By default a UILabel doesn’t get any copy & paste commands in iOS. After all, it’s a label, why would you want to copy a label? It turns out, you might want to do that, if you are “abusing” a label to show something useful and in that case you probably want the entire label to be copied in one go, no “select”, just a simple copy.
This problem was beautifully solved on stackoverflow and you can see the solution here. For anyone else, the class is below.
In the end you implement this class:
// Original Source:
// https://stackoverflow.com/questions/1246198/show-iphone-cut-copy-paste-menu-on-uilabel
class CopyableLabel: UILabel {
override init(frame: CGRect) {
super.init(frame: frame)
self.sharedInit()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.sharedInit()
}
func sharedInit() {
self.isUserInteractionEnabled = true
self.addGestureRecognizer(UILongPressGestureRecognizer(target: self, action: #selector(self.showMenu)))
}
@objc func showMenu(sender: AnyObject?) {
self.becomeFirstResponder()
let menu = UIMenuController.shared
if !menu.isMenuVisible {
menu.setTargetRect(bounds, in: self)
menu.setMenuVisible(true, animated: true)
}
}
override func copy(_ sender: Any?) {
let board = UIPasteboard.general
board.string = text
let menu = UIMenuController.shared
menu.setMenuVisible(false, animated: true)
}
override var canBecomeFirstResponder: Bool {
return true
}
override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
return action == #selector(UIResponderStandardEditActions.copy)
}
}
…then you go do the identity inspector of your Label and select the Class as a Custom Class for the UILabel

and then in your app, as you touch and hold on your Label, you’ll get a simple copy command:

And now you also know a dirty little secret of one of my Apps, the article title is a UILabel – I feel appropriately ashamed…