
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Immersive Interactive Technologies for Positive Change: A Scoping Review and Design Considerations
Alexandra Kitson, Mirjana Prpa, Bernhard E. Riecke
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 96
Alexandra Kitson, Mirjana Prpa, Bernhard E. Riecke
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 96
Showing 1-25 of 96 citing articles:
Are You Awed Yet? How Virtual Reality Gives Us Awe and Goose Bumps
Denise Quesnel, Bernhard E. Riecke
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 119
Denise Quesnel, Bernhard E. Riecke
Frontiers in Psychology (2018) Vol. 9
Open Access | Times Cited: 119
Efficacy of bio- and neurofeedback for depression: a meta-analysis
Javier Fernández‐Álvarez, Massimiliano Grassi, Desirèe Colombo, et al.
Psychological Medicine (2021) Vol. 52, Iss. 2, pp. 201-216
Open Access | Times Cited: 68
Javier Fernández‐Álvarez, Massimiliano Grassi, Desirèe Colombo, et al.
Psychological Medicine (2021) Vol. 52, Iss. 2, pp. 201-216
Open Access | Times Cited: 68
Above and Beyond: A Scoping Review of Domains and Applications for Human-Drone Interaction
Viviane Herdel, Lee J. Yamin, Jessica R. Cauchard
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-22
Open Access | Times Cited: 44
Viviane Herdel, Lee J. Yamin, Jessica R. Cauchard
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-22
Open Access | Times Cited: 44
Understanding the role of digital immersive technology in educating the students of english language: does it promote critical thinking and self-directed learning for achieving sustainability in education with the help of teamwork?
Fenghua Tang
BMC Psychology (2024) Vol. 12, Iss. 1
Open Access | Times Cited: 12
Fenghua Tang
BMC Psychology (2024) Vol. 12, Iss. 1
Open Access | Times Cited: 12
XR and mental wellbeing: state of the art and future research directions for the Metaverse
Alexandra Taylor, M. Claudia tom Dieck, Timothy Jung, et al.
Frontiers in Psychology (2024) Vol. 15
Open Access | Times Cited: 11
Alexandra Taylor, M. Claudia tom Dieck, Timothy Jung, et al.
Frontiers in Psychology (2024) Vol. 15
Open Access | Times Cited: 11
The use of virtual reality head-mounted displays within applied sport psychology
Jonathan M. Bird
Journal of Sport Psychology in Action (2019) Vol. 11, Iss. 2, pp. 115-128
Closed Access | Times Cited: 70
Jonathan M. Bird
Journal of Sport Psychology in Action (2019) Vol. 11, Iss. 2, pp. 115-128
Closed Access | Times Cited: 70
Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review
Sophie Brassel, Emma Power, Andrew Campbell, et al.
Journal of Medical Internet Research (2021) Vol. 23, Iss. 7, pp. e26344-e26344
Open Access | Times Cited: 53
Sophie Brassel, Emma Power, Andrew Campbell, et al.
Journal of Medical Internet Research (2021) Vol. 23, Iss. 7, pp. e26344-e26344
Open Access | Times Cited: 53
A Scoping Review of Augmented/Virtual Reality Health and Wellbeing Interventions for Older Adults: Redefining Immersive Virtual Reality
Joanne Carroll, Louise Hopper, Aaron Mark Farrelly, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 47
Joanne Carroll, Louise Hopper, Aaron Mark Farrelly, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 47
SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges
Nadine Wagener, Leon Reicherts, Nima Zargham, et al.
(2023), pp. 1-17
Open Access | Times Cited: 17
Nadine Wagener, Leon Reicherts, Nima Zargham, et al.
(2023), pp. 1-17
Open Access | Times Cited: 17
The restorative and state enhancing potential of abstract fractal-like imagery and interactive mindfulness interventions in virtual reality
Adam C. Barton, Michael Do, Jade Sheen, et al.
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access | Times Cited: 7
Adam C. Barton, Michael Do, Jade Sheen, et al.
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access | Times Cited: 7
Culture 4 all: accessibility-enabled cultural experiences through immersive VR360 content
Mario Montagud, Pilar Orero, Anna Matamala
Personal and Ubiquitous Computing (2020) Vol. 24, Iss. 6, pp. 887-905
Open Access | Times Cited: 45
Mario Montagud, Pilar Orero, Anna Matamala
Personal and Ubiquitous Computing (2020) Vol. 24, Iss. 6, pp. 887-905
Open Access | Times Cited: 45
Harmony in Design: A Synthesis of Literature from Classical Philosophy, the Sciences, Economics, and Design
Derek Lomas, Haian Xue
She ji (2022) Vol. 8, Iss. 1, pp. 5-64
Open Access | Times Cited: 23
Derek Lomas, Haian Xue
She ji (2022) Vol. 8, Iss. 1, pp. 5-64
Open Access | Times Cited: 23
From Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame Experiences
Jaakko Väkevä, Elisa D. Mekler, Janne Lindqvist
(2024), pp. 1-20
Open Access | Times Cited: 6
Jaakko Väkevä, Elisa D. Mekler, Janne Lindqvist
(2024), pp. 1-20
Open Access | Times Cited: 6
MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions
Nadine Wagener, Arne Kiesewetter, Leon Reicherts, et al.
