Shop: A new immersive virtual reality environment and scenario for the assessment of everyday memory
Émilie Ouellet, Benjamin Boller, Nick Corriveau‐Lecavalier, et al.
Journal of Neuroscience Methods (2018) Vol. 303, pp. 126-135
Open Access | Times Cited: 90

Virtual Reality as an Embodied Tool to Enhance Episodic Memory in Elderly
Claudia Repetto, Silvia Serino, Manuela Macedonia, et al.
Frontiers in Psychology (2016) Vol. 7
Open Access | Times Cited: 67

Active Navigation in Virtual Environments Benefits Spatial Memory in Older Adults
Melissa E. Meade, John Meade, Hélène Sauzéon, et al.
Brain Sciences (2019) Vol. 9, Iss. 3, pp. 47-47
Open Access | Times Cited: 55

This “Modern Epidemic”: Loneliness as an Emotion Cluster and a Neglected Subject in the History of Emotions
Fay Bound Alberti
Emotion Review (2018) Vol. 10, Iss. 3, pp. 242-254
Closed Access | Times Cited: 56

Design process and preliminary psychometric study of a video game to detect cognitive impairment in senior adults
Sonia Valladares‐Rodríguez, Roberto Pérez‐Rodríguez, David Facal, et al.
PeerJ (2017) Vol. 5, pp. e3508-e3508
Open Access | Times Cited: 52

A Comparative Analysis of 2D and 3D Tasks for Virtual Reality Therapies Based on Robotic-Assisted Neurorehabilitation for Post-stroke Patients
Luís D. Lledó, Jorge A. Díez, Arturo Bertomeu-Motos, et al.
Frontiers in Aging Neuroscience (2016) Vol. 8
Open Access | Times Cited: 49

Episodic Memory Assessment and Remediation in Normal and Pathological Aging Using Virtual Reality: A Mini Review
Valentina La Corte, Marco Sperduti, Kouloud Abichou, et al.
Frontiers in Psychology (2019) Vol. 10
Open Access | Times Cited: 49

Egocentric and Allocentric Spatial Memory in Mild Cognitive Impairment with Real-World and Virtual Navigation Tasks: A Systematic Review
Cosimo Tuena, Valentina Mancuso, Chiara Stramba-Badiale, et al.
Journal of Alzheimer s Disease (2020) Vol. 79, Iss. 1, pp. 95-116
Open Access | Times Cited: 45

Virtual Enactment Effect on Memory in Young and Aged Populations: A Systematic Review
Cosimo Tuena, Silvia Serino, Léo Dutriaux, et al.
Journal of Clinical Medicine (2019) Vol. 8, Iss. 5, pp. 620-620
Open Access | Times Cited: 43

The cupboard task: An immersive virtual reality-based system for everyday memory assessment
José Varela-Aldás, Jorge Buele, Rebecca E. Amariglio, et al.
International Journal of Human-Computer Studies (2022) Vol. 167, pp. 102885-102885
Open Access | Times Cited: 23

The role of bodily self-consciousness in episodic memory of naturalistic events: an immersive virtual reality study
Sylvain Penaud, Delphine Yeh, Alexandre Gaston‐Bellegarde, et al.
Scientific Reports (2023) Vol. 13, Iss. 1
Open Access | Times Cited: 13

Computerized cognitive training during physical inactivity improves executive functioning in older adults
Uroš Marušič, Bruno Giordani, Scott D. Moffat, et al.
Aging Neuropsychology and Cognition (2016) Vol. 25, Iss. 1, pp. 49-69
Closed Access | Times Cited: 43

VR for Cognition and Memory
Nicco Reggente
Current topics in behavioral neurosciences (2023), pp. 189-232
Closed Access | Times Cited: 12

Data Uncertainty (DU)-Former: An Episodic Memory Electroencephalography Classification Model for Pre- and Post-Training Assessment
Xianglong Wan, Zheyuan Liu, Yiduo Yao, et al.
Bioengineering (2025) Vol. 12, Iss. 4, pp. 359-359
Open Access

Impact of the Physical Activity Level of Master Athletes on Divided Attention and Binding Processes in Episodic Memory: A Virtual Reality Study
Indra Nina Maurisse, Pascale Piolino, Lucile Nouvel, et al.
Experimental Aging Research (2025), pp. 1-27
Closed Access

An initial validation of the Virtual Environment Grocery Store
Thomas D. Parsons, Timothy McMahan
Journal of Neuroscience Methods (2017) Vol. 291, pp. 13-19
Closed Access | Times Cited: 37

Learning to Detect Cognitive Impairment through Digital Games and Machine Learning Techniques
Roberto Pérez‐Rodríguez, Manuel J. Fernández Iglesias, Luis Anido, et al.
Methods of Information in Medicine (2018) Vol. 57, Iss. 04, pp. 197-207
Closed Access | Times Cited: 34

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