OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Factors Affecting Avatar Customization Behavior in Virtual Environments
Sixue Wu, Le Xu, Zhaoyang Dai, et al.
Electronics (2023) Vol. 12, Iss. 10, pp. 2286-2286
Open Access | Times Cited: 21

Showing 21 citing articles:

Significance of NFT Avtaars in Metaverse and their Promotion: Case Study
Alpana Duggal, Mandeep Gupta, Deepanshu Gupta
Deleted Journal (2023) Vol. 1, Iss. 1, pp. 28-36
Open Access | Times Cited: 40

Investigating Role of Blockchain in Making your Greetings Valuable
Mandeep Gupta, Deepanshu Gupta
Universal Research Reports (2023) Vol. 10, Iss. 4, pp. 69-74
Open Access | Times Cited: 39

Purchase spillovers from the metaverse to the real world: The roles of social presence, trialability, and customer experience
Shafayet Mansoor, Syed Mahmudur Rahman, Jana Bowden
Journal of Consumer Behaviour (2024) Vol. 23, Iss. 5, pp. 2501-2552
Open Access | Times Cited: 12

VISHnu: An approach to support the personalization of self-expressive avatars using context-awareness
Ailton Ribeiro, Vaninha Vieira, Lynn Rosalina Gama Alves, et al.
International Journal of Human-Computer Studies (2024) Vol. 185, pp. 103243-103243
Closed Access | Times Cited: 9

Avatars and their players – art in the libraries
Bolaji David Oladokun, Panorea Gaitanou
Library Hi Tech News (2024) Vol. 41, Iss. 9, pp. 1-6
Closed Access | Times Cited: 4

Metaverse consumer behavior: Investigating factors driving consumer participation in the transitory metaverse, avatar personalization, and digital fashion adoption
Chung‐Wha Ki, Sze Man Chong, Eugene Cheng-Xi Aw, et al.
Journal of Retailing and Consumer Services (2024) Vol. 82, pp. 104094-104094
Closed Access | Times Cited: 4

Erweiterte Realitäten und virtuelle Welten
Fabian Lang
Springer eBooks (2025), pp. 25-83
Closed Access

Marketing, advertising, and branding in Fortnite: how do brands and companies connect today to audiences through the metaverse?
Pavel Sidorenko Bautista, Bárbara Castillo-Abdul, José María Herranz de la Casa, et al.
Cogent Social Sciences (2025) Vol. 11, Iss. 1
Open Access

The Metaverse
Manpreet Kaur Riyat, Amit Kakkar, Ruchi Kakkar
IGI Global eBooks (2025), pp. 51-86
Closed Access

Exploring the Influence of Artificial Intelligence on Building Metaverse Virtual Economy: A Systematic Literature Review
Michaella Neirou, Marinos Themistocleous
Lecture notes in business information processing (2025), pp. 260-278
Closed Access

Exploring the Field of Virtual Avatar: A Bibliometric and Content Analysis
XiaoNing Lu, Ziang Shi, Xinxin Zhang, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-17
Closed Access | Times Cited: 1

The impact of public self-consciousness on purchase intentions: Roles of self-disclosure and avatar identification
Thanh Mai Bui, Miyea Kim, Qi Jiang, et al.
Journal of Global Scholars of Marketing Science (2024), pp. 1-15
Closed Access | Times Cited: 1

Proposed Avatar Model for Sustainable Smart Tourism Growth: Systematic Literature Review
Siti Elda Hiererra, S.T. Mahardhika, Suhono Harso Supangkat, et al.
(2023), pp. 1-7
Closed Access | Times Cited: 1

Perceived air pollution reduces consumers' self‐disclosure: The role of tense arousal
Wumei Liu, Heqing Huang, Qiaoying Yang, et al.
Psychology and Marketing (2023) Vol. 41, Iss. 4, pp. 781-801
Closed Access | Times Cited: 1

Enhancing Avatar Emotion Detection Using Deep Learning with Modified VGG16 Architecture
Ghada Dahy, Eman Ahmed, Ashraf Darwish, et al.
Advances in intelligent systems and computing (2024), pp. 87-99
Closed Access

A study on the influence of situations on personal avatar characteristics
Natalie Hube, Melissa Reinelt, Krešimir Vidačković, et al.
Visual Computing for Industry Biomedicine and Art (2024) Vol. 7, Iss. 1
Open Access

Towards New Data Spaces for the Study of Multiple Documents with Va.Si.Li-Lab: A Conceptual Analysis
Alexander Mehler, Mevlüt Bagci, Patrick Schrottenbacher, et al.
(2024), pp. 259-303
Closed Access

HUMAN OR VIRTUAL: HOW THE ATTRIBUTES SHAPE THE CONSUMER ATTITUDE
Rupa Rathee, Manjeet
ShodhKosh Journal of Visual and Performing Arts (2024) Vol. 5, Iss. 4
Closed Access

Pivotal role of digital twins in the metaverse: A review
Siva Sai, Pulkit Sharma, Aanchal Gaur, et al.
Digital Communications and Networks (2024)
Open Access

Coordination of Speaking Opportunities in Virtual Reality: Analyzing Interaction Dynamics and Context-Aware Strategies
Jiadong Chen, Chenghao Gu, Jiayi Zhang, et al.
Applied Sciences (2024) Vol. 14, Iss. 24, pp. 12071-12071
Open Access

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