Designing Interactive Systems Conference (2024), pp. 2286-2304
Closed Access | Times Cited: 6
Nadine Wagener, Arne Kiesewetter, Leon Reicherts, et al.
Designing Interactive Systems Conference (2024), pp. 2286-2304
Closed Access | Times Cited: 6
Mood Worlds: A Virtual Environment for Autonomous Emotional Expression
Nadine Wagener, Jasmin Niess, Yvonne Rogers, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-16
Open Access | Times Cited: 21
Nadine Wagener, Jasmin Niess, Yvonne Rogers, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-16
Open Access | Times Cited: 21
Co-designing Magic Machines for Everyday Mindfulness with Practitioners
Jingjin Li, N S Kwon, Huong Pham, et al.
(2023), pp. 1630-1647
Closed Access | Times Cited: 11
Jingjin Li, N S Kwon, Huong Pham, et al.
(2023), pp. 1630-1647
Closed Access | Times Cited: 11
Unveiling the underlying structure of awe in virtual reality and in autobiographical recall: an exploratory study
Alice Chirico, Francesca Borghesi, David B. Yaden, et al.
Scientific Reports (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 4
Alice Chirico, Francesca Borghesi, David B. Yaden, et al.
Scientific Reports (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 4
The Immersive Art Therapy Driven by AIGC: An Innovative Approach to Alleviating Children's Nyctophobia
Jinlin Miao, Zhongwen Zhou, Yanwei Wu, et al.
(2025), pp. 1-5
Closed Access
Jinlin Miao, Zhongwen Zhou, Yanwei Wu, et al.
(2025), pp. 1-5
Closed Access
Understanding AWE: Can a Virtual Journey, Inspired by the Overview Effect, Lead to an Increased Sense of Interconnectedness?
Ekaterina R. Stepanova, Denise Quesnel, Bernhard E. Riecke
Frontiers in Digital Humanities (2019) Vol. 6
Open Access | Times Cited: 34
Ekaterina R. Stepanova, Denise Quesnel, Bernhard E. Riecke
Frontiers in Digital Humanities (2019) Vol. 6
Open Access | Times Cited: 34
EduVR Collab: A tool for management immersive collaborative learning
Robson Santiago Viol, Paula Cintra Fernandes, Iago Izidório Lacerda, et al.
Journal on Interactive Systems (2025) Vol. 16, Iss. 1, pp. 120-136
Open Access
Robson Santiago Viol, Paula Cintra Fernandes, Iago Izidório Lacerda, et al.
Journal on Interactive Systems (2025) Vol. 16, Iss. 1, pp. 120-136
Open Access
The Three Chambers of Consciousness
Sharon Gal-Or
International series on computer entertainment and media technology (2025), pp. 423-428
Closed Access
Sharon Gal-Or
International series on computer entertainment and media technology (2025), pp. 423-428
Closed Access
TogetherReflect: Supporting Emotional Expression in Couples Through a Collaborative Virtual Reality Experience
Nadine Wagener, Daniel Christian Albensoeder, Leon Reicherts, et al.
(2025), pp. 1-16
Closed Access
Nadine Wagener, Daniel Christian Albensoeder, Leon Reicherts, et al.
(2025), pp. 1-16
Closed Access
Use of virtual reality games in people with depression and anxiety
Alice J. Lin, Fuhua Cheng, Charles B. Chen
(2020), pp. 169-174
Closed Access | Times Cited: 25
Alice J. Lin, Fuhua Cheng, Charles B. Chen
(2020), pp. 169-174
Closed Access | Times Cited: 25
Nature Connection and 360-Degree Video: An Exploratory Study With Immersive Technology
John C. Sneed, S. Anthony Deringer, Adam W. Hanley
Journal of Experiential Education (2021) Vol. 44, Iss. 4, pp. 378-394
Closed Access | Times Cited: 23
John C. Sneed, S. Anthony Deringer, Adam W. Hanley
Journal of Experiential Education (2021) Vol. 44, Iss. 4, pp. 378-394
Closed Access | Times Cited: 23
A Survey on Affective and Cognitive VR
Tiffany Luong, Anatole Lecuyer, Nicolas Martin, et al.
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 28, Iss. 12, pp. 5154-5171
Open Access | Times Cited: 21
Tiffany Luong, Anatole Lecuyer, Nicolas Martin, et al.
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 28, Iss. 12, pp. 5154-5171
Open Access | Times Cited: 21