
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Storytelling Platform for Interactive Digital Content in Virtual Museum
Chaowanan Khundam
ECTI Transactions on Computer and Information Technology (ECTI-CIT) (2020) Vol. 15, Iss. 1, pp. 34-49
Open Access | Times Cited: 9
Chaowanan Khundam
ECTI Transactions on Computer and Information Technology (ECTI-CIT) (2020) Vol. 15, Iss. 1, pp. 34-49
Open Access | Times Cited: 9
Showing 9 citing articles:
Authoring tools for virtual reality experiences: a systematic review
Hugo Coelho, Pedro Monteiro, Guilherme Gonçalves, et al.
Multimedia Tools and Applications (2022) Vol. 81, Iss. 19, pp. 28037-28060
Closed Access | Times Cited: 36
Hugo Coelho, Pedro Monteiro, Guilherme Gonçalves, et al.
Multimedia Tools and Applications (2022) Vol. 81, Iss. 19, pp. 28037-28060
Closed Access | Times Cited: 36
Digital Museum Interaction Design Based on Artificial Intelligence and User Role Modeling
Lulu Qu, Zhigang Cheng
Applied Mathematics and Nonlinear Sciences (2025) Vol. 10, Iss. 1
Open Access
Lulu Qu, Zhigang Cheng
Applied Mathematics and Nonlinear Sciences (2025) Vol. 10, Iss. 1
Open Access
Interactive design of digital museum based on artificial intelligence and user role model
Shunli Liu
International Journal for Simulation and Multidisciplinary Design Optimization (2025) Vol. 16, pp. 4-4
Open Access
Shunli Liu
International Journal for Simulation and Multidisciplinary Design Optimization (2025) Vol. 16, pp. 4-4
Open Access
Immersive Creation of Virtual Reality Training Experiences
Hugo Coelho, Pedro Monteiro, Guilherme Gonçalves, et al.
IEEE Access (2024) Vol. 12, pp. 85773-85782
Open Access | Times Cited: 1
Hugo Coelho, Pedro Monteiro, Guilherme Gonçalves, et al.
IEEE Access (2024) Vol. 12, pp. 85773-85782
Open Access | Times Cited: 1
Supergroup algorithm and knowledge graph construction in museum digital display platform
Liping Su, Hongli Liu, Wenru Zhao
Heliyon (2024) Vol. 10, Iss. 19, pp. e38076-e38076
Open Access | Times Cited: 1
Liping Su, Hongli Liu, Wenru Zhao
Heliyon (2024) Vol. 10, Iss. 19, pp. e38076-e38076
Open Access | Times Cited: 1
Factors Determining Whether an Art Museum Will Offer Virtual Content: An Empirical Study in South Korea
Seungyeon Ha, Seongcheol Kim
International Journal of Human-Computer Interaction (2022) Vol. 40, Iss. 6, pp. 1341-1354
Closed Access | Times Cited: 4
Seungyeon Ha, Seongcheol Kim
International Journal of Human-Computer Interaction (2022) Vol. 40, Iss. 6, pp. 1341-1354
Closed Access | Times Cited: 4
La importancia de los recursos visuales digitales en la comunicación de la Arqueología y el Patrimonio Cultural
Micaela Gómez Coronado, Priscila Ailen Del Savio, Daiana Marilé Soto
Revista del Museo de Antropología (2024), pp. 313-330
Open Access
Micaela Gómez Coronado, Priscila Ailen Del Savio, Daiana Marilé Soto
Revista del Museo de Antropología (2024), pp. 313-330
Open Access
User Experience Perspectives on the Application of Interactivity Design Based on Sensor Networks in Digital Museum Product Display
Jingqiu Zhang
Journal of Sensors (2022) Vol. 2022, pp. 1-12
Open Access | Times Cited: 2
Jingqiu Zhang
Journal of Sensors (2022) Vol. 2022, pp. 1-12
Open Access | Times Cited: 2