
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Study on the Influence Mechanism of Virtual Simulation Game Learning Experience on Student Engagement and Entrepreneurial Skill Development
Qixing Yang, Yue Zhang, Ya-Wen Lin
Frontiers in Psychology (2022) Vol. 12
Open Access | Times Cited: 18
Qixing Yang, Yue Zhang, Ya-Wen Lin
Frontiers in Psychology (2022) Vol. 12
Open Access | Times Cited: 18
Showing 18 citing articles:
Factors Influencing Student Satisfaction toward STEM Education: Exploratory Study Using Structural Equation Modeling
Jingbo Zhao, Tommy Tanu Wijaya, Mailizar Mailizar, et al.
Applied Sciences (2022) Vol. 12, Iss. 19, pp. 9717-9717
Open Access | Times Cited: 27
Jingbo Zhao, Tommy Tanu Wijaya, Mailizar Mailizar, et al.
Applied Sciences (2022) Vol. 12, Iss. 19, pp. 9717-9717
Open Access | Times Cited: 27
Green entrepreneurial intentions among university students in Chile: use of PLS-SEM
Segundo R. Cabana, Aldo Álvarez-Risco, Ricardo Andrés-Moncada, et al.
Development Studies Research (2024) Vol. 11, Iss. 1
Open Access | Times Cited: 4
Segundo R. Cabana, Aldo Álvarez-Risco, Ricardo Andrés-Moncada, et al.
Development Studies Research (2024) Vol. 11, Iss. 1
Open Access | Times Cited: 4
Exploring the Pedagogical Implications of Virtual Labs: A Case Study of the Ward Design Project
Maryam Sharifkhani, Jonathan Davidson, Christian Walsh, et al.
Computer Applications in Engineering Education (2025) Vol. 33, Iss. 3
Open Access
Maryam Sharifkhani, Jonathan Davidson, Christian Walsh, et al.
Computer Applications in Engineering Education (2025) Vol. 33, Iss. 3
Open Access
The impact of educational technologies on entrepreneurial competencies: A systematic review of empirical evidence
Basel Hammoda, NULL AUTHOR_ID
Knowledge Management & E-Learning An International Journal (2024), pp. 309-333
Open Access | Times Cited: 3
Basel Hammoda, NULL AUTHOR_ID
Knowledge Management & E-Learning An International Journal (2024), pp. 309-333
Open Access | Times Cited: 3
Lessons upon Dislikes: Educational Game Design Principles from Players’ Negative Feedback
Wenyi Lu, Hao He, Fan Yu, et al.
Communications in computer and information science (2025), pp. 329-347
Closed Access
Wenyi Lu, Hao He, Fan Yu, et al.
Communications in computer and information science (2025), pp. 329-347
Closed Access
A systematic literature review of mobile learning trends in biology education over ten years
Kristin Sangur, Siti Zubaidah, Sulisetijono Sulisetijono
Social Sciences & Humanities Open (2025) Vol. 11, pp. 101429-101429
Open Access
Kristin Sangur, Siti Zubaidah, Sulisetijono Sulisetijono
Social Sciences & Humanities Open (2025) Vol. 11, pp. 101429-101429
Open Access
The effect of gamification in entrepreneurship and business education on pharmacy students’ self-efficacy and learning outcomes
Fatemeh Keshmiri
BMC Medical Education (2025) Vol. 25, Iss. 1
Open Access
Fatemeh Keshmiri
BMC Medical Education (2025) Vol. 25, Iss. 1
Open Access
How Entrepreneurs Learn About Artificial Intelligence by Using an Analogue Card Game
Maria Freese, Birgit Zürn, Helmut Wittenzellner
Lecture notes in computer science (2025), pp. 239-248
Closed Access
Maria Freese, Birgit Zürn, Helmut Wittenzellner
Lecture notes in computer science (2025), pp. 239-248
Closed Access
Towards an ecological approach for interaction management in entrepreneurship courses
Christian Makaya, Cristina Blanco González‐Tejero, Céline Barrédy
Journal of Business Research (2023) Vol. 160, pp. 113749-113749
Open Access | Times Cited: 5
Christian Makaya, Cristina Blanco González‐Tejero, Céline Barrédy
Journal of Business Research (2023) Vol. 160, pp. 113749-113749
Open Access | Times Cited: 5
Entrepreneurship and game-based learning in Higher Education: a systematic review
Margarida Casau, Marta Ferreira Dias, Marlene Amorim
European Conference on Games Based Learning (2023) Vol. 17, Iss. 1, pp. 94-101
Open Access | Times Cited: 4
Margarida Casau, Marta Ferreira Dias, Marlene Amorim
European Conference on Games Based Learning (2023) Vol. 17, Iss. 1, pp. 94-101
Open Access | Times Cited: 4
Student experiences with a molecular biotechnology course containing an interactive 3D immersive simulation and its impact on motivational beliefs
Dan Spencer, Caitlin McKeown, David Tredwell, et al.
