OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Problematic Gaming and Sleep: A Systematic Review and Meta-Analysis
Joakim Hellumbråten Kristensen, Ståle Pallesen, Daniel L. King, et al.
Frontiers in Psychiatry (2021) Vol. 12
Open Access | Times Cited: 55

Showing 1-25 of 55 citing articles:

The role of insufficient sleep and circadian misalignment in obesity
Jean‐Philippe Chaput, Andrew W. McHill, Rebecca C. Cox, et al.
Nature Reviews Endocrinology (2022) Vol. 19, Iss. 2, pp. 82-97
Open Access | Times Cited: 286

An umbrella review of the benefits and risks associated with youths’ interactions with electronic screens
Taren Sanders, Michael Noetel, Philip D. Parker, et al.
Nature Human Behaviour (2023) Vol. 8, Iss. 1, pp. 82-99
Closed Access | Times Cited: 49

Internet gaming disorder and depression mediated by impaired resilience and sleep distress: a three-wave longitudinal study among Chinese adolescents
Ping’an Peng, Zhijun Chen, Silan Ren, et al.
Epidemiology and Psychiatric Sciences (2025) Vol. 34
Open Access | Times Cited: 3

Problematic Gaming in Malaysian University Students: Translation and Psychometric Evaluation of the Malay Language Versions of Gaming Disorder Test and Gaming Disorder Scale for Young Adults
F. GHAZI, Wan Ying Gan, Serene En Hui Tung, et al.
Evaluation & the Health Professions (2023) Vol. 47, Iss. 1, pp. 93-104
Open Access | Times Cited: 24

Electronic Media Use and Sleep Quality: Updated Systematic Review and Meta-Analysis
Xiaoning Han, Enze Zhou, Dong Liu
Journal of Medical Internet Research (2024) Vol. 26, pp. e48356-e48356
Open Access | Times Cited: 10

Problem gaming and adolescents’ health and well-being: Evidence from a large nationally representative sample in Italy
Natale Canale, Frank J. Elgar, Erika Pivetta, et al.
Computers in Human Behavior (2025), pp. 108644-108644
Closed Access | Times Cited: 1

Problematic gaming, psychiatric comorbidities, and adolescence: A systematic review of the literature
Romain Coutelle, Julie Balzer, Julie Rolling, et al.
Addictive Behaviors (2024) Vol. 157, pp. 108091-108091
Closed Access | Times Cited: 6

The Association of Internet Addiction with Burnout, Depression, Insomnia, and Quality of Life among Hungarian High School Teachers
Marietta Pohl, Gergely Fehér, Krisztián Kapus, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 19, Iss. 1, pp. 438-438
Open Access | Times Cited: 36

Sleep in Habitual Adult Video Gamers: A Systematic Review
Chadley Kemp, Paula R. Pienaar, Dominique T. Rosslee, et al.
Frontiers in Neuroscience (2021) Vol. 15
Open Access | Times Cited: 29

Exploring Internet gaming disorder: an updated perspective of empirical evidence (from 2016 to 2021)
Gemma Mestre‐Bach, Fernando Fernández‐Aranda, Susana Jiménez‐Múrcia
Comprehensive Psychiatry (2022) Vol. 116, pp. 152319-152319
Open Access | Times Cited: 20

Prevalence and Risk Factors of Problematic Internet Use among Hungarian Adult Recreational Esports Players
Gábor Kósa, Gergely Fehér, L. Horváth, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 6, pp. 3204-3204
Open Access | Times Cited: 19

Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students
Tony Leino, Turi Reiten Finserås, Jens Christoffer Skogen, et al.
BMC Psychiatry (2024) Vol. 24, Iss. 1
Open Access | Times Cited: 4

Video gaming and sleep in adults: A systematic review
Oreste De Rosa, Fiona C. Baker, Giacinto Barresi, et al.
Sleep Medicine (2024) Vol. 124, pp. 91-105
Open Access | Times Cited: 4

Down the Digital Rabbit Hole: Objectification Increases Problematic Gaming
Jiaxin Shi, Zaixuan Zhang, Zhansheng Chen, et al.
Cyberpsychology Behavior and Social Networking (2025)
Closed Access

Longitudinal Associations Between Sleep Disturbance Trajectories and Internet Gaming Disorder Mediated by Self-Control: A Six-Wave Longitudinal Investigation
Hongping Liu, Xiaofei Qiao, Xuliang Shi
Psychology Research and Behavior Management (2025) Vol. Volume 18, pp. 169-180
Open Access

Exploring midlife identity negotiations in the context of the gender career gap: an interdisciplinary conceptual framework
Vanessa Burke, Ho Kwan Cheung, Lisa M. Finkelstein
Work Aging and Retirement (2025)
Closed Access

Cognition, Lifestyle, and Gender: An Umbrella Review of Esport Performance, Participation, and Well-Being
Jessica Hayburn, Gareth E. Jowett, Adam Gledhill
Journal of Electronic Gaming and Esports (2025) Vol. 3, Iss. 1
Closed Access

Exploring sleep behaviour in esports and factors associated with sleep quality
Andrew Kidcaff, Tristan J. Coulter, Craig McNulty, et al.
Advanced Exercise and Health Science (2025)
Open Access

Gaming Behaviors and the Association with Sleep Duration, Social Jetlag, and Difficulties Falling Asleep among Norwegian Adolescents
Regina Hamre, Otto R.F. Smith, Oddrun Samdal, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 3, pp. 1765-1765
Open Access | Times Cited: 18

Screen media activity in youth: A critical review of mental health and neuroscience findings
Martin P. Paulus, Yihong Zhao, Marc N. Potenza, et al.
Journal of Mood and Anxiety Disorders (2023) Vol. 3, pp. 100018-100018
Open Access | Times Cited: 10

The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games
Elena Petrovskaya, David Zendle
Royal Society Open Science (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 8

Prevalence and Characteristics of Female and Male Esports Players among Norwegian Youth: A General Population Study
Stian Overå, Anders Bakken, Christer Hyggen
International Journal of Environmental Research and Public Health (2024) Vol. 21, Iss. 9, pp. 1136-1136
Open Access | Times Cited: 2

Exploring the association between online gaming addiction and academic performance among the school‐going adolescents in Bangladesh: A cross‐sectional study
Ramisa Anjum, Nodia Hossain Nodi, Proma Rani Das, et al.
Health Science Reports (2024) Vol. 7, Iss. 9
Open Access | Times Cited: 2

What Constitutes ‘Gaming’ in the Gaming Disorder?: Observations and Recommendations
Yatan Pal Singh Balhara, Swarndeep Singh, Pawan Kumar Gupta
Indian Journal of Psychological Medicine (2023) Vol. 45, Iss. 3, pp. 297-303
Open Access | Times Cited: 4

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