
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A Framework for the Classification and Evaluation of Game Mechanics for Virtual Reality Games
Sara Vlahović, Mirko Sužnjević, Lea Skorin‐Kapov
Electronics (2022) Vol. 11, Iss. 18, pp. 2946-2946
Open Access | Times Cited: 8
Sara Vlahović, Mirko Sužnjević, Lea Skorin‐Kapov
Electronics (2022) Vol. 11, Iss. 18, pp. 2946-2946
Open Access | Times Cited: 8
Showing 8 citing articles:
Creating adapted environments: enhancing accessibility in virtual reality for upper limb rehabilitation through automated element adjustment
Vanesa Herrera, Javier Albusac, J.J. Castro-Schez, et al.
Virtual Reality (2025) Vol. 29, Iss. 1
Open Access | Times Cited: 3
Vanesa Herrera, Javier Albusac, J.J. Castro-Schez, et al.
Virtual Reality (2025) Vol. 29, Iss. 1
Open Access | Times Cited: 3
The Co-Design of Immersive Virtual Reality Upper Limb Activities for People with Tetraplegia during Acute Rehabilitation: A Focus Group Study (Preprint)
Andrew Goodsell, Mariel Purcell, Matthieu Poyade, et al.
(2025)
Closed Access
Andrew Goodsell, Mariel Purcell, Matthieu Poyade, et al.
(2025)
Closed Access
Not just cybersickness: short-term effects of popular VR game mechanics on physical discomfort and reaction time
Sara Vlahović, Lea Skorin‐Kapov, Mirko Sužnjević, et al.
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 3
Sara Vlahović, Lea Skorin‐Kapov, Mirko Sužnjević, et al.
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 3
Exploring the Facets of the Multiplayer VR Gaming Experience
Sara Vlahović, Ivan Slivar, Matko Silic, et al.
ACM Transactions on Multimedia Computing Communications and Applications (2024) Vol. 20, Iss. 9, pp. 1-24
Open Access | Times Cited: 2
Sara Vlahović, Ivan Slivar, Matko Silic, et al.
ACM Transactions on Multimedia Computing Communications and Applications (2024) Vol. 20, Iss. 9, pp. 1-24
Open Access | Times Cited: 2
An Initiative Toward an Enhanced Industry-Reported Comfort, Accessibility, and Safety Rating System for VR Applications
Sara Vlahović, Lea Skorin‐Kapov, Željka Car
(2023), pp. 95-98
Closed Access | Times Cited: 2
Sara Vlahović, Lea Skorin‐Kapov, Željka Car
(2023), pp. 95-98
Closed Access | Times Cited: 2
A Virtual Reality Object Interaction System with Complex Hand Interactions
J Lee, Dan Mark D. Restoles, Eric Cesar E. Vidal
Lecture notes in computer science (2023), pp. 122-134
Closed Access | Times Cited: 2
J Lee, Dan Mark D. Restoles, Eric Cesar E. Vidal
Lecture notes in computer science (2023), pp. 122-134
Closed Access | Times Cited: 2
Exploring the Time Dilation Gameplay in VR, and Its Effect on Presence, VR Sickness, and Performance
Louis Nisiotis, Panayiotis Hadjidemetriou, Nicolas Nouhi
(2024), pp. 1-6
Open Access
Louis Nisiotis, Panayiotis Hadjidemetriou, Nicolas Nouhi
(2024), pp. 1-6
Open Access
Evaluating Constrained Users Ability to Interact with Virtual Reality Applications
Tiago Ribeiro, Pedro Rangel Henriques, Eva Oliveira, et al.
(2024), pp. 1-8
Closed Access
Tiago Ribeiro, Pedro Rangel Henriques, Eva Oliveira, et al.
(2024), pp. 1-8
Closed Access