PLoS ONE (2024) Vol. 19, Iss. 7, pp. e0306224-e0306224
Open Access | Times Cited: 1
Dan Spencer, Caitlin McKeown, David Tredwell, et al.
PLoS ONE (2024) Vol. 19, Iss. 7, pp. e0306224-e0306224
Open Access | Times Cited: 1
Development of immersive learning framework (ILF) in achieving the goals of higher education: measuring the impact using a pre–post design
Saju Madavanakadu Devassy, Lorane Scaria, Jed Metzger, et al.
Scientific Reports (2023) Vol. 13, Iss. 1
Open Access | Times Cited: 2
Saju Madavanakadu Devassy, Lorane Scaria, Jed Metzger, et al.
Scientific Reports (2023) Vol. 13, Iss. 1
Open Access | Times Cited: 2
The influence of a business game on the formation of the internal lexical-semantic context of a speech act: an empirical study
Татьяна Станиславовна Вершинина, Natal'ya Vladimirovna Zhukova
Perspectives of science and education (2024) Vol. 67, Iss. 1, pp. 136-151
Open Access
Татьяна Станиславовна Вершинина, Natal'ya Vladimirovna Zhukova
Perspectives of science and education (2024) Vol. 67, Iss. 1, pp. 136-151
Open Access
Harnessing the Power of Simulation Games for Effective Teaching in Business Schools
Harshal Anil Salunkhe, Lohith Vankina, Biplab Roy, et al.
(2024) Vol. 42, pp. 1-6
Closed Access
Harshal Anil Salunkhe, Lohith Vankina, Biplab Roy, et al.
(2024) Vol. 42, pp. 1-6
Closed Access
Construction of Entrepreneurship Coaching Index: Based on a Survey of Art Design Students in Higher Vocational Colleges in Guangdong, China
Zeng Lin, Yuan‐Cheng Chang
Open Education Studies (2024) Vol. 6, Iss. 1
Open Access
Zeng Lin, Yuan‐Cheng Chang
Open Education Studies (2024) Vol. 6, Iss. 1
Open Access
Student experiences with an interactive 3D immersive biotechnology simulation and its impact on motivational beliefs
Dan Spencer, Caitlin McKeown, David Tredwell, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2024)
Open Access
Dan Spencer, Caitlin McKeown, David Tredwell, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2024)
Open Access
Aprendizaje Experiencial Basado en Simuladores de Negocios sobre la Satisfacción y el Desempeño Académico
Francesca Paola Gonzalez-Nuñez, Juan Francisco Salazar Llanos, Miguel Angel Cancharí Preciado
Revista Docentes 2 0 (2024) Vol. 17, Iss. 1, pp. 111-122
Open Access
Francesca Paola Gonzalez-Nuñez, Juan Francisco Salazar Llanos, Miguel Angel Cancharí Preciado
Revista Docentes 2 0 (2024) Vol. 17, Iss. 1, pp. 111-122
Open Access
Engagement in Serious Games and Impact of Game Design Choices:Systematic Review (Preprint)
Jiahui Yao, Canqun He
(2023)
Closed Access
Jiahui Yao, Canqun He
(2023)
Closed Access
Advancing Entrepreneurship Competences in Higher Education: A Systematic Literature Review of Game-Based Learning Applications
Margarida Casau, Marta Ferreira Dias, Marlene Amorim, et al.
Creative Education (2023) Vol. 14, Iss. 13, pp. 2703-2720
Open Access
Margarida Casau, Marta Ferreira Dias, Marlene Amorim, et al.
Creative Education (2023) Vol. 14, Iss. 13, pp. 2703-2720
Open Access