
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Effects of Gamification on Learning Outcomes, Satisfaction, Engagement, and Motivation in Virtual Learning Environments Between 2020 and 2022
Kexin Zhang, Zhonggen Yu
International Journal of Online Pedagogy and Course Design (2022) Vol. 12, Iss. 1, pp. 1-18
Closed Access | Times Cited: 8
Kexin Zhang, Zhonggen Yu
International Journal of Online Pedagogy and Course Design (2022) Vol. 12, Iss. 1, pp. 1-18
Closed Access | Times Cited: 8
Showing 8 citing articles:
Comparison of gamified and non-gamified mixed reality in enhancing museum visitor engagement, motivation, and learning outcome
Yootthapong Tongpaeng, Ratchanon Nobnop, Natchaya Wongwan, et al.
Journal of Heritage Tourism (2024) Vol. 19, Iss. 6, pp. 919-948
Closed Access | Times Cited: 5
Yootthapong Tongpaeng, Ratchanon Nobnop, Natchaya Wongwan, et al.
Journal of Heritage Tourism (2024) Vol. 19, Iss. 6, pp. 919-948
Closed Access | Times Cited: 5
The Impact of Game-Based Interventions on Adult Cognition: A Systematic Review
Franz Coelho, Daniel Gonçalves, Ana María Abreu
International Journal of Human-Computer Interaction (2025), pp. 1-36
Closed Access
Franz Coelho, Daniel Gonçalves, Ana María Abreu
International Journal of Human-Computer Interaction (2025), pp. 1-36
Closed Access
A Systematic Review of the Effects of Gamification in Online Learning Environments on Learning Outcomes
Esra Simsek, Türkan Karakuş Yılmaz
Open Praxis (2025) Vol. 17, Iss. 1
Open Access
Esra Simsek, Türkan Karakuş Yılmaz
Open Praxis (2025) Vol. 17, Iss. 1
Open Access
Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
Anatolii P. Getman, Oleg M. Yaroshenko, Olga Demenko, et al.
Journal of Economics and Management (2024) Vol. 46, pp. 274-299
Open Access | Times Cited: 1
Anatolii P. Getman, Oleg M. Yaroshenko, Olga Demenko, et al.
Journal of Economics and Management (2024) Vol. 46, pp. 274-299
Open Access | Times Cited: 1
Gamification for Sustainability: A Systematic Review of Applications, Trends, and Opportunities
Adrian A. Mabalay
Computers in Human Behavior (2024), pp. 108529-108529
Closed Access | Times Cited: 1
Adrian A. Mabalay
Computers in Human Behavior (2024), pp. 108529-108529
Closed Access | Times Cited: 1
The Effects of Gamification on Learning Outcomes in a Web Programming Course
Mohamad Firdaus Che Abdul Rani, Melor Md Yunus, Ahmad Zamri Mansor
Communications in computer and information science (2024), pp. 3-17
Closed Access
Mohamad Firdaus Che Abdul Rani, Melor Md Yunus, Ahmad Zamri Mansor
Communications in computer and information science (2024), pp. 3-17
Closed Access
A Systematic Review of Game Designs and Outcomes of Serious Games Targeting Different Groups in Language Learning
Yukun Hou
International Journal of Technology-Enhanced Education (2023) Vol. 2, Iss. 1, pp. 1-19
Open Access | Times Cited: 1
Yukun Hou
International Journal of Technology-Enhanced Education (2023) Vol. 2, Iss. 1, pp. 1-19
Open Access | Times Cited: 1
Design and Development of E-Learning Training Using Project-Based Learning
Vanessa Izquierdo-Álvarez, Diana Gabriela Narrea-Concha
Advances in educational technologies and instructional design book series (2023), pp. 251-273
Closed Access
Vanessa Izquierdo-Álvarez, Diana Gabriela Narrea-Concha
Advances in educational technologies and instructional design book series (2023), pp. 251-273
Closed